Super-ascension leaderboard: 2024-08-03 07:37:06 |
mr_fancy_pants
Level 56
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Twenty-first Super Ascend!
New bonus: +25% AP Kept: Insane A$B, Legendary AV, TW, SAC, ACampB, CB, RCB, MD, Epic HB, TS, CD, Rare HB Bonuses: +10 slots, +275% AP
As expected, Legendary MD was a nice little boost again for the couple levels where it matters. Legendary HB is going to be a significantly smaller boost, but more armies is more armies.
I realized on this SA that with some AP tweaks I could actually just skip right over Old Town and go straight to Hardened Old Town. That will nicely shave off ~4h of waiting for hospitals there as L2 hospitals are nowhere close for that map.
This was the first SA where I didn't need to Ascend even once! For SA20 I could have reasonably gotten away with it as well, but it was slightly faster to Ascend there.
I'm starting to reach the point where digging up one more Rare per SA is getting to be pretty tight, even with good luck on digs. I have been considering taking the dig time bonus to fix that, that doesn't feel very scalable though. Taking another Insane is another option which feels better. If neither of those two, then figuring out some new cadence for artifacts per SA and probably taking a bunch more slots to support it. I am leaning towards another Insane and filling any artifact gaps in the mean time with the CW dig bonus and/or CW artifacts, I think I want at least 2 more Legendaries first though.
Next up: +25% AP, bringing HB back up to Legendary (this SA)
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Super-ascension leaderboard: 2024-08-08 20:31:43 |
PkmX
Level 31
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Posting here since Mathematician isn't reading discord anymore.
29th Super Ascension
Bonus chosen: +25% Total bonus: +450% AP, 13 total slots
Artifacts: Insane Army Cache Boost Insane Army Camp Boost Legendary Alloy Values Legendary Supercharge Army Camp Legendary Time Wrap Legendary Mercenary Discount Legendary Hospital Boost Legendary Resource Cache Boost Legendary Tech Discount Legendary Bonus Money Boost Epic Alloy Values Rare Inspire Mercenaries Rare Ore Values
The current goal is to upgrade the IM to insane. Will have to take +1 slots in the next two supers to make room for the rares and also dig an extra rare in each super.
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Super-ascension leaderboard: 2024-08-11 06:23:47 |
mr_fancy_pants
Level 56
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Twenty-second Super Ascend!
New bonus: +25% AP Kept: Insane A$B, Legendary AV, TW, SAC, ACampB, CB, RCB, MD, HB, Rare HB, ACampB, AV Bonuses: +10 slots, +300% AP
The boost from Epic HB was modest, but I did realize this SA that I no longer need SAC for Breaking Green nor for for Copper Creek Castle. This means I go to L3 hospitals again with them instead of L2 with SAC, but avoiding the aggravation of having a slot tied up is definitely a factor.
The skip over OT went as planned and was nice, easily shaved off 5 hours.
As was unwittingly foreshadowed last time, digging became a huge bottleneck this time around. I had a series of awful luck on Uncommon digs where four or five in a row (all >80% chance of Uncommon) turned up Common. This resulted in a ~60 hour bottleneck at the end where I was just digging to crunch out the next Rare. I'll be lighting up the CW dig bonus for SA23 for sure, and we'll see when or if I want to take the faster dig SA bonus.
Speaking of awful luck on digs, I also didn't turn up any artifacts I would consider a candidate for Legendary at this time. The closest I found was an ACampB which if nothing better turns up I may bring up to Legendary (or maybe just Epic) to use as a backup while the other copy upgrades to Insane.
Next up: +25% AP probably, artifacts TBD
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Super-ascension leaderboard: 2024-08-13 18:43:41 |
PkmX
Level 31
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30th Super Ascension
Bonus chosen: +1 slot Total bonus: +450% AP, 14 total slots
Artifacts: Insane Army Cache Boost Insane Army Camp Boost Legendary Alloy Values Legendary Supercharge Army Camp Legendary Time Wrap Legendary Mercenary Discount Legendary Hospital Boost Legendary Resource Cache Boost Legendary Tech Discount Legendary Bonus Money Boost Epic Alloy Values Epic Triple Strike Epic Army Cache Boost Rare Inspire Mercenaries
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Super-ascension leaderboard: 2024-08-16 14:53:24 |
Mindori
Level 58
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Super #15
8 +25 AP 7 bonus artifacts ITW IAV IACacheB LSAC EACampB ECB RHB RACampB-folder RQS-Folder
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Super-ascension leaderboard: 2024-08-17 00:56:26 |
riskboy88
Level 63
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Super Ascension 1!
+1 artifact (total 3 artifacts)
Kept Artifacts:
Legendary Army Cache Boost Legendary Alloy Values Legendary Triple Strike
-----------------------------------------------------
Wow, it's been 1486 days since I started, can't believe that I finally super ascend!. Big thank you to everyone who helped me in my journey, sharing information, filling reqs, making guides, just being awesome.
Special shout out to :
jonhybd, best teammate anyone could have ever ask for Shin, (second) best teammate anyone could have asked for (just kidding) John Smith, ultimate coolness
mr_fancy_pants, vast wealth of knowledge, couldn't have done it without you bro sarahxxoxx+Hatter+stonemender, most consistent clan requests
Hatter (again), thank you for your generosity to donate coins so I could reset AP at the end. JK_3 ultimate TLA, thank you for your generosity for coins. 'JK_3 speed'. LND also ultimate TLA, thank you for your generosity for coins Sapk, thanks for lending me your coins, I'll pay you back as soon as possible
and of course, Fizzer, for creating the game. Despite all of its flaws and CW being a giant hot mess it's still a pretty well designed game, a novel concept unlike other idle games. well done Fizzer.
Time to forge ahead to play hex for first time!!!! and get all achievements
Edited 8/17/2024 00:59:22
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Super-ascension leaderboard: 2024-08-17 16:54:09 |
Carrot Wax
Level 57
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My first super ascend. Chose +25AP, Leg AV and Leg TW.
At first I was skeptical about the TW, but previous posters were honest that it really helps gain arifacts more quickly, especially if you're in a clan that gets 4 territories.
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Super-ascension leaderboard: 2024-08-17 18:17:39 |
mr_fancy_pants
Level 56
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Twenty-third Super Ascend!
New bonus: 20% faster digs Kept: Insane A$B, Legendary AV, TW, SAC, ACampB, CB, RCB, MD, HB, Epic BMB, IV, TS Bonuses: +10 slots, +300% AP, 0.8^1 dig time
The time has come. I finally took a bonus other than +%AP or another slot. I worked through a couple artifact cadences other than the Legendary every other SA path I've been following thus far and it just seemed too slot intensive to be worth it at the moment. Even with the CW dig bonus and good luck on digs I ended up bottlenecked on digging this time around (waiting for the Uncommon to Rare upgrade, technically). I think a couple dig speed upgrades should let me stall until the next Insane anyways, which will once again massively reduce the slot pressure for awhile. It'll be a little sad to not have more AP this time, but reducing that dig bottleneck is worth more at this point.
I decided on BMB for my next Legendary. It's still upgrading to Epic, haven't used it yet. We'll see how that goes.
I was able to skip directly from HOT to HRome this time, which was weird and nice. I didn't really miss 4th boy as it comes so late anyways.
Next up: 20% faster digs, Legendary BMB (this SA)
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Super-ascension leaderboard: 2024-08-22 09:53:10 |
Lord Pal'horde.
Level 62
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summer 2020 : start of the game ("superascend zero")
~20 juin 2022 : superascend 1
10 juil 23 : superascend 2
01 janv 24 : superascend 3
22 august 2024 : superascend 4.
I have 3 insane artifacts (i waited to dig , i was able to superascend since some weeks) : alloy value, army cache boost, triple strike. This time, I choosed to dig faster. (previous : more AP, and +1 artifact)
I did not see where my superascend are stored in memory. So I write all that here.
Edited 8/22/2024 09:55:49
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Super-ascension leaderboard: 2024-08-22 14:02:39 |
Ysayell1
Level 62
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Alright so I have 5 Legendary artifacts (Army Cache boost, Passive Army Income, Time Warp, Triple Strike, Alloy Values) and +50% AP
Had been planning on getting more artifact slots but nothing really leaps out as super useful for speeding up ascensions. Is it better to work on boosting AP for a bit to speed up my ascensions and then reduce dig time etc via super ascension rewards? Or better to free up artifact slots to chip away at getting insanes, accepting that my ascension rewards will come in slower?
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Super-ascension leaderboard: 2024-08-23 04:10:47 |
nupogodi
Level 61
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Get the Insane Army Cache Boost to free up slots. Work on boosting AP. Do not bother reducing dig time.
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Super-ascension leaderboard: 2024-08-24 00:29:37 |
mr_fancy_pants
Level 56
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Twenty-fourth Super Ascend!
New bonus: 20% faster digs Kept: Insane A$B, Legendary AV, TW, SAC, ACampB, CB, RCB, MD, HB, BMB, Rare MCB, SD Bonuses: +10 slots, +300% AP, 0.8^2 dig time
The extra dig speed work as I hoped and completely cleared up the dig bottleneck I've been running up against the past few SAs. Granted, this was the easy case (1 extra Rare), but even that had been a problem in some previous SAs. The next SA will be the more difficult case (2 extra Rares), which I expect to shove along by injecting my CW artifact winnings. Hopefully by SA26 I'll be in the clear.
Speaking of digs, I managed to find an MCB, which will most likely be my next Legendary.
My BMB was upgrading (first to Epic, then to Legendary) for a good chunk of this SA, so I didn't get to use it that much. However, the Epic did feel impactful for the couple levels where I did use it, so I'll be interested to give the Legendary a whirl, especially on the earlier levels. That won't happen this SA though as it's still upgrading for another 4 days.
I substantially reduced my IM burn rate this SA (from -5 net to -1) through a combination of running Hex only twice instead of thrice (2x basically gets me to the end of P4 already) and working out a 1x IM path instead of using a 2x IM path.
Next up: 20% faster digs, Legendary MCB (next SA)
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Super-ascension leaderboard: 2024-08-25 16:19:02 |
Aimix
Level 61
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13 supers: +200%AP, 7 artifact slots; 14 supers: +200%AP, 8 artifact slots:
Edited 8/25/2024 16:19:11
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Super-ascension leaderboard: 2024-08-26 04:49:30 |
Mathematician
Level 62
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updated
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