Allow Guard to be Killed: Difference between revisions

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Created page with "{{Mod infobox |creatorToken=9399681801 |creatorName=Tread |madePublicOnYear=2024 <!-- made public sometime between july and october --> |appversion= |source=https://github.com..."
 
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add precise made public on date (private message source)
 
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|creatorName=Tread
|creatorName=Tread
|madePublicOnYear=2024
|madePublicOnYear=2024
<!-- made public sometime between july and october -->
|madePublicOnMonth=07
|appversion=
|madePublicOnDay=14
|tags=
|source=https://github.com/treadman/allow_guard_to_be_killed
|source=https://github.com/treadman/allow_guard_to_be_killed
}}
}}
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For this mod to take affect:
For this mod to take affect:
* [[One army must stand guard|One army stands guard]] must be enabled
* [[One army must stand guard|One army stands guard]] must be enabled.
* [[Kill rates|Offensive kill rate]] must be at least 50%.
* [[Kill rates|Offensive kill rate]] must be at least 50%.

Latest revision as of 23:23, 3 March 2025

Mod nameAllow Guard to be Killed
CreatorTread
Made public on2024-07-14
CategoryExperimental
Tags
Requires Warzone version4.14.2+
Source codeGitHub

This mod allows attacks of 1 attacking army against 1 defending army to kill the defending army. The game creator can decide if the defending territory becomes neutral or becomes owned by the attacking player (defaults to attacking player owning the territory). There will be 0 armies on the attacked territory.

For this mod to take affect: