What makes a template 'strategic'?: 2023-11-29 18:14:07 |
QueefBalls
Level 61
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picking faster just becomes part of the strategy for that template. you still don't know how fast anyone else has picked before orders are submitted so you rely on your skill as a fast picker. it's not that complicated
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What makes a template 'strategic'?: 2023-11-29 18:15:14 |
Harmless Creature
Level 54
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Strategic? Strategic is a character trait! Strategy is formed based off the situation. A template is the situation, you are the strategic one. Some templates aren’t hospitable to strategic players, but no template is truly strategic itself.
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What makes a template 'strategic'?: 2023-11-29 18:15:45 |
(deleted)
Level 63
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Faster picks and faster orders make you miss-evaluate the position and do worse orders.
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What makes a template 'strategic'?: 2023-11-29 18:17:58 |
QueefBalls
Level 61
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that's not universally true. ability to assess a map and make smart picks quickly is a skill in itself and can be used strategically to help put you in a position to win. if your opponent isn't as skilled in that area they may be better suited to playing on other templates, but it doesn't mean the no luck cyclic template isn't strategic
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What makes a template 'strategic'?: 2023-11-29 18:19:25 |
QueefBalls
Level 61
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but when you commit orders later you can only see that your opponent committed. you don't know how fast they did it and therefore you have to change your pick strategy based on what you perceive as giving yourself the better odds. whether that's being first or second or whatever is based on the individual strategy
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What makes a template 'strategic'?: 2023-11-29 18:19:47 |
(deleted)
Level 63
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What makes a template 'strategic'?: 2023-11-29 18:21:30 |
QueefBalls
Level 61
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this thread could have been over long ago if people like Dan and Alex would stop turning their noses up at other people's templates
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What makes a template 'strategic'?: 2023-11-29 18:22:13 |
QueefBalls
Level 61
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I don't do local deployment or army caps, sorry. not my style!
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What makes a template 'strategic'?: 2023-11-29 18:22:20 |
(deleted)
Level 63
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Why did you decline the game? Are you scared of the settings? It even has the airlift card you love.
Edited 11/29/2023 18:22:47
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What makes a template 'strategic'?: 2023-11-29 18:24:56 |
QueefBalls
Level 61
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your template is strategic despite the fact that I prefer different game settings
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What makes a template 'strategic'?: 2023-11-29 18:25:45 |
(deleted)
Level 63
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Is an open seat if anyone wants to join.
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What makes a template 'strategic'?: 2023-11-29 18:33:58 |
(deleted)
Level 63
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I'm by no means elite. Alex is elite and i've beaten him once on a template he wasn't massively familiar with.
I'm a top 100 1v1 ladder player. My MTL rating is too inaccurate because of when i last played it many years ago. QM rating system can't use used for reliable skill evaluation.
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What makes a template 'strategic'?: 2023-11-29 18:35:31 |
QueefBalls
Level 61
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he didn't say you were elite, he said you were an elitist.
top 100 on 1v1 ladder would constitute elite in my book tho. rock on
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What makes a template 'strategic'?: 2023-11-29 18:46:58 |
Rento
Level 62
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In regards to No-Luck Cyclic, I feel that you guys approach this from a wrong perspective.
It's a broken setting. It simply doesn't work the way it was designed to work because it's not always the faster player who gets the advantage.
It's like discussing whether broken connections on a map can be strategic. Eh, maybe, I don't know? Making one connection broken on strat MME wouldn't turn it into a lotto, it probably wouldnt affect player ratings in the long run, but it is an objective flaw, it doesn't add anything positive to the game.
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What makes a template 'strategic'?: 2023-11-29 18:57:56 |
QueefBalls
Level 61
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but pick speed can be used strategically whether you're going for first orders or not.
if you're playing with only 1 starting territory there's no incentive to have 2nd move so that's one example of how it can be implemented strategically without some of the issues presented
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