Fog - No Fog, Light Fog, Normal Fog
Map - Decided by order of Average Rating (Number decided)
Territory Distribution - 1,2,3,4,5 per player or all? (Manual for numbers, random for all)
Number Of Wastelands - 0,5 or 10
Size Of Wastelands - 5, 10 or 20
Luck - 0%, 18% or 75% (standard)
Cards - No Cards, 1 Type, 3 Types or 5 types
Types Of Card - If cards are selected then reinforcement is always selected, others are randomly selected. Other card types stay as standard settings.
Reinforcement Card - Fixed, Progressive (turns) or Progressive (territories)
Play a competitive League with high luck lose interest.
why luck should give an such important role?
1 only territory in distribution became luck, there will not be a spot that is better always then one other. so no skill but only luck. (counterpick)
Card=more luck, less skill factor.
reinf progressice is bad too.