Expansion of Warzone: 2023-03-30 20:10:37 |
vena
Level 61
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More sale bundles like the spring bundle would also be very nice. Players could save money and Fizzer could collect the cash.
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Expansion of Warzone: 2023-03-30 20:12:20 |
vena
Level 61
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Maybe placing more auto games (like strategic 1v1 right now) at the open games tab could also be nice, that way you could also play relatively quickly
Edited 3/30/2023 20:12:50
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Expansion of Warzone: 2023-03-31 01:55:41 |
(deleted)
Level 60
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As I stated eons ago in some forgotten thread, there is a f**k ton of stuff Warzone could (needs to) do to improve. It's exponential. The more we get, the more we need. We've all had our turn at the plate, spoke our piece and hoped for the best. One of the best resources we have is this forum.
Pros: Warzone is developed by one person. Cons: Warzone is developed by one person.
Fizzer, hey buddy, whatchya doin'? Notice this wonderful, enthusiastic, supportive community? We enjoy this game and we thank you for it. But when I asked you about the future of Warzone, say in five years or ten years, your response was less than inspiring.
Gather up all that has been said, and what we need is Warzone 2. Buttressed for stability, streamlined for performance, and contoured for beginners and veterans.
We should discuss more. And when we think we're finished, discuss it some more. It's too important and too much time has been wasted.
One of the best things to ever happen to Warzone is this thread.
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Expansion of Warzone: 2023-03-31 05:20:10 |
krinid
Level 63
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I think there must be legal issues about capping uncapped clans (the clan creators would be getting something different than what they paid for) I would be surprised if the TOS fine print didn't protect WZ from such issues. Something like "game content including paid items are subject to change and do not entitle players from refunds, rebates or future content". Same thing would essentially apply to things like WZI artifacts, and we all know tweaks have been made to those over time, some big ones like Hospital Boost going from a doubling percentage format ending up @ 64% (Insane) at to a +2% format ending up 14% (Insane). Same with powers, also directly purchasable items, and Market Raid went from 50 of every Market item to some weird formula of 24 hrs worth of production which is worse than 50x everything, etc. I also suspect that there was never text that guaranteed "unlimited # of players" in a clan, it was just a property of them at the time. I suspect the only thing stopping Fizz from capping uncapped clans is that he doesn't want to deal with all the complaints that would inevitably arise from doing so.
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Expansion of Warzone: 2023-03-31 05:32:31 |
(deleted)
Level 63
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All community accumulated knowledge about WZIdle, Official Templates etc. should be gathered in a single place like Fandom/Reddit/Drive etc. + Community should work to protect and improve this accumulated knowledge
The official reddit is essentially dead. Why not use the wiki https://www.warzone.com/wiki/Main_Page instead? It’s already listed in under the Help tab, but the hard thing is to get players to actually find it. There’s a basic and advanced strategy guide on there but it’s not as comprehensive as some clans own guides.
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Expansion of Warzone: 2023-03-31 05:33:31 |
krinid
Level 63
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Also wouldn't surprise me if someone actually felt strongly enough to make a lawsuit out of it they could win such a case, but not sure exactly what recompense they would get and if it would be worth their while.
Pretty sure several areas including the US ban "gambling purchases" in games. Not sure of the exact terminology used, but random prizes or bundles were the instigator for it. Which is essentially pay cost X for some quantity of "loot boxes" which could be anything from low grade (poor) items to powerful items (legendary), and that's exactly what buying an artifact is, only difference is that you pay for the grade, but the identity is random. The base for the law against them was that it encourages players with game addictions to keep on buying the loot boxes until they get what they want. So WZ is better than many of other games where the # of items is hundreds to thousands, and they chance of actually getting what you want is suuuuuuuper small, but the same concept applies just on a smaller scale, where you have a 1/41 chance of getting what you want. So if someone out there really wanted a specific Legendary arti, they could spend $48.60 per attempt. The cost of loot boxes is typically much lower than $48.60 and would give a low % of getting a "legendary" item, so WZ guarantees the Legendary but not the item type. But at ~$49 attempt, an addicted kid could still easily rack up lots of $ on a parent's credit card in little time.
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Expansion of Warzone: 2023-03-31 09:17:11 |
VERAVARI
Level 55
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@stefano36000 make them [Warzone Idle Arena Games] coinless irrespective of QM settings - Yea, as vena mentioned, we should be able to choose QM games freely, which should include the coin matchesmake the rewards dynamic so they're worth it independently from where you at in the map. - This would be nice, but since nothing works like that (except a few things like draft), I don't think this feature will fit to theme
@krinid Arenas are optional, you 100% do not need them to finish the level; puts their usefulness right up there with Mortars - You're right, they are optional but they are good ideas on paper and could can make idle better with little tweaks (2v2 Arena and Mortars are so bad that they're unusable in its current state)
@vena More sale bundles like the spring bundle would also be very nice - I personally don't care for them but yea, more bundles and better offers might me more profitable for FizzerMaybe placing more auto games (like strategic 1v1 right now) at the open games tab could also be nice - That would make noob hunter's job easier. QM should be the right place for such stuff, so game should focus on improving QM
@alexclusive [CW] needs to be designed in a way that players and clans who have no chance competing for high spots still enjoy playing it - Well said, so CW should put more emphasis on Small Earth maps + lotto can be introduced with -50% winning chanceit's certainly not my one liner at the beginning that got this going - The way I see it, your one-line started it all, NONO's controversial topics made it popular, my summaries stopped people from getting overwhelmed and made them keep going.
@HangFire what we need is Warzone 2. Buttressed for stability, streamlined for performance, and contoured for beginners and veterans - I don't like the idea of games, making same stuff with slightly different names like FIFA22, FIFA21, FIFA20 etc. in the old times that was the only way to update a game (pre-internet), we don't need that anymore. It's justifiable if changes are so significant that its played like a different game (i.e. AoE III & AoE IV), but suggestions in this thread are not that game-changingWe should discuss more. And when we think we're finished, discuss it some more - Absolutely agree with this one, there is always room for improvement in every game and we should keep brainstorming to find the best improvements
@DanWL Why not use the wiki https://www.warzone.com/wiki/Main_Page instead? - That would be great, I'm not very proficient at wiki, who are editors of Warzone Wiki? I may help them expand the wiki if they can give me the necessary permissions to update the content
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Expansion of Warzone: 2023-03-31 09:52:25 |
deleted
Level 62
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Alex wrote that challenges attract players and that warzone is a strategy game. Many try to bring in ideas to impove idle arenas. I still think the core of warzone's problem is mixing two completely different user bases. Idle is far away from being a strategy game, so it is no wonder that they are not seeking challenges but rather try to get the rewards the easiest way possible. Only having SEAD or even duel lotto in CW and arenas would be perfect for them. Activity is more important than skill.
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Expansion of Warzone: 2023-03-31 09:53:47 |
deleted
Level 62
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Accept that. Split the two games. And only THEN start to improve for the different user bases with completely different needs and preferences.
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Expansion of Warzone: 2023-03-31 10:39:59 |
VERAVARI
Level 55
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@otto Only having SEAD or even duel lotto in CW and arenas would be perfect for them - Only having 1-2 templates for the arena sounds limiting. I would rather having the freedom to choose which template I wanna go with but if it doesn't happen, your suggestion is a nice alternative for arena.
-For CW, there should me more emphasis on strategy than participation, so even though Small Earth maps are nice, there should be more strategic templates than SEADSplit the two games [Classic & Idle] - Idle is a nice addition to classic, I wouldn't want it to be separated. It's nice to check idle while waiting your opponent to make a move, or while searching an opponent at QMIdle is far away from being a strategy game - Idle is not "far away" from being a strategy game. There are still tactics and strategies to follow but its definitely less competitive relative to classic. I believe Idle should be even less strategic. Those "+30% Copper production by defeating this level in less than 1 day 3 hours!" things are defeating the purpose of being an Idle game.
- Idle should be about chilling after a hard fought classic game, or about keeping yourself busy while waiting opponent. Idle shouldn't be about making challenges and spending 18 hours on a game just to beat it slightly quicker
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Expansion of Warzone: 2023-03-31 11:47:38 |
(deleted)
Level 63
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Anyone can edit the wiki. Basics are
[[page]] for internal links
[[page|pg]] for internal links using pg instead of page as what’s seen
[link] and [link|friendly name] for external links
= heading = same to ======
''Italic''
'''Bold'''
'''''Bold and italic'''''
Tables/templates get complicated Most HTML https://www.w3schools.com/html/ is supported
Edited 3/31/2023 11:50:32
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Expansion of Warzone: 2023-03-31 12:16:42 |
(deleted)
Level 20
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This started 5 days ago and it already has 218 posts.
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