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Ignore this thread: 2014-07-10 06:28:22


professor dead piggy 
Level 59
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Especially if youre fizzer. These are a few things that would make looking at old games easier and more informative.

being able to watch a game with fog from the perspective of either player
being able to look at turn 0 with all sets of players picks superimposed over the map
being able to order games using a tag and search system
a new statistic "armies lost due to luck" because cumulative luck is a bad approximation for what players actually care about; how many armies did my bad luck cost me?
having the statistics and history superimposed over the map rather than in a seperate window
being able to look at the orders each player submitted for a turn
Ignore this thread: 2014-07-10 16:04:01


Addy the Dog 
Level 62
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Transform Warlight with this one weird old tip!
Ignore this thread: 2014-07-10 16:04:30


Addy the Dog 
Level 62
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The seven craziest ways warlight can be improved!
Ignore this thread: 2014-07-10 16:17:41


myhandisonfire 
Level 54
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You forgot to mention see who is online.
Ignore this thread: 2014-07-10 23:22:33


Ace Windu 
Level 58
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This thread reads like a necro. Better ask for anonymous games too.
Ignore this thread: 2014-07-11 02:50:07


Guiguzi 
Level 58
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Edited 8/9/2014 05:10:23
Ignore this thread: 2014-07-11 03:13:16


professor dead piggy 
Level 59
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"THESE ARE A FEW THINGS THAT WOULD MAKE LOOKING AT OLD GAMES EASIER AND MORE INFORMATIVE."

This is what i get for making a stupid title. The only person who read the post properly was fucking X and he made some bullshit witty one liner.
Ignore this thread: 2014-07-11 03:16:05


Guiguzi 
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Edited 8/9/2014 05:10:30
Ignore this thread: 2014-07-11 03:21:01


professor dead piggy 
Level 59
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Atleast only cool people posted in it. Maybe it was the title? If this title keeps shitheads away then i will use it for every thread i make from now on. Lets see..

Edited 7/11/2014 03:21:18
Ignore this thread: 2014-07-11 03:37:29


Fateless
Level 56
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Imagine if we all started naming our threads this o_O
Ignore this thread: 2014-07-11 04:46:12


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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These are some major improvement ideas that were discussed over the years.. Shame it's not yet implemented..
Ignore this thread: 2014-07-11 06:32:56


Darkpie 
Level 61
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Picking stage: pick one territory at a time (I pick, you pick, I pick, you pick, etc.).




This would be really cool as a setting, has anyone put this in the uservoice?
Ignore this thread: 2014-07-11 06:39:06


[WM] Gnuffone 
Level 60
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i don't think would be a good idea, bc you would know where the opponent is picking. So you can easily counter him...
Ignore this thread: 2014-07-11 07:08:36


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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gnuffone - not really it was discussed before.

it would either be:

- player A picks,
- system shows B what A picked
- player B picks
- system shows A what B picked
...

or

- player A picks
- player B picks
- if it is free, he gets it,
- if it was picked by A, B picks another spot until he picks a free spot.
Ignore this thread: 2014-07-11 07:25:43


professor dead piggy 
Level 59
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Would the second option differ from what we have now?
Ignore this thread: 2014-07-11 07:27:10


[WM] Gnuffone 
Level 60
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- player A picks,
- system shows B what A picked
- player B picks
- system shows A what B picked
...

exactly what i say. If system show me for each pick what opponnet done, it will be easier the picking stage and is pretty stupid. I think would be a mess for the picking stage.
Ignore this thread: 2014-07-11 07:28:19


[WM] Gnuffone 
Level 60
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@piggy
you pick one territory at time, and after each of your pick, you will know where opponent is (if you lose one spot you picked, you know where the opponent is, and you can coutner him with the next pick...
Ignore this thread: 2014-07-11 07:34:07


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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^ what gnu said. You don't have to predict from the very beginning. You can alter your picking strategy as you go..

one thing he did not mantion - this would enable you to make sure you don't end up with one region only, when you don't want it .. e.g. in a 2v2 game i played with GS yesterday, he got 1st, 2nd, and 11th pick, which was bordering the two other and made him hopeless with an enemy next to his spot..

Edited 7/11/2014 07:37:41
Ignore this thread: 2014-07-11 08:13:14


[WM] Gnuffone 
Level 60
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The thing you don't end up with only one region is called picking skill.
For this i really dislike the idea to change the actual picking stage. Would became too easier make picks...
Ignore this thread: 2014-07-11 09:44:19


[WM] แต€แดดแดฑ๐“•๐“ป๐“ฒ๐“ญ๐“ฐ๐“ฎ 
Level 60
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sometimes it's nothing more than picking luck.
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