Mods: Difference between revisions
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'''Mods''' are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]]. | '''Mods''' are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]]. | ||
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== List of published mods (not exhaustive) == | == List of published mods (not exhaustive) == | ||
Please note some of these mods might have bugs. Contact the mod developer to report a bug. | Please note some of these mods might have bugs. Contact the mod developer to report a bug. | ||
=== Promoted mods === | |||
* [[Buy Neutral]] | |||
* [[ | |||
* [[Diplomacy]] | * [[Diplomacy]] | ||
* [[Gift Armies]] | * [[Gift Armies]] | ||
* [[ | * [[Gift Gold]] | ||
* [[Picks Swap]] | * [[Picks Swap]] | ||
* [[Randomized Bonuses]] | * [[Randomized Bonuses]] | ||
* [[Randomized Wastelands]] | * [[Randomized Wastelands]] | ||
* [[ | === Standard Mods === | ||
* [[Advanced Diplomacy Mod V4]] | |||
* [[AIs don't deploy]] | |||
* [[Buy Cards]] | |||
* [[Commerce Plus]] | |||
* [[Custom Card Package]] | |||
* [[Diplomacy 2]] | |||
* [[Late Airlifts]] | |||
* [[Limited Attacks]] | |||
* [[Limited Multiattacks]] | |||
* [[Neutral Moves]] | |||
* [[Safe Start]] | * [[Safe Start]] | ||
* [[ | * [[Swap Territories]] | ||
* [[Take Turns]] | |||
=== Experimental Mods === | |||
* [[BetterCities and group chat]] | |||
* [[AI's don't play cards]] | |||
* [[Better don't fail an attack]] | |||
* [[Bonus Airlift]] | |||
* [[BonusValue QuickOverrider]] | |||
* [[Connected Commanders]] | |||
* [[Deployment Limit]] | |||
* [[Don't lose a territory]] | |||
* [[Essentials]] | |||
* [[Extended Randomized Bonuses]] | |||
* [[Extended Winning conditions]] | |||
* [[Forts]] | |||
* [[Gift Armies 2]] | |||
* [[Hybrid Distribution]] | |||
* [[Hybrid Distribution 2]] | |||
* [[Informations for spectators]] | |||
* [[King Of The Hills]] | |||
* [[Local Deployment Helper]] | |||
* [[Lotto Mod Istant Random Winner]] | |||
* [[More_Distributions]] | |||
* [[One Way Connections]] | |||
* [[Portals]] | |||
* [[Press This Button]] | |||
* [[Random Starting Cities]] | |||
* [[Runtime Wastelands]] | |||
* [[Spawnbarriers]] | * [[Spawnbarriers]] | ||
* [[Special | * [[Special units are Medics]] | ||
* [[Stack Limit]] | * [[Stack Limit]] | ||
* [[Transport Only Airlift]] | |||
* [[ | |||
== Restrictions == | == Restrictions == | ||
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee ( | Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games. | ||
[[Category:Game Settings]][[Category:Mods]] | [[Category:Game Settings]][[Category:Mods]] |
Revision as of 16:16, 21 February 2022
Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members.
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled.
Since no installation is required, mods are fully supported on Android and iOS! The only platform that does not support mods is the legacy Flash client.
Create your own Mod
See the Mod Developers Guide for details on how to get started making your own mod.
List of published mods (not exhaustive)
Please note some of these mods might have bugs. Contact the mod developer to report a bug.
Promoted mods
Standard Mods
- Advanced Diplomacy Mod V4
- AIs don't deploy
- Buy Cards
- Commerce Plus
- Custom Card Package
- Diplomacy 2
- Late Airlifts
- Limited Attacks
- Limited Multiattacks
- Neutral Moves
- Safe Start
- Swap Territories
- Take Turns
Experimental Mods
- BetterCities and group chat
- AI's don't play cards
- Better don't fail an attack
- Bonus Airlift
- BonusValue QuickOverrider
- Connected Commanders
- Deployment Limit
- Don't lose a territory
- Essentials
- Extended Randomized Bonuses
- Extended Winning conditions
- Forts
- Gift Armies 2
- Hybrid Distribution
- Hybrid Distribution 2
- Informations for spectators
- King Of The Hills
- Local Deployment Helper
- Lotto Mod Istant Random Winner
- More_Distributions
- One Way Connections
- Portals
- Press This Button
- Random Starting Cities
- Runtime Wastelands
- Spawnbarriers
- Special units are Medics
- Stack Limit
- Transport Only Airlift
Restrictions
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.