Mighty Commanders: Difference between revisions

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m mod is deleted
DanWL60 (talk | contribs)
m use ModtagMain, not Modtag, for deleted mods
 
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{{Deleted Mod}}
{{Mod infobox main
{{Mod infobox main
|creatorToken=9650979026
|creatorToken=9650979026
|creatorName=El Teoremas
|creatorName=El Teoremas
|madePublicOnYear=2022
|madePublicOnYear=2022
|tags={{modtag|Strategic}}
|tags={{ModtagMain|Strategic}}
|appversion=5.20
|appversion=5.20
|source=https://github.com/rmirandam/Mighty-Commanders
|source=https://github.com/rmirandam/Mighty-Commanders

Latest revision as of 20:59, 30 December 2024

This mod has been deleted. You can recreate or copy the mod and make it public again.


Mod name Mighty Commanders
Creator El Teoremas
Made public on 2022-??-??
Category Deleted
Tags #Strategic
Runs on Warzone version 5.20+
Source code GitHub

This mod gives Commanders more abilities:

  1. Spawning armies at the end of each turn. If the Commander is killed, armies will not be spawned.
  2. Whenever they are attacking or defending, armies that would normally be killed live on. If the Commander is killed during the attack or while defending, it will not do this.
  3. Whenever they are attacking or defending, some surviving enemy armies flee (treated as being killed). Only applies to armies involved in the order and not the territory where the order originated from.

All of these abilities can be customized:

  1. Defaults to 0, min 0, max 100 (higher values can be typed in rather than using the number slider, no absolute max).
  2. Defaults to 0%, min 0%, max 100%.
  3. Defaults to 0%, min 0%, max 100%.