Meteor Strike 2: Difference between revisions

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m move alien infobox to the right
DanWL60 (talk | contribs)
m aliens of any kind do not actually get created
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This [[mod]] is similar to [[Meteor Strike]], except it is more configurable, introduces the <strong>Alien</strong> [[special unit]], and contains an "Easter egg". There are <strong>normal storms</strong> and <strong>doomsday storms</strong>, which are like the other mod's standard meteor strikes and DoomsDay Mode, but multiple groups of them can be made.
This [[mod]] is similar to [[Meteor Strike]], except it is more configurable<s>, introduces the <strong>Alien</strong> [[special unit]], and contains an "Easter egg"</s>. There are <strong>normal storms</strong> and <strong>doomsday storms</strong>, which are like the other mod's standard meteor strikes and DoomsDay Mode, but multiple groups of them can be made.


== Settings ==
== Settings ==
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** If meteors can hit the same territory multiple times (defaults to disabled).
** If meteors can hit the same territory multiple times (defaults to disabled).
** If meteors that deal 0 damage remove all armies any special units on the territory they hit as well as set the owner of the territory to neutral (defaults to disabled).
** If meteors that deal 0 damage remove all armies any special units on the territory they hit as well as set the owner of the territory to neutral (defaults to disabled).
** If an "Easter egg" is allowed to occur (defaults to enabled).
** <s>If an "Easter egg" is allowed to occur (defaults to enabled).</s>
** <s>If "Presenter of weather forecast is game creator"</s>.
** <s>If "Presenter of weather forecast is game creator"</s>.
** <s>The "Additional weather forecast message"</s>.
** <s>The "Additional weather forecast message"</s>.
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* Meteor random damage (defaults to 0).
* Meteor random damage (defaults to 0).
* Random number of meteors (defaults to 0).
* Random number of meteors (defaults to 0).
* If Aliens can be spawned (defaults to disabled).
* <s>If Aliens can be spawned (defaults to disabled).</s>
** Alien spawn chance (defaults to 20).
** <s>Alien spawn chance (defaults to 20).</s>
** Alien default health (defaults to 10).
** <s>Alien default health (defaults to 10).</s>
** Alien random health (defaults to 3).
** <s>Alien random health (defaults to 3).</s>
* Repeat (defaults to disabled).
* Repeat (defaults to disabled).
* RepeatAfterMin (defaults to 10).
* RepeatAfterMin (defaults to 10).
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== Alien ==
== Alien ==
<table>
<table>
<tr>
<tr>

Revision as of 12:09, 13 January 2025

This page is a stub. You can help by expanding it.
Mod name Meteor Strike 2
Creator Just_A_Dutchman_
Made public on 2024-02-14
Category Experimental
Tags #Silly
#Strategic
Runs on Warzone version 5.24.2+
Source code GitHub

This mod is similar to Meteor Strike, except it is more configurable, introduces the Alien special unit, and contains an "Easter egg". There are normal storms and doomsday storms, which are like the other mod's standard meteor strikes and DoomsDay Mode, but multiple groups of them can be made.

Settings

Mod Settings

Game creators can customize:

  • Normal storms (initially no storms)
    • Common storm settings.
    • Chance of falling (defaults to 100).
    • NotEveryTurn (defaults to disabled).
    • Start storm (defaults to 5).
    • End storm (defaults to 20).
  • Doomsday storms (initially no storms)
    • Common storm settings.
    • RandomTurn (defaults to disabled).
      • MinTurnNumber (defaults to 10).
      • MaxTurnNumber (defaults to 30).
    • FixedTurn (defaults to 20) - only takes affect RandomTurn is disabled.
  • General settings
    • If meteors can hit the same territory multiple times (defaults to disabled).
    • If meteors that deal 0 damage remove all armies any special units on the territory they hit as well as set the owner of the territory to neutral (defaults to disabled).
    • If an "Easter egg" is allowed to occur (defaults to enabled).
    • If "Presenter of weather forecast is game creator".
    • The "Additional weather forecast message".

Common storm settings

  • Number of meteors (defaults to 3).
  • Meteor damage (defaults to 5).
  • Meteor random damage (defaults to 0).
  • Random number of meteors (defaults to 0).
  • If Aliens can be spawned (defaults to disabled).
    • Alien spawn chance (defaults to 20).
    • Alien default health (defaults to 10).
    • Alien random health (defaults to 3).
  • Repeat (defaults to disabled).
  • RepeatAfterMin (defaults to 10).
  • RepeatAfterMax (defaults to 20).

Alien

Alien.png
An Alien
Attack power Same as Health
Defence power Same as Health
Can be transferred to teammates No
Can be airlifted to self No
Can be airlifted to teammates No
Can be gifted No
Combat order 477
Damage to kill N/A
Starting health Customizable
Visible to all players No

Easter Egg

If the "Easter egg" is enabled in settings, Alien UFO special units have a 1% chance of appearing when an Alien would otherwise normally be created.

UFO.png
An Alien UFO
Attack power Same as Health
Defence power Same as Health
Can be transferred to teammates No
Can be airlifted to self No
Can be airlifted to teammates No
Can be gifted No
Combat order 478
Damage to kill N/A
Starting health Alien Starting health * 2
Visible to all players No

See also