5.14 market-based strategy: 2021-10-13 18:05:48 |
Lord Pal'horde.
Level 62
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Thank you a lot for your quick responses .
I have stopped a second time Africa, because i don't want to wait to have 200 B with army camp (10 days). I am trying Reconquest 1065, to have +30% platine, with the market-based strategy.
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5.14 market-based strategy: 2021-10-13 20:50:21 |
Phoenix
Level 25
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@krinid: The game remembers that I haven't finished some level EVEN AFTER I ascended? Or have I misunderstood whatever you were saying here? Given that the game resets a lot of things when I ascend, I would have hoped that ascension resets such things as well. In fact I see no reason why this shouldn't be reset at this point in time. Otherwise the whole "all levels give their base AP again"-thing would not be true anymore.
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5.14 market-based strategy: 2021-10-14 07:31:50 |
Lord Pal'horde.
Level 62
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What is EH, krinid?
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5.14 market-based strategy: 2021-10-14 12:00:58 |
Phoenix
Level 25
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@krinid: okay, then all is fine. Your statement made it sound (to me) that you would take over the partial AP-state of aborted levels. B/c all the AP you earned so far in Africa will NOT BE GRANTED on your next playthrough The tricky part here was, what "playthrough" means. Some players use it to mean ascension, that's why I came to my interpretation. But you just meant, if you play it again (within the same ascension). Thanks, for clearing this up. I guess we should define more (and clear) terminology. I already accepted that (mostly new) players call artifacts "cards". But that doesn't help if everyone uses their own terms to describe something.
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5.14 market-based strategy: 2021-10-14 16:21:09 |
Lord Pal'horde.
Level 62
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so , in Reconquest 1065 : after 23h, not enough mercenarys, not enough money to finish. It stays 30B to conquer, 5 B mercenary income 30k/s
join strike and hospital save about half army
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5.14 market-based strategy: 2021-10-14 17:40:33 |
functor
Level 56
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@Lord Pal'horde.
If we do not want to draft or rely on army camps, revision 18 Reconquest 1065 might require +120% additional mercs for players who have not reached Phase 4 yet, regardless the strategies they employ.
I suspect that either you wasted too many armies before leveling up all hospitals and getting the hospital techs, or your additional mercs are too low. Since you said "30B to conquer", it might be the former case. You may want to refer to krinid's details. Another solution is to level up all army camps and draft. It we can deplete the sliding drafting pool, then +70% additional mercs might be enough.
I am pretty sure that early levels have more than enough money. With +100% Increased Alloy Sell Values and merc discount techs/advancements, the markets should give enough money to level up all hospitals and purchase all mercs. The only reason why I did not take it in my Africa run was that the scout run I did before showed that the money on revision 17 Africa is enough even without this advancement.
If you can share more information on your failed attempt, then it is more likely to pinpoint the issue that you encountered.
Edited 10/14/2021 17:41:48
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5.14 market-based strategy: 2021-10-14 18:29:08 |
krinid
Level 63
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My best guess is that if people are running out of money on any levels up to approx China, it's b/c they don't know where the hospitals, merc camps & markets are, and they're expending money buying mercs and exploring various areas of the map instead of pinpointing these 3 buildings.
If you're actually essentially just doing a regular playthrough of the level, then yea, you will likely run out of money. It's important to NOT clear any of the level that isn't on the way to getting all the hospitals, and any mercs or markets that are required in order to achieve that.
After that, get the 'good' Techs, upgrade hospitals, then you should be able to steamroll the level.
But you have to know where stuff is, else you're going to flail around looking for stuff, not find it as quickly as you need to, run out of mercs, drain your markets to buy more mercs, run out of money, then get stuck. And when you get stuck like that, it's not good - it means you haven't built up the level to be a normal playthrough (little to no income from smelting/crafting/etc), and have no more money to start any of that up nor any money to buy mercs with.
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5.14 market-based strategy: 2021-10-14 19:29:28 |
Lord Pal'horde.
Level 62
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Thanks About my game
i have : +90 %camp production (+340 before reset AP for strategy market) +90%mercenaries 6 mercenary camp visibility and 6 market 50% mercenary discount (max) +60% alloy sell values +15% item sell value but i think i wasted AP point with that
i have no good artifact for the market strategy. Not possible to find boost value alloy (may we prefer alloy or item?)
there are 134 territories left, 633 taken.
Hospitals save 29M everyewhere
money earned : 365B by the market, on total 384B l
Of course, I take hospitals and upgrade them and wait before to take lots of territories. I have many free territories for free like that.
edit edit
Edited 10/14/2021 19:34:30
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5.14 market-based strategy: 2021-10-14 19:32:24 |
Parsifal
Level 63
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lack of artifacts doesn't prevent using the market strategy. You'll still get a great amout of money out of any market
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5.14 market-based strategy: 2021-10-14 20:01:01 |
functor
Level 56
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@Lord Pal'horde.
> +90% mercenaries
This is a bit low, but it should not be a big issue if you draft. Otherwise, you need at least +120%.
> +60% alloy sell values
This is not near enough on revision 18 levels. By bringing it up to +100%, you would get almost double the money. By then, you would not have money issue anymore except possibly on the last a few levels. This should be your priority.
> +15% item sell value but i think i wasted AP point with that
There might be markets without alloys. That being said, get additional mercs before investing this.
> i have no good artifact for the market strategy. Not possible to find boost value alloy (may we prefer alloy or item?)
The total money a market provide is a quadratic function in modifiers. The artifact Alloy Values is better since it provides higher modifier at the same rarity and it is easier to get Increased Alloy Sell Values advancement.
> Hospitals save 29M everywhere
This is too low. Upgrade all hospitals to at least level 3 if possible and get the techs Medicine Refinement and Hire Actual Doctors. It would be even better to have a Hospital Boost artifact.
> money earned : 365B by the market, on total 384B l
I do not think this is the profit. The in-game stats do not consider the cost.
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5.14 market-based strategy: 2021-10-14 20:27:50 |
Lord Pal'horde.
Level 62
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27B to upgrade the bigger hospital(+7M saved), i have to wait
i have calculted it was not profitable
I have medecine rafinement +10% but not hire actuel doctor (an no metal sheet to buy it, no in market)
i did not see the limit additional mercenary was +150%, i though +100%. I'm will change that
About army : 9,6B mercenaries purchased 3,5B from caches 1,6 from camp 2,7B from drafting 4,2B saved with JS 7,1 saved from hospital
it stays 26 B to conquer 113 on visible territories (and a little bit more with14 fogged)
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5.14 market-based strategy: 2021-10-14 20:36:02 |
functor
Level 56
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> 27B to upgrade the bigger hospital(+7M saved), i have to wait > > i have calculted it was not profitable
Ignore the cost. Always upgrade hospitals to level 3 until you have better artifacts and advancements. It is always infinitely profitable if you run out of mercs at the end.
> I have medecine rafinement +10% but not hire actuel doctor (an no metal sheet to buy it, no in market)
Then, craft it.
> 3,5B from caches
Get the tech "tell your workers that it's cash" before getting caches.
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5.14 market-based strategy: 2021-10-16 09:45:59 |
Lord Pal'horde.
Level 62
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I have not finish "reconquest 1065" : many days to wait. I reset AP I am trying "fort harbor" with market strategy 1 day and 7 hours, it is almost finished Not enough mercenaries with +125% It stays 3G army to conquer, i earn 0,15G by hours... (maybe 7GB when i finished mercenaries) Draft helps well to finish. i have all good tech and more good hospitals In french, we say "ne pas mettre tout ses oeufs dans le même panier". Do not put all eggs in the same basket. With market strategy, we put all AP in this strategy. But i'm not sure it works for the moment Well, here is the map but is is cheat for other players. We can delete the link if the big chief want it. https://ibb.co/mF7b1jkcomplete africa https://ibb.co/jrVskR7(the other picture https://imgur-com.translate.goog/a/KkCLFY6?_x_tr_sl=en&_x_tr_tl=fr&_x_tr_hl=fr&_x_tr_pto=nui helps a little)
Edited 10/16/2021 09:46:53
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5.14 market-based strategy: 2021-10-16 10:23:12 |
functor
Level 56
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@Lord Pal'horde.
Earlier levels are not necessarily easier to complete under this strategy. Actually, your choice, Fort Harbor, is one of the worst levels.
I would recommend you to try the levels in the following order, if you know the locations of markets and hospitals. * Rise and Fall of the Roman Empire * Australia * Other early levels except Fort Harbor, Reconquest 1065 * Hardened Far Land * Hardened Old Town * Skip Netherlands * China (could be skipped if you think you can handle Europe Huge) * Skip Afro-Eurasia Gargantuan * Skip Triskelion * United States (could be skipped if you think you can handle Europe Huge) * Europe Huge
Edit: Before entering Phase 4, we should not expect to finish Europe Huge very quickly. On Europe Huge, we will run out of mercs, we might run out of money, and we have to rely on crating, drafting and army camps.
Edit: Update my recommendation.
Edited 10/16/2021 10:57:07
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