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Super-ascension leaderboard: 2024-06-04 17:44:42


krinid 
Level 63
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i'd be happier with the ability to select all artis by level so i could just keep all insane/leg/epic/rare

the # of uncommon+common+poor artis after finishing hex is in the hundreds, it'd be worse to have to unselect them all, but if could unselect all uncommons/commons/poors in 1 click, np

or even better, also add auto-upgrade all of a certain class such as UC/C/P - that'd be great too
Super-ascension leaderboard: 2024-06-04 18:00:20

Xeno 
Level 40
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Well that 264 hex digs and dump most artis is an edge case that would affect like 4 players if they go out of their way to trigger it >.>. But just don't use the button for that extreme case :P. The most common scenario is keeping more artis than you dump.

But yea more options is nice but fizzer dev time is a finite/scarce resource. I just tried to suggest something that could be done a few lines + a few minutes for making a spot to make space for the button.

To make it even simpler it could be coded to auto-select all insanes by default and skip the UI redesign to add the button. I'm probably the only person that actually deleted insanes intentionally since I hated having more than 10-14 artis but most people would not want to chuck insanes away by default.
Super-ascension leaderboard: 2024-06-04 18:09:28

deleted 
Level 62
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even a simple "sort by quality" button would help alot i guess
Super-ascension leaderboard: 2024-06-07 05:19:11

mr_fancy_pants
Level 56
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Fourteenth Super Ascend!

New bonus: +25% AP
Kept: Legendary AV, TW, SAC, A$B, ACampB, CB, HB, and RCB, MD, Rare HB, SC
Bonuses: +9 slots, +125% AP

I spent basically the entire SA this time looking for an HB and CB as replacements for the ones I was planning to fodder into an Insane A$B. No joy on the CB. Almost no joy on the HB. I was ready to give up looking and just SA, and then the very last dig I intended to complete for the SA turned up an HB. Boom! I'll take it. I'm not too worried about missing the CB, I mainly use it as a baby A$B anyways.

I think I will indeed make the Insane A$B this SA. The part I have yet to decide is whether I'll do it as soon as possible (in ~3 days) or whether I'll wait to the end of the SA. I won't have a backup A$B while it cooks, which will be painful, I think that's less painful on the early levels though.

Next up: +25% AP, rebuilding foddered Legendary CB, RCB and MD (and HB)
Super-ascension leaderboard: 2024-06-07 07:03:34


krinid 
Level 63
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@Xeno
But yea more options is nice but fizzer dev time is a finite/scarce resource.
i suspect it's more of self-imposed limit; looking at the blog posts, there was an update July 2023, and one April 2024 with mostly minor bug fixes and an engine update for 3D maps, which doesn't really amount to the effort of a developer working full-time on WZ for 9 months. maybe he's gone enjoy-life/do WZ part-time mode on us. fixes/additions like I suggested aren't that difficult, don't take that many lines of codes/time to do and would be np at all if he was still working on the game like he did in the first year when Idle came out, where he was putting new updates with significant changes out each month

@otto
agree, a sort by quality would be great, but sort/filter/select option would be even better
Super-ascension leaderboard: 2024-06-07 18:43:20


awaythro 
Level 62
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I have super-ascended a seventeenth time.

Boon chosen: +1 artifact carryover

Total boons: +175% AP, +10 artifact

Artifacts carried over:

* Insane Army Cache Boost
* Legendary Alloy Values
* Legendary Supercharge Army Camp
* Legendary Army Camp Boost
* Legendary Time Warp
* Legendary Triple Strike
* Legendary Mercenary Discount
* Legendary Cache Boost (upgrade)
* Rare Hospital Boost (downgrade)
* Epic Inspire Mercs (wzib keeper)
* Rare Item Values (wzib fodder)
* Rare Triple Strike (wzib fodder)

Next time: maybe +25% AP

Note: missed my 6400bp target this time
Super-ascension leaderboard: 2024-06-10 03:17:50

Mathematician 
Level 62
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updated
Super-ascension leaderboard: 2024-06-10 14:10:31

Aimix 
Level 62
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10 supers: +175%AP, 5 artifact slots, 19 days

Super-ascension leaderboard: 2024-06-14 02:25:44


Ivan0 
Level 64
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took 15 minutes to dig all of hex.

Super-ascension leaderboard: 2024-06-14 02:33:08


krinid 
Level 63
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how long did it take to go through all of those to upgrade them? ive got my dig speed buffs so that 1 Hex full dig takes ~5 mins; the math doesn't quite work out to equal what the buff should be, I suspect the dig switching causes the delay and/or the game can't quite keep up with the dig speed, and if you step away and it times out, you don't magically finish all the digs, it actually stops digging, even if you have enough idle time, and it'll just continue digging when you go back to the level (so even at your speed, you can start the dig, walk away, come back 1 hr later, and will still have ~75% of the digs left from whatever point it paused)

it usually took me longer to go through 1 pass upgrading everything that the actual digging itself did, really wished there was an auto-arti upgrade option
Super-ascension leaderboard: 2024-06-14 02:38:10


Ivan0 
Level 64
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Only felt like 5 minutes but I didn't time it.

I think it might be less effort/faster to get all the insanes from battles/hcc, because I haven't been motivated to clear levels for digs.
Super-ascension leaderboard: 2024-06-14 07:10:05


riskboy88 
Level 63
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Just admit that you've finished the game already man...

Edited 6/14/2024 07:10:19
Super-ascension leaderboard: 2024-06-14 10:18:07

vena
Level 61
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2 full insane sets would be pretty unique
Super-ascension leaderboard: 2024-06-14 18:41:53

Mindori
Level 58
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He is waiting for the Ultra Ascension.

Edited 6/14/2024 18:42:02
Super-ascension leaderboard: 2024-06-15 16:49:23


krinid 
Level 63
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Ultra Ascension = stop playing Idle; literally ascending from the game; aka retire

PS: i have ultra ascended
Super-ascension leaderboard: 2024-06-15 17:01:15


nupogodi
Level 61
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I superascended second time. Picked +1 artifact.

+25% AP, Insane Alloy Value, Legendary Army Cache Boost, Legendary Supercharge Army Camp

It took me less than a year. New maps is a disappointment, even the Hex.
Super-ascension leaderboard: 2024-06-15 17:17:43


Morg'th N H'Throg
Level 63
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There is a Hex guide on the forums somewhere, you need the right artifacts to power through it.
Super-ascension leaderboard: 2024-06-15 20:42:20


krinid 
Level 63
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@nupogodi
New maps is a disappointment, even the Hex.
old news (; we've all been disappointed with the new maps since the first time we played them; we were hoping there would some kind of new & interesting aspect to them, but instead all we got was maps with less army camps that were actually quite unenjoyable to play, so everyone just finishes them once and never plays them again, except Hex ... b/c it's easy to clear and gives a ton of AP. what was particularly disappointing in your case?
Super-ascension leaderboard: 2024-06-16 01:53:24


nupogodi
Level 61
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@krinid
I did not have good artifacts at Hex. No Army Cache Boost, no Triple Strike, no Inspire Mercenaries. I was better equipped to do Hardened Europe Huge at that point.

@Morg'th N H'Throg
I used https://pkmx.github.io/wzi-levels/ as a guide. I will not attempt Hex again unless I have at least two relevant artifacts.
Super-ascension leaderboard: 2024-06-16 07:22:10


Morg'th N H'Throg
Level 63
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I meant this guide.

https://www.warzone.com/Forum/688408-hex-routes

It has maps and everything. With the right artifacts/AP buffs you can get through it with a SAC [power or arti] and 1 IM [either source and about half an our or less, . Tis a thing of beauty. A triple strike insane on one of those 1.3 billion spots on Plateau assault should make short work of that level plus the usual stuff at high level but if you saved your skip levels you shouldn't need it for a while... that or the legendary and a couple of days.

Edited 6/16/2024 07:22:29
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