@krinid
>Don't go to Greenland? That's a lot of mercs you're foregoing, and the hospital, too ... so you just go straight through Africa to Russia?
As usual I counted how many troops it takes from point "A to B" for anything remotely important in this level so I could know if I have enough troops to reach stuff at any AP amount or arti combination. The number of troops you spend by going to Greenland is enough to get the next army cache and basically finish the level. You can go to Greenland if you want to but it's not optimal ¯\_(ツ)_/¯.
It could exist but have not found a case were going to the 1st market at some point is not the most efficient way to clear the level if you have a good AV artifact. It just takes 2.7b to get there and don't need much artifact/advancement to get that back with the money produced and be at a net gain. As usual it all depends on which artifacts/advancement you have so you can go from needing only 1IM to 3 IM.
>Also see you're still using TS - have you not graduated to QS yet? Given that you spend most of your time on Hex, would assume you either use QS or don't need TS/QS at all.
On paper QS looks better and I was hyped about it but in practice I found myself using it on territories were there was no 4th neighbor or that I could not conquer the 4th neighbor (Ex. early big stack with only 3 cheap neighbors). The extra required territory made having a QS a no-go for me and TS was enough on cases that QS could actually be used.
Kind of funny but I just got an epic QS from WZIB >.>. It's like my 3rd or 4th too.
@graemes
Yes. I don't dig anymore. Digging is more tedious and slow. I'm getting efficient at no powers HCCC (pic below) and WZIB takes 1-2 tries. I may dig again if I need a specific artifact like a 2nd or 3rd TW for meme strategies or a Fog Buster to solve the mystery of how "good" an insane one is.
Old pic:
https://i.imgur.com/vYpjPMi.png