User contributions for Fizzer
Jump to navigation
Jump to search
22 July 2011
- 17:5517:55, 22 July 2011 diff hist +103 N Forum Created page with "The WarLight forum is a place where players can discuss openly. Visit it at http://warlight.net/Forum/"
- 17:5517:55, 22 July 2011 diff hist +19 N Map development forum Redirected page to Forum current
- 17:5417:54, 22 July 2011 diff hist +754 N Map Making Created page with "This page will teach you how you can make you very own WarLight map! Steps to create a WarLight map: * Create the vision (what the map looks like) * Enter the details (connecti..."
- 17:5117:51, 22 July 2011 diff hist +9 Variants No edit summary
- 17:5017:50, 22 July 2011 diff hist +10 Variants No edit summary
- 17:5017:50, 22 July 2011 diff hist +7,016 N Variants Created page with "This page describes game types that players can play that go beyond the built-in rules that WarLight supports. If you're looking for new and interesting ways to play WarLight, t..."
- 07:1707:17, 22 July 2011 diff hist −19 Ladders No edit summary
- 07:1707:17, 22 July 2011 diff hist +27 Bayeselo No edit summary
- 07:1607:16, 22 July 2011 diff hist +42 Bayeselo No edit summary
- 07:1607:16, 22 July 2011 diff hist 0 m Bayeselo moved How Ladder Ranks and Ratings are Calculated to Ladder Ranks and Ratings
- 07:1407:14, 22 July 2011 diff hist +4,494 N Bayeselo Created page with "WarLight uses an ELO rating system, similar to what is used in Chess. More specifically, WarLight uses Bayesian Elo Rating, which has several advantages over other ELO rating sys..."
- 07:0907:09, 22 July 2011 diff hist −2 Ladders No edit summary
- 07:0907:09, 22 July 2011 diff hist +1,949 N How Ladder Games are Created Created page with " Every time the ladder updates, it checks for new games to create. The ladder tries to match you against players near your rating, while also preventing you from facing the same ..."
- 07:0907:09, 22 July 2011 diff hist +5,345 N Ladders Created page with "WarLight ladders are competitive arenas where players compete for the highest spot on the ladder. You can find the main ladder pages by clicking the "Ladders" sub-tab under the..."
- 07:0207:02, 22 July 2011 diff hist +1 Statistics Window No edit summary
- 07:0107:01, 22 July 2011 diff hist +3,679 N Statistics Window Created page with "The statistics window shows you a variety of interesting information about the game. It's divided into three sections: Graphs, relations between players, and player statistics. ..."
- 06:5906:59, 22 July 2011 diff hist +4,030 N Analyze Graphs Created page with "The Analyze Graphs window helps you figure out how many armies you should attack with. It is divided into two graphs: the Probability Graph and the Army Loss graph. To find this ..."
- 06:5606:56, 22 July 2011 diff hist +1,098 N Army cap Created page with "The Army Cap is a feature designed to help prevent games from falling into stalemates where no players want to attack. When a game creator enables the Army Cap, your income cou..."
- 06:5406:54, 22 July 2011 diff hist +1,038 N Round-robin tournaments Created page with "In a round-robin tournament, each player or team plays each other player or team exactly once. The winner is then determined by the player who won the most games. The tournamen..."
- 06:5406:54, 22 July 2011 diff hist +30 Single-elimination tournaments No edit summary
- 06:5406:54, 22 July 2011 diff hist +693 N Double-elimination tournaments Created page with "In a double-elimination tournament, any player or team that loses two games is eliminated from the tournament. Players that lose their first game are dropped into what's often ..."
- 06:5306:53, 22 July 2011 diff hist +432 N Single-elimination tournaments Created page with "In a single-elimination tournament, any player or team that loses is eliminated from the tournament. The tournament continues until all players or teams are eliminated except one..."
- 06:5306:53, 22 July 2011 diff hist +419 N Tournaments Created page with "WarLight allows players to organize tournaments in three different modes: single-elimination tournaments, double-elimination tournaments and round-robin tournaments. ..."
- 06:5206:52, 22 July 2011 diff hist +1,568 N Open Seat Prerequisites Created page with "Game creators can define prerequisites that players must meet in order to join an open seat in your game or tournament. They can pick from the following criteria: Number of days..."
- 06:5106:51, 22 July 2011 diff hist +474 N Open Seats Created page with "Game creators can add Open Seats to their game in the place of a player. Any game with open seats is considered an Open Game. All open games are listed on the Open Games Tab, w..."
- 06:4806:48, 22 July 2011 diff hist +477 N Ranked versus Practice Created page with "Your public profile displays information about any ranked games you play in. It will simply display wins and losses of finished ranked games. Practice games don't effect the wi..."
- 06:4706:47, 22 July 2011 diff hist +1,039 N Wastelands Created page with "When a game creator adds wastelands to their game, WarLight will randomly distribute neutrals around before populating the rest of the map. Typically, the game creator will spe..."
- 06:2606:26, 22 July 2011 diff hist +2,013 N Team Games Created page with "When playing in a team game, you and your teammates must work together to attempt to conquer the world. Team games work mostly the same as normal games - you still must control a..."
- 06:1806:18, 22 July 2011 diff hist +97 N Warzone Wiki:About Created page with "This Wiki describes the game WarLight, which can be played at [http://warlight.net warlight.net]."
- 06:1506:15, 22 July 2011 diff hist +50 Custom Scenario No edit summary
- 06:1506:15, 22 July 2011 diff hist +3,259 N Custom Scenario Created page with "Custom scenarios (not to be confused with scenario distributions) allow game creators to specify exactly how they want their map to start, territory-by-territory. You accomplis..."
- 06:1406:14, 22 July 2011 diff hist +49 Scenario Distribution No edit summary
- 06:1306:13, 22 July 2011 diff hist +1,408 N Scenario Distribution Created page with " Scenario Distributions allow map creators greater control over how territories will be distributed at the start of a game. For example, in the Double Earth map, a scenario is de..."
- 06:1306:13, 22 July 2011 diff hist 0 Normal Distribution No edit summary
- 06:1206:12, 22 July 2011 diff hist +47 N Random warlords Redirected page to Random Warlords and Random Cities current
- 06:1106:11, 22 July 2011 diff hist +47 N Random cities Redirected page to Random Warlords and Random Cities current
- 06:1106:11, 22 July 2011 diff hist +172 Normal Distribution No edit summary
- 06:0706:07, 22 July 2011 diff hist 0 Random Warlords and Random Cities No edit summary
- 06:0706:07, 22 July 2011 diff hist +76 Random Warlords and Random Cities No edit summary
- 06:0606:06, 22 July 2011 diff hist +897 N Random Warlords and Random Cities Created page with "Many map designers include a Warlords distribution and Cities distribution manually by picking the territory in each bonus themselves. For most games, this is preferred since the..."
- 06:0606:06, 22 July 2011 diff hist +1,397 N Normal Distribution Created page with " All maps have a "full distribution" option that includes all territories, but map creators can also supply additional distribution options for their map. A distribution is simpl..."
- 06:0406:04, 22 July 2011 diff hist +50 Manual Distribution No edit summary
- 06:0406:04, 22 July 2011 diff hist +1,069 N Manual Distribution Created page with "Manual distribution (as opposed to automatic distribution) refers to games where the game creator elects to let players choose where they want to start. Each player picks territo..."
- 06:0406:04, 22 July 2011 diff hist +812 N Initial Territory Distribution Created page with "There are three fundamentally different ways that WarLight maps can be distributed when the game starts: * Normal Distribution: In a normal distribution, a subset of the av..."
- 06:0206:02, 22 July 2011 diff hist +2,585 N Fog Created page with "Fog is a way of controlling how much of your opponents empires you can see. In all fog levels, you can always see your own territories. WarLight supports six levels of fog: No Fo..."
- 05:5505:55, 22 July 2011 diff hist +2,251 N Booting Created page with "If a player does not take their turn in a timely fashion, they can be booted out of the game so that the game can continue. The game creator can set a "boot time" when creating..."
- 05:5205:52, 22 July 2011 diff hist +1,194 N Multi Attack Created page with "In a normal game, each army can only be given one order per turn. For example, the same army cannot attack from A to B then attack from B to C in the same turn. When Multi-Atta..."
- 05:5105:51, 22 July 2011 diff hist +1,334 N Attack Only and Transfer Only Created page with "Attack Only and Transfer Only are advanced options for customizing how your attacks happen. "Attack or Transfer" is the default option that you will use most of the time. This ..."
- 05:5005:50, 22 July 2011 diff hist −7 Hotkeys No edit summary
- 05:4905:49, 22 July 2011 diff hist +1,773 N Hotkeys Created page with "WarLight supports a few hotkeys to make navigating the UI easier. Once you get used to the game, these can make playing easier. =Phase Manipulation= * A - While building your ..."