User:Grzechooo/Version history: Difference between revisions

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<!-- partial/unfinished, based off Change History -->
<!-- partial/unfinished, based off Change History -->
{| class="wikitable sortable"
{| class="wikitable"
|-
|-
! Version
! Version
Line 9: Line 9:
| 18 July, 2008
| 18 July, 2008
|  
|  
* Basic gameplay available.
* Basic game-play available.
|-
|-
| Pre-alpha 1
| Pre-alpha 1
Line 29: Line 29:
| 20 June, 2008
| 20 June, 2008
|
|
* Multi-attack is now available, which allows your armies to move long distances in a single turn.
* [[Multi-attack]] is now available, which allows your armies to move long distances in a single turn.
|-
|-
| Pre-alpha 5
| Pre-alpha 5
| 29 June, 2008
| 29 June, 2008
|
|
* You can now use Fog in your games, which allows you to obscure which territories are not visible.
* You can now use [[Fog]] in your games, which allows you to obscure which territories are not visible.
|-
|-
| Alpha 0
| Alpha 0
| 24 August, 2008
| 24 August, 2008
|  
|  
* Teamplay is now available! See the help page for full details.  
* [[Team Games|Team-play]] is now available! See the help page for full details.  
* You can now link games to other WarLight players. See the Settings panel to get a URL to your game.  
* You can now link games to other WarLight players. See the Settings panel to get a URL to your game.  
* You can now click on a player's color (in the bottom-right corner) to more easily see all territories they control.
* You can now click on a player's color (in the bottom-right corner) to more easily see all [[territory|territories]] they control.
|-
|-
| Alpha 1
| Alpha 1
Line 48: Line 48:
* Refresh times tweaked to be faster.  
* Refresh times tweaked to be faster.  
* Chat functionality is now available! The Chat button will flash when new messages are waiting.  
* Chat functionality is now available! The Chat button will flash when new messages are waiting.  
* New map added for testing: Earth V2 by Grundie.  
* New [[map]] added for testing: Earth V2 by Grundie.  
* An email is now sent when a fog game ends, informing players they can go back and watch the finished game.
* An email is now sent when a fog game ends, informing players they can go back and watch the finished game.
|-
|-
Line 57: Line 57:
* Thumbnails are now available! They appear in the Create Game wizard and on the new My Games page.  
* Thumbnails are now available! They appear in the Create Game wizard and on the new My Games page.  
* You can now nudge players from the lobby. If you nudge a player who hasn't created their account yet, they will be re-sent the sign-up link.  
* You can now nudge players from the lobby. If you nudge a player who hasn't created their account yet, they will be re-sent the sign-up link.  
* You can now boot players who are slow to take their turn. This duration can be set by the game creator for their game.
* You can now [[boot]] players who are slow to take their turn. This duration can be set by the game creator for their game.
|-
| Alpha 3
| 22 October, 2008
|
* You can now pick where you want to start in games by using the [[Manual Distribution]] feature.
* Multi-attack mode has changed. Now, armies can attack as much as they want but they can only transfer once per turn.
* Game creators can now elect to start neutral territories at 0.
|-
| Alpha 4
| 7 November, 2008
|
* Game creators can elect to create their game based off a preexisting [[templates|template]].
* When a player gets [[boot]]ed, eliminated, or when their [[surrender]] is accepted, an entry will now be displayed in the [[orders list]] informing everyone of this event.
* When a player is booted or when their surrender is accepted, their territories will now change to the neutral color to ensure everyone knows they are no longer active.
|-
| Alpha 5
| 10 December, 2008
|
* WarLight now supports [[cards]]! The [[reinforcement card]] is available for use.
* The vote-to-boot time and direct-boot time can now be set independently.
|-
| Alpha 6
| 25 December, 2008
|
* The [[Spy Card]] is now available. This lets you see your opponents territories through the fog.
* The Reinforcement Card can now be configured to be [[Reinforcement Card#Progressive|progressive]]; that is, start out giving fewer armies and give more as the game goes on.
* Your-turn notification emails are now set to a 15-minute delay (you will receive them if you don't take your turn within 15 minutes.) If you liked the instant notifications, you may set it back via the Settings page.
* In manual distribution games, you can now go back and view the map as it was at distribution time. Do to this, click "First turn" button (<<<) in the history controls.
* Two new distribution modes were added to all maps: [[Random Warlords and Random Cities]].
* Game creators can now override the value of [[bonuses]] if they feel they are overpowered or underpowered for their game.
|-
| Alpha 7
| 5 January, 2009
|
* The [[Abandon Card]] is now available.
* Game creators can now specify how many pieces-of-card that players get each turn.
|-
| Alpha 8
| 18 January, 2009
|
* Re-do functionality has been enhanced. You can now elect to start your turn over from a blank slate or to load your previously issued orders and make modifications to them.
* Additionally, the turn will not advance while you are re-doing your orders. You can now take your time.
* You can now discard cards that you don't wish to play.
* You can now reset your password if you forget it.
* Game creators can now delete their games that haven't started yet from the Lobby screen.
* You can now see who has accepted a player's surrender.
|-
| Beta 0
| 14 January, 2009
|
* The [[turn phases|sequence that orders are executed]] is now cycles. For example, instead of going ABC ABC ABC, it goes ABC CBA ABC CBA.
* Attacks or transfers that don't get executed no longer take up a spot. For example, if you issue a "transfer only" to a spot you do not control, your next order will happen immediately instead of having other player's orders execute first.
* Player profiles are available.
* [[Ranked versus Practice|Ranked]] games are available.
* Menu system and web-page refreshed.
* Game creators can now override the [[offense and defense kill rates|offense and defense kill]] percentages.
|-
| Beta 1
| 3 March, 2009
|
* [[Open Seats|Open games]] are available!
* General invites are now available.
* The look and feel of the lobby has been revisited.
|-
| Beta 2
| 16 April, 2009
|
* [[Tournaments]] are now available!
* A [[forum]] is now available under the Home tab.
* The "Active Games" filter no longer shows games you declined. You may find them under "All Games".
* Players can now hide the results of their ranked games from their profile page if they wish to keep this information private.
* Open seats are no longer advertised on the My Games page after 24 hours.
* Two maps were renamed: "Classic" became "[[Small Earth]]" and "Dodecohedron Madness" became "Buckyball Madness".
|-
| Beta 3
| 30 April, 2009
|
* [[Double-elimination tournaments]] are now available!
* When a player changes their name, it will show their old name on the User Profile so their friends can still identify them.
* Players can now change their name only once every 20 days.
* Cards played by your teammate now say 'Teammate Played' over them.
* [[{{FULLPAGENAME}}/Beta 3|Full changelog]]
|-
| Beta 4
| 19 May, 2009
|
* Sounds were added. They can be toggled off in the top-right corner.
* Added a new sort option for My Games: "How long it's been my turn."
* Help balloons were added for new users that help them learn how to play.
* [[{{FULLPAGENAME}}/Beta 4|Full changelog]]
|-
| Beta 5
| 2 June, 2009
|
* WarLight now has a built-in [[Map Making|map designer]].
* An experimental feature was added to help prevent games from turning into stalemates: The [[Army Cap]].
* [[{{FULLPAGENAME}}/Beta 5|Full changelog]]
|-
| Beta 6
| 14 June, 2009
|
* Sign-ups are now open. Anybody can create an account through the website.
* Added more flexibility in controlling how cards are distributed: weights and minimums.
* Added three new cards: [[Order Priority Card|Order Priority]], [[Order Delay Card|Order Delay]], and [[Airlift]].
* [[{{FULLPAGENAME}}/Beta 6|Full changelog]]
|}
|}

Latest revision as of 15:16, 4 October 2011

Version Date Changes
Pre-alpha 0 18 July, 2008
  • Basic game-play available.
Pre-alpha 1 29 July, 2008
  • WarLight can now send e-mails. You can have it notify you when it's your turn or when you get invited to a game.
Pre-alpha 2 4 June, 2008
  • It is now possible to view a game you're not in.
Pre-alpha 3 13 June, 2008
  • The deployment slider is now available, which makes it significantly easier to deploy large number of armies.
Pre-alpha 4 20 June, 2008
  • Multi-attack is now available, which allows your armies to move long distances in a single turn.
Pre-alpha 5 29 June, 2008
  • You can now use Fog in your games, which allows you to obscure which territories are not visible.
Alpha 0 24 August, 2008
  • Team-play is now available! See the help page for full details.
  • You can now link games to other WarLight players. See the Settings panel to get a URL to your game.
  • You can now click on a player's color (in the bottom-right corner) to more easily see all territories they control.
Alpha 1 13 September, 2008
  • Refresh times tweaked to be faster.
  • Chat functionality is now available! The Chat button will flash when new messages are waiting.
  • New map added for testing: Earth V2 by Grundie.
  • An email is now sent when a fog game ends, informing players they can go back and watch the finished game.
Alpha 2 14 October, 2008
  • The "My Games" page has been overhauled.
  • Thumbnails are now available! They appear in the Create Game wizard and on the new My Games page.
  • You can now nudge players from the lobby. If you nudge a player who hasn't created their account yet, they will be re-sent the sign-up link.
  • You can now boot players who are slow to take their turn. This duration can be set by the game creator for their game.
Alpha 3 22 October, 2008
  • You can now pick where you want to start in games by using the Manual Distribution feature.
  • Multi-attack mode has changed. Now, armies can attack as much as they want but they can only transfer once per turn.
  • Game creators can now elect to start neutral territories at 0.
Alpha 4 7 November, 2008
  • Game creators can elect to create their game based off a preexisting template.
  • When a player gets booted, eliminated, or when their surrender is accepted, an entry will now be displayed in the orders list informing everyone of this event.
  • When a player is booted or when their surrender is accepted, their territories will now change to the neutral color to ensure everyone knows they are no longer active.
Alpha 5 10 December, 2008
  • WarLight now supports cards! The reinforcement card is available for use.
  • The vote-to-boot time and direct-boot time can now be set independently.
Alpha 6 25 December, 2008
  • The Spy Card is now available. This lets you see your opponents territories through the fog.
  • The Reinforcement Card can now be configured to be progressive; that is, start out giving fewer armies and give more as the game goes on.
  • Your-turn notification emails are now set to a 15-minute delay (you will receive them if you don't take your turn within 15 minutes.) If you liked the instant notifications, you may set it back via the Settings page.
  • In manual distribution games, you can now go back and view the map as it was at distribution time. Do to this, click "First turn" button (<<<) in the history controls.
  • Two new distribution modes were added to all maps: Random Warlords and Random Cities.
  • Game creators can now override the value of bonuses if they feel they are overpowered or underpowered for their game.
Alpha 7 5 January, 2009
  • The Abandon Card is now available.
  • Game creators can now specify how many pieces-of-card that players get each turn.
Alpha 8 18 January, 2009
  • Re-do functionality has been enhanced. You can now elect to start your turn over from a blank slate or to load your previously issued orders and make modifications to them.
  • Additionally, the turn will not advance while you are re-doing your orders. You can now take your time.
  • You can now discard cards that you don't wish to play.
  • You can now reset your password if you forget it.
  • Game creators can now delete their games that haven't started yet from the Lobby screen.
  • You can now see who has accepted a player's surrender.
Beta 0 14 January, 2009
  • The sequence that orders are executed is now cycles. For example, instead of going ABC ABC ABC, it goes ABC CBA ABC CBA.
  • Attacks or transfers that don't get executed no longer take up a spot. For example, if you issue a "transfer only" to a spot you do not control, your next order will happen immediately instead of having other player's orders execute first.
  • Player profiles are available.
  • Ranked games are available.
  • Menu system and web-page refreshed.
  • Game creators can now override the offense and defense kill percentages.
Beta 1 3 March, 2009
  • Open games are available!
  • General invites are now available.
  • The look and feel of the lobby has been revisited.
Beta 2 16 April, 2009
  • Tournaments are now available!
  • A forum is now available under the Home tab.
  • The "Active Games" filter no longer shows games you declined. You may find them under "All Games".
  • Players can now hide the results of their ranked games from their profile page if they wish to keep this information private.
  • Open seats are no longer advertised on the My Games page after 24 hours.
  • Two maps were renamed: "Classic" became "Small Earth" and "Dodecohedron Madness" became "Buckyball Madness".
Beta 3 30 April, 2009
  • Double-elimination tournaments are now available!
  • When a player changes their name, it will show their old name on the User Profile so their friends can still identify them.
  • Players can now change their name only once every 20 days.
  • Cards played by your teammate now say 'Teammate Played' over them.
  • Full changelog
Beta 4 19 May, 2009
  • Sounds were added. They can be toggled off in the top-right corner.
  • Added a new sort option for My Games: "How long it's been my turn."
  • Help balloons were added for new users that help them learn how to play.
  • Full changelog
Beta 5 2 June, 2009
Beta 6 14 June, 2009
  • Sign-ups are now open. Anybody can create an account through the website.
  • Added more flexibility in controlling how cards are distributed: weights and minimums.
  • Added three new cards: Order Priority, Order Delay, and Airlift.
  • Full changelog