Expansion+: Difference between revisions
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added details but this mod is broken |
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== Settings == | == Settings == | ||
Game creators can customize | Game creators can customize: | ||
* If only neutrals of size [[non-distribution neutrals]] or less will be given to players (defaults to disabled, any neutral will be given in this case). | * If only neutrals of size [[non-distribution neutrals]] or less will be given to players (defaults to disabled, any neutral will be given in this case). | ||
* The maximum number neutrals a player will gain each turn (defaults to 2, min 1, max 10). | * The maximum number neutrals a player will gain each turn (defaults to 2, min 1, max 10). |
Revision as of 15:53, 6 October 2024
Mod name | Expansion+ |
Creator | UnFairerOrb76 |
Made public on | 2022-10-06 |
Category | Experimental |
Tags | #Strategic |
Runs on Warzone version | 4.14.2+ |
Source code | GitHub |
This mod enables players to earn neutrals without needing to expand. At the end of each turn, players will be given random neutral territories that border their own. The amount of armies of the territory will be set to the number in the mod's settings.
Settings
Game creators can customize:
- If only neutrals of size non-distribution neutrals or less will be given to players (defaults to disabled, any neutral will be given in this case).
- The maximum number neutrals a player will gain each turn (defaults to 2, min 1, max 10).
- The amount of armies that territories will have on them when given to players (defaults to 2, min 1, max 10).
Potential game-breaking bugs
This mod will crash on lines 41, 88 of Server_AdvanceTurn.lua (if randomNeutralTerr == nill then break; end
), (if randomNeutralTerr == nill then break; end
). nill
is not a Lua keyword and not a defined variable. The keyword nil
is likely meant.
The amount of armies on territories players receive is not validated. There may be negative armies on territories and this may cause the game to crash, similar for very large army numbers on territories.