angry members: 2013-08-10 23:04:02 |
[REGL] Pooh
Level 62
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Perhaps it is as simple as warlight has shifted its revenue stream from paid membership to advertising.
I think it was common knowledge that Fizzer wasn't making money under the membership business model. That, and every month a thread would come up titled, "Is membership worth the price?" and pundits from every side would spout off nonsense.
So, can't we just accept that Fizzer has been kind enough to support the game out of his own pocket for this long and now he's doing something else?
As a member, be happy you don't have to watch in-game ads, and have the option of turning off all advertisements.
Finally, if you can find a mad member, please point them out to me.
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angry members: 2013-08-10 23:10:22 |
mosquitero_retired
Level 40
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+1 Pooh
Non-member also pay now a bit by watching and even clicking those ads. This may add to considerable sums. So why shouldnt active players have access to some of the member functions?
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angry members: 2013-08-11 01:39:21 |
Walter White
Level 30
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Well, I'm pretty sure with all this extra money from the ads that the non-embers have to sit through, I'm sure the site will be upgraded with more features just for us members soon enough.
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angry members: 2013-08-11 02:50:02 |
Elite Prostate Exam
Level 31
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I say that members should have the ability to create 40 player games they paid for this and they deserve to get what they paid for because right now it is a unfair advantage and that members deserve more special treatment for their deeds of supporting a indie game company like this.
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angry members: 2013-08-13 01:29:40 |
Fizzer
Level 64
Warzone Creator
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I understand your concern, and I'm greatly appreciative of everyone who has purchased a membership.
When designing the leveling system, I considered giving all features to members without requiring them to level up. However, doing this would basically render the leveling system meaningless to members. There would be minimal benefit to leveling up.
Already, if you browse the forums today you'll see complaints about members leveling up and not getting much (the rewards don't start until level 38). You can't have it both ways -- either there are rewards that require leveling up, or the leveling system is meaningless to members.
I tried my best to strike a balance between these two. Compare the quantity of those posts to the number of people complaining about there being features that members don't get for free. There seems to be an even number of both. You can't please everyone, but you can do your best to please as many as possible.
It's also worth noting that members did gain some extra benefits that weren't things they paid for. For example, members get to disable ads (this could have easily been a new purchase item separate from membership.)
Further, members get to play on the mobile client completely for free and ad-free. Compare this to other games -- for example, I bought Minecraft on my PC, but they expect me to buy it again if I want to play it on my Android device.
Also, you should note that today's membership doesn't buy as much as the 1.0 membership did. If you bought a membership in 1.0, you got a lot more out of it than the people who are purchasing today. In 1.0, membership basically unlocked everything at the time, but in 2.0, there are still a ton of features that you need to level up to get.
Contrast to this how early-adopters are treated in other products. For example, I remember when blu-ray players were relatively new and they cost over $600. Today, you can get a blu-ray player for less than $50, and that one will probably have more features. Consider how the person who paid $600 feels today, with their old dinosaur blu-ray player that cost them a fortune. They certainly don't get a refund when the price dropped. What did they pay $600 for? They paid the extra $550 for the premium of being able to watch blu-ray movies in their home years before anyone else.
You may feel slighted that other people are now able to get things at a better deal than you did, but that's something that happens with almost every product you'll ever buy in your life. I bought two copies of Team Fortress 2 at full price and now it's a free game. I bought a LCD monitor a while back, and now the same monitor costs $50 less. It's actually rare to find a product that *doesn't* subscribe to this formula.
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angry members: 2013-08-13 10:49:14 |
Addy the Dog
Level 62
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Finally, if you can find a mad member, please point them out to me.
http://warlight.net/Profile?p=9510000349
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angry members: 2013-08-13 11:24:52 |
Guiguzi
Level 58
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it seems some members enjoy leveling up. it's a new challenge (eg, some might equate a high level with high ability, which could be a nice self-esteem boost). nonmembers can get new features for the price of viewing ads, a fair trade off. and members who purchased their membership didnt lose anything. they still have everything they paid for. so is there even a problem? do the duel games bother you? dont join. did you get tricked into joining some game with wild settings? make your own games or read the settings next time. is your level not as high as jimmy's bc you use an ad blocker? who cares. buy a membership. problem solved. you wanted more from wl 2.0 in terms of competition or new settings? local deploymemt and games with 40 players are hints that fizzer will do more in that area of the game. he now has time to do more. give him time. if there is no new progress with respect to leagues, clan structures, new ladders, and new cool settings in the next six months, then you have something to complain about.
wl 2.0 is a new framework. expect new features to be added to the framework in time.
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angry members: 2013-08-13 19:18:49 |
Ryan
Level 55
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i always knew id start a war......
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angry members: 2013-08-13 20:16:00 |
[WM] Anonymous
Level 57
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I don't think we complain for what other non members get, but for the lack of features members got.
I understand a lot of features are coming after level 38, but there should be the possibility to "buy it all and now" if i don't have time. It's like memembership is not lifetime and ante-active. It started when it started, and endend when 2.0 came up.
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angry members: 2013-08-13 20:32:54 |
[WM] Anonymous
Level 57
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Also, the mistery strategy i think it's good for BEFORE a feat is realeased. It's like showing a teaser,than you go to the cinema and get all. Now, we saw the teaser, after the 2.0 we saw the trailer, and we must unlock "frame by frame" the whole film.
Why can't we see what's there?? Damn it kills me knowing that to get a single feature at least i must play alot and I don't even know what i'm playing for. (if i was a leveling player). We need the target. At least the main ones. At 50 you get that. At 100 that. So we know what's the meter of the features.
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angry members: 2013-08-13 21:01:42 |
Gnullbegg
Level 49
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I'm slightly annoyed by one thing: local deployment, which seems to be the only interesting new feature so far, takes at least some 1,1 million points to unlock. That means I'd have to grin- play very actively for weeks to get it. Which I won't. So it'll be months. Which is quite a long time. I don't really like that. I guess I agree with red.
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angry members: 2013-08-14 03:50:01 |
Lord'sResistanceArmy
Level 18
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I believe members should get more stuff and be able to do more then original players some sites such as NitroType for example give their paid members lots of stuff that would take months to earn with normal playtime through the time or exclusive stuff non-members can't get. I think that Fizer should reward the members of Warlight with more necessary stuff I think they are getting the deal they should have.
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