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Vote for New Clan War Templates!: 2021-05-15 07:24:28


Slaughterb0x
Level 54
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Likewise, I found it getting tedious midway through the season. The same, dull templates, the astronomical number of wins needed for a territory (wont apply so much for clans with full 40 slots) and general feeling of monotony.

There really has to be a break between seasons to prevent this burnout or the decline will come quicker than expected. Furthermore, I think a time scale would work far better than the map. I'd like to see participation figures during the latter half of last season out of interest. Some timeslits had zero strategic templates and clocked around 13 participants.

I'll play a few this season if I'm on at the right time. However, unlike previously, I'll no longer be actively logging in to play a CW game.
Vote for New Clan War Templates!: 2021-05-18 16:35:53


ChrisCMU 
Level 61
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This post is not clear. Am I supposed to rank all of them? Only list the ones I want?
Vote for New Clan War Templates!: 2021-05-18 16:51:08


l4v.r0v 
Level 59
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In STV it's more or less your choice. If you want to maximize your voting power, you should rank all of them. But you can also cast a valid vote that doesn't rank all the templates (e.g., just voting for Guiroma) unless Beren for some idiosyncratic reason has decided that you can't.

The implementation in https://github.com/louridas/stv/blob/master/stv.py (see line 143) looks like it can handle different-length ballots just fine.

Edited 5/18/2021 16:51:46
Vote for New Clan War Templates!: 2021-05-21 15:51:55


Beren Erchamion 
Level 64
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Today is the last day to vote.
Vote for New Clan War Templates!: 2021-05-22 18:40:17

Seasonal Template Curator 
Level 2
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Voting is closed. Results will be posted soon.
Vote for New Clan War Templates!: 2021-05-22 20:04:19

Seasonal Template Curator 
Level 2
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A big thanks to everyone who voted. We used the Single Transferable Vote system to resolve votes as implemented here: https://github.com/louridas/stv.

The two new Clan Wars templates will be French Brawl and Guiroma.

If your vote appears to have been counted incorrectly or if it wasn't counted and you think it should have been, please let us know by posting in this thread in the next 24 hours. You can view all the votes here: https://tinyurl.com/syvcapp4

The way the STV algorithm works, it uses randomness to break ties during the elimination step. I was hoping we wouldn't encounter any ties, but we did encounter one (or two depending on the branch). In any case, all three branches produce the same results.

Eliminate Strat ME then Strategic Greece branch

clanwars@warlight:~$ python stv.py -s 2 -b votes-as-ballot-box.csv
^THRESHOLD 20
@ROUND 1
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14; = 0
-ELIMINATE  = 0
@ROUND 2
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14
-ELIMINATE Volcano Island = 2
@ROUND 3
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 10.0;Strategic Greece = 7;Battle Islands V = 6;Biomes of America = 14
*RANDOM Strat ME from ['Battle Islands V', 'Strat ME'] to -ELIMINATE
-ELIMINATE Strat ME = 6
@ROUND 4
.COUNT French Brawl = 17.0;Guiroma = 12.0;Strategic Greece = 7;Battle Islands V = 7.0;Biomes of America = 15.0
*RANDOM Strategic Greece from ['Battle Islands V', 'Strategic Greece'] to -ELIMINATE
-ELIMINATE Strategic Greece = 7
@ROUND 5
.COUNT French Brawl = 19.0;Guiroma = 14.0;Battle Islands V = 8.0;Biomes of America = 17.0
-ELIMINATE Battle Islands V = 8.0
@ROUND 6
.COUNT French Brawl = 21.0;Guiroma = 19.0;Biomes of America = 18.0
+ELECT French Brawl = 21.0
@ROUND 7
.COUNT Guiroma = 19.5238095238;Biomes of America = 18.3333333333
-ELIMINATE Biomes of America = 18.3333333333
@ROUND 8
.COUNT Guiroma = 36.8571428571
+ELECT Guiroma = 36.8571428571
Results:
('French Brawl', 6, 21.0)
('Guiroma', 8, 36.857142857142875)


Eliminate Strat ME then Battle Islands V branch

clanwars@warlight:~$ python stv.py -s 2 -b votes-as-ballot-box.csv
^THRESHOLD 20
@ROUND 1
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14; = 0
-ELIMINATE  = 0
@ROUND 2
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14
-ELIMINATE Volcano Island = 2
@ROUND 3
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 10.0;Strategic Greece = 7;Battle Islands V = 6;Biomes of America = 14
*RANDOM Strat ME from ['Battle Islands V', 'Strat ME'] to -ELIMINATE
-ELIMINATE Strat ME = 6
@ROUND 4
.COUNT French Brawl = 17.0;Guiroma = 12.0;Strategic Greece = 7;Battle Islands V = 7.0;Biomes of America = 15.0
*RANDOM Battle Islands V from ['Battle Islands V', 'Strategic Greece'] to -ELIMINATE
-ELIMINATE Battle Islands V = 7.0
@ROUND 5
.COUNT French Brawl = 18.0;Guiroma = 16.0;Strategic Greece = 9.0;Biomes of America = 15.0
-ELIMINATE Strategic Greece = 9.0
@ROUND 6
.COUNT French Brawl = 21.0;Guiroma = 19.0;Biomes of America = 18.0
+ELECT French Brawl = 21.0
@ROUND 7
.COUNT Guiroma = 19.5238095238;Biomes of America = 18.3333333333
-ELIMINATE Biomes of America = 18.3333333333
@ROUND 8
.COUNT Guiroma = 36.8571428571
+ELECT Guiroma = 36.8571428571
Results:
('French Brawl', 6, 21.0)
('Guiroma', 8, 36.857142857142875)

Eliminate Battle Islands V branch

clanwars@warlight:~$ python stv.py -s 2 -b votes-as-ballot-box.csv
^THRESHOLD 20
@ROUND 1
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14; = 0
-ELIMINATE  = 0
@ROUND 2
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 8;Strategic Greece = 7;Battle Islands V = 6;Volcano Island = 2;Biomes of America = 14
-ELIMINATE Volcano Island = 2
@ROUND 3
.COUNT French Brawl = 15;Strat ME = 6;Guiroma = 10.0;Strategic Greece = 7;Battle Islands V = 6;Biomes of America = 14
*RANDOM Battle Islands V from ['Battle Islands V', 'Strat ME'] to -ELIMINATE
-ELIMINATE Battle Islands V = 6
@ROUND 4
.COUNT French Brawl = 16.0;Strat ME = 7.0;Guiroma = 13.0;Strategic Greece = 8.0;Biomes of America = 14
-ELIMINATE Strat ME = 7.0
@ROUND 5
.COUNT French Brawl = 18.0;Guiroma = 16.0;Strategic Greece = 9.0;Biomes of America = 15.0
-ELIMINATE Strategic Greece = 9.0
@ROUND 6
.COUNT French Brawl = 21.0;Guiroma = 19.0;Biomes of America = 18.0
+ELECT French Brawl = 21.0
@ROUND 7
.COUNT Guiroma = 19.5238095238;Biomes of America = 18.3333333333
-ELIMINATE Biomes of America = 18.3333333333
@ROUND 8
.COUNT Guiroma = 36.8571428571
+ELECT Guiroma = 36.8571428571
Results:
('French Brawl', 6, 21.0)
('Guiroma', 8, 36.857142857142875)


Edited 5/22/2021 22:28:09
Vote for New Clan War Templates!: 2021-05-22 20:32:08


l4v.r0v 
Level 59
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Nicely done! Thanks for the high degree of transparency around the voting!
Vote for New Clan War Templates!: 2021-05-22 22:29:50

Seasonal Template Curator 
Level 2
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It has come to my attention that I accidentally counted one player's votes twice. I have fixed the count and re-run the algorithm. Nothing has changed about the outcome; the same three branches exist, and the same templates win.
Vote for New Clan War Templates!: 2021-05-23 13:29:13


Johnny Silverhand 
Level 59
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> Eliminate Strat ME then Strategic Greece branch
etc.

Where are these branch names coming from when Volcano Islands was the first to be eliminated every time?
Vote for New Clan War Templates!: 2021-05-24 01:41:03


Beren Erchamion 
Level 64
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The branches come from the random choices. Look for the token *RANDOM in the log.
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