Meteor Strike: Difference between revisions

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fixed a setting description, is unclear in settings menu
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{{Mod infobox
{{Mod infobox
|creatorToken=67130550347
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|source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/Meteor%20Strike
|source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/Meteor%20Strike
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At the end of each turn, this [[mod]] makes meteors strike territories. Meteors reduce the number of armies on territories. Meteors can only strike a single territory once during the same turn.
There is a DoomsDay mode which turns all apart from a configurable number of territories neutral. The territories affected by this will have all their armies removed.


==Settings==
==Settings==
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* The number of armies that will die per meteor hit (defaults to 2, min 1, max 15).
* The number of armies that will die per meteor hit (defaults to 2, min 1, max 15).
* If DoomsDay Mode is enabled (defaults to false).
* If DoomsDay Mode is enabled (defaults to false).
** Which turn DoomsDay the meteor strikes on (defaults to 25, min 1, max 100).
** Which turn DoomsDay Mode happens on (defaults to 25, min 1, max 100).
** The number of territories which will not be struck by the DoomsDay meteor (defaults to 1, min 1, max 20).
** The number of territories which will not be affected by the DoomsDay Mode (defaults to 1, min 1, max 20).


All number inputs can have lower and higher values can be typed in rather than using the number slider.
All number inputs can have lower and higher values typed in rather than using the number slider.


== See also ==
== See also ==
* [[Meteor Strike 2]]
* [[Meteor Strike 2]]

Latest revision as of 13:16, 21 January 2025

Mod nameMeteor Strike
CreatorUnFairerOrb76
Made public on2022-??-??
CategoryStandard
Tags#Silly
#Strategic
Requires Warzone version5.24.2+
Source codeGitHub

At the end of each turn, this mod makes meteors strike territories. Meteors reduce the number of armies on territories. Meteors can only strike a single territory once during the same turn.

There is a DoomsDay mode which turns all apart from a configurable number of territories neutral. The territories affected by this will have all their armies removed.

Settings

Mod Settings

Game creators can customize:

  • The number of meteors that will hit per turn (defaults to 5, min 1, max 20).
  • The number of armies that will die per meteor hit (defaults to 2, min 1, max 15).
  • If DoomsDay Mode is enabled (defaults to false).
    • Which turn DoomsDay Mode happens on (defaults to 25, min 1, max 100).
    • The number of territories which will not be affected by the DoomsDay Mode (defaults to 1, min 1, max 20).

All number inputs can have lower and higher values typed in rather than using the number slider.

See also