Medics

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This [[mod]] adds <strong>Medic</strong>s to the game. Medics only recover armies on territories it borders and cannot heal armies while attacking.
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This [[mod]] adds <strong>Medic</strong>s to the game. Medics only recover armies on territories it borders and cannot recover armies while attacking. Medics only recover armies which belong to the same player that bought the Medic. If a territory that has a Medic is attacked and there is not a territory that has another medic owned by the same player that is connected to the territory, armies will not be recovered.
  
 
[[Commerce]] must be enabled for the mod to take effect.
 
[[Commerce]] must be enabled for the mod to take effect.
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* The maximum number of Medic units a player can have before buying another
 
* The maximum number of Medic units a player can have before buying another
  
To purchase a Medic, go to Build > {{FULLPAGENAME}}. They can only be purchased on territories the player buying it owns. Purchasing a Medic can happen during <em>any</em> [[turn phase|turn phases]]. If the territory no longer belongs to the player buying the Medic by the time the order is being processed, the order swill be skipped and the player will get their gold back.
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To purchase a Medic, go to Build > {{FULLPAGENAME}}. They can only be purchased on territories the player buying it owns. Purchasing a Medic can happen during <em>any</em> [[turn phases|turn phase]]. If the territory no longer belongs to the player buying the Medic by the time the order is being processed, the order swill be skipped and the player will get their gold back.
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== See also ==
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* [[Special units are Medics]]
  
 
{{Special Units}}
 
{{Special Units}}

Latest revision as of 20:24, 3 October 2024

Mod name Medics
Creator Just_A_Dutchman_
Made public on 2022-11-01
Category Experimental
Tags #Diplomacy
#Strategic
#Commerce
Runs on Warzone version 5.24.1+
Source code GitHub
Medic.png
A Medic
Attack power Customizable, same as Defence power
Defence power Customizable, same as Attack power
Can be transferred to teammates Yes
Can be airlifted to self Yes
Can be airlifted to teammates Yes
Can be gifted Yes
Combat order 9120
Damage to kill Customizable, same as Defence power
Starting health N/A
Visible to all players No

This mod adds Medics to the game. Medics only recover armies on territories it borders and cannot recover armies while attacking. Medics only recover armies which belong to the same player that bought the Medic. If a territory that has a Medic is attacked and there is not a territory that has another medic owned by the same player that is connected to the territory, armies will not be recovered.

Commerce must be enabled for the mod to take effect.

Game creators can customize:

  • The amount of gold to purchase a Medic
  • The percentage of armies that are recovered by Medics
  • The amount of armies a Medic is worth
  • The maximum number of Medic units a player can have before buying another

To purchase a Medic, go to Build > Medics. They can only be purchased on territories the player buying it owns. Purchasing a Medic can happen during any turn phase. If the territory no longer belongs to the player buying the Medic by the time the order is being processed, the order swill be skipped and the player will get their gold back.

[edit] See also


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