Meteor Strike: Difference between revisions

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|source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/Meteor%20Strike
|source=https://github.com/Unfairerorb76/Unfairerorb76/tree/main/Meteor%20Strike
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==Settings==
===Mod Settings===
Game creators can customize:
* The number of meteors that will hit per turn (defaults to 5, min 1, max 20).
* The number of armies that will die per meteor hit (defaults to 2, min 1, max 15).
* If DoomsDay Mode is enabled (defaults to false).
** Which turn DoomsDay the meteor strikes on (defaults to 25, min 1, max 100).
* The number of territories which will not be struck by meteors (defaults to 1, min 1, max 20)
All number inputs can have lower and higher values can be typed in rather than using the number slider.


== See also ==
== See also ==
* [[Meteor Strike 2]]
* [[Meteor Strike 2]]

Revision as of 16:58, 9 January 2025

This page is a stub. You can help by expanding it.
Mod nameMeteor Strike
CreatorUnFairerOrb76
Made public on2022-??-??
CategoryStandard
Tags#Silly
#Strategic
Requires Warzone version5.24.2+
Source codeGitHub

Settings

Mod Settings

Game creators can customize:

  • The number of meteors that will hit per turn (defaults to 5, min 1, max 20).
  • The number of armies that will die per meteor hit (defaults to 2, min 1, max 15).
  • If DoomsDay Mode is enabled (defaults to false).
    • Which turn DoomsDay the meteor strikes on (defaults to 25, min 1, max 100).
  • The number of territories which will not be struck by meteors (defaults to 1, min 1, max 20)

All number inputs can have lower and higher values can be typed in rather than using the number slider.

See also