This is thread documents what's we know about Super Ascension (SAsc), confirmed either by players who have done and have passed information back from the afterlife, or from Fizzer. I will upgrade THIS POST with new information so you don't have to scroll through this whole thread for anything new we discover. This is not a strategy discussion, just a collection of FACTS we know about SAsc or related aspects. If you have something to add, write it here BUT ONLY if it's verified either by trusted player or Fizzer.
WHAT WE KNOW:- After Super Ascending, almost everything reverts to initial settings as if you just started the game for the first game with a couple exceptions (powers, a couple artifacts, Super Ascend rewards)
- what you keep:
- your collected powers (Free Cache, Time Warp, etc)
- 2 artifacts of your choosing
- Whatever SAsc reward you chose - these rewards are cumulative, so if you choose +1 Artifact,
you carry over three, then can carry over a fourth artifact on a subsequent SAsc, etc
- All Achievements
- what you lose:
- All your AP
- All your Advancements
- All artifacts that you weren't able to carry over (see 'you keep' section above)
- All levels bonuses such as ore bonuses and hardened level rewards (Superpowers, Seeing Circles, Rock Candy, 4th Boy, etc) are lost - but you can re-earn them by completing the levels again
- All progress on Challenge Levels is reset - which means you can clear them again and re-earn the AP for clearing them
- Artifacts in the process of upgrading will not be interrupted or aborted, they will continue upgrading after Super Ascension (assuming you choose that artifact to carry forward)
- Artifacts currently cooling down will continue the cooldown after Super Ascension (no free cooldown resets)
- WZI Battle Points (BP) are reset to 0, and you can re-earn the WZIB rewards for earning BP & the top 5 placement finishes again
- Any levels you have in progress including any Multi-level activity will be Aborted
- Any digs you have in progress will be aborted
- Powers do not regenerate, so if you've collected the same power twice on a map already, they will be missing on your next play of that map
- Details on the 17 new maps:
https://www.warzone.com/Forum/590023-516-new-idle-levels- The actual Super Ascend action itself occurs after choosing your reward, so you choose which 2 artifacts (or 3 if you choose the Artifact reward)
- All levels are locked and you start back at the beginning
- The 17 new levels appear after Europe Huge, and to play them, you have to first complete or skip every level from Tutorial through Europe Huge
- The minimum AP required to Super Ascend is 134K AP, base on the minimums required to unlock each - Phase 1, 2, 3 + the 100K required for Phase 4, as follows:
- Required Phase 1 AP spend to unlock phase 2 = 1000
- Required Phase 2 AP spend to unlock phase 3 = 8000
- Required Phase 3 AP spend to unlock phase 4 = 25000
- Required Phase 4 AP spend to unlock Super Ascend option = 100000
- TOTAL required AP spend: 134,000 AP
- Doing a regular Ascension relocks all levels including the 17 new levels, and you unlock them again by playing through the levels to unlock them again. Additional Super Ascensions aren't required to re-unlock them, and you don't need to specifically clear Europe Huge. You can use Skip Level powers or the advancement to skip any level including Europe Huge to unlock the new levels
- Here is what happens to your Level Stats when you Super Ascend:
- First played: Unchanged
- Times played: Reset to 0
- Times won: Reset to 0
- Base AP Reward: Unchanged
- Total AP Earned: Reset to 0
- Powers Earned: Unchanged
- Fastest win by time: Reset
- Faster win by session age: Reset
- AP earned for clearing the 17 new levels:
- Regio Coquus: 120.26
- Land of Bork: 134.03
- Planetary Annihilation: 153.51
- Kenorland: 163.44
- Potatochipelago: 247.14
- Plateau Assault: 271.15
- Rise of Rome: 369.87
- Expedition: 437.96
- Dodecahedron of Doom: 470.79
- The Crusades: 516.82
- Siege Of Pameromon: 636.28
- Medieval Battleground: 753.4
- Aklog World: 1298.34
- King's Archipelago: 1785.48
- Seven Years War: 4644.78
- Thirty Years War: 6752.28
- Hex Earth: 11052.63
- Sum of all new 17 levels: 29808.16
WHAT WE DON'T KNOW (and want intel on):- Whether the 17 new levels factor into the "Defeat all Idle levels twice" and "Defeat all Idle levels thrice" achievements
Edited 2/1/2022 11:08:27