User contributions for Fizzer
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24 August 2011
- 18:3618:36, 24 August 2011 diff hist +33 N Order Priority card Redirected page to Order Priority Card current
- 18:3618:36, 24 August 2011 diff hist +30 N Order Delay card Redirected page to Order Delay Card current
- 18:3518:35, 24 August 2011 diff hist +30 N Order delay card Redirected page to Order Delay Card current
- 18:3218:32, 24 August 2011 diff hist +28 N Diplomacy card Redirected page to Diplomacy Card current
- 18:3218:32, 24 August 2011 diff hist +26 N Airlift card Redirected page to Airlift Card current
- 03:2903:29, 24 August 2011 diff hist +6 Combat Basics No edit summary
- 03:2703:27, 24 August 2011 diff hist +6 Combat Basics No edit summary
23 August 2011
- 22:4122:41, 23 August 2011 diff hist +83 Luck Modifier No edit summary
- 22:1722:17, 23 August 2011 diff hist −10 Inkscape tips No edit summary
- 22:0322:03, 23 August 2011 diff hist +591 Inkscape tips No edit summary
- 17:4317:43, 23 August 2011 diff hist +20 Map Making No edit summary
- 17:4317:43, 23 August 2011 diff hist +2,395 N Inkscape tips Created page with "{{Stub}} This page gives tips on how to perform common tasks in Inkscape related to WarLight map development. ==Unioning== It's possible to have one player-controllable territ..."
- 17:1917:19, 23 August 2011 diff hist +85 Making maps public No edit summary
- 17:1517:15, 23 August 2011 diff hist +21 Luck Modifier No edit summary
- 17:1417:14, 23 August 2011 diff hist +27 N Luck modifier Redirected page to Luck Modifier current
- 17:1417:14, 23 August 2011 diff hist +92 Combat Basics No edit summary
- 16:5516:55, 23 August 2011 diff hist +9 Main Page No edit summary
- 05:3205:32, 23 August 2011 diff hist −3 Vacations No edit summary
- 05:1105:11, 23 August 2011 diff hist +64 Vacations No edit summary
- 05:0905:09, 23 August 2011 diff hist +2,725 N Vacations Created page with "Players may set their WarLight account to vacation mode, which prevents them from being booted. This is useful for players who need to take an extended break from WarLight and w..."
- 04:3704:37, 23 August 2011 diff hist +40 N Real-time games Redirected page to Real-Time versus Multi-Day current
- 04:3704:37, 23 August 2011 diff hist +512 N Vacations honored Created page with "This setting, defined by game/tournament creators, defines whether or not vacations will be allowed in the game/tournament. If this setting is on, players who are on vacatio..."
- 04:3504:35, 23 August 2011 diff hist −10 Settings No edit summary
- 04:3204:32, 23 August 2011 diff hist +954 Combat Basics No edit summary
18 August 2011
- 05:4905:49, 18 August 2011 diff hist +29 N Strategic 1v1 Redirected page to Strategic 1 v 1 current
- 05:4905:49, 18 August 2011 diff hist +234 Random Warlords and Random Cities No edit summary
- 01:1901:19, 18 August 2011 diff hist 0 Fog No edit summary
15 August 2011
- 07:0607:06, 15 August 2011 diff hist +391 N Orders list Created page with "Located in the top-right corner of the game, under a heading of "orders." The orders list serves a few purposes depending on the state of the game. When playing your turn, it s..."
- 07:0407:04, 15 August 2011 diff hist +4 Order Delay Card No edit summary
14 August 2011
- 03:1203:12, 14 August 2011 diff hist +431 N Talk:Booting Created page with "I removed the blurb about 5-minute boot games not expecting boots until 8-10 minutes. No offense, but I'm not a fan of this advice. Setting the boot time to 5 minutes but not e..." current
- 03:1203:12, 14 August 2011 diff hist −380 Booting See talk page.
13 August 2011
- 18:0818:08, 13 August 2011 diff hist −188 Main Page The main page shouldn't be an enumeration of every link, but rather list the most important concepts. Trimming out a few unnecessary ones.
10 August 2011
- 21:4321:43, 10 August 2011 diff hist +310 Strategic 1 v 1 No edit summary
- 06:1206:12, 10 August 2011 diff hist +240 N Game Name Created page with "A game's name simply identifies it. It's displayed prominently on the My Games page for all participants and also mentioned in e-mails about that game. Games and tournament's n..."
9 August 2011
- 22:1722:17, 9 August 2011 diff hist −56 Strategic 1 v 1 No edit summary
- 22:1522:15, 9 August 2011 diff hist +21 Strategic 1 v 1 No edit summary
- 22:1522:15, 9 August 2011 diff hist +23 Strategic 1 v 1 No edit summary
8 August 2011
- 17:5417:54, 8 August 2011 diff hist +6 Single-player levels No edit summary
7 August 2011
- 21:4521:45, 7 August 2011 diff hist −5 Single-player levels No edit summary
- 21:4121:41, 7 August 2011 diff hist +572 N Level 2 Created page with "Level 2 introduces fog to new WarLight players. It's designed to be very easy, but still offer some challenge unlike level 1, which offers almost no challenge. ==Detail..."
- 21:3821:38, 7 August 2011 diff hist +1,149 Single-player levels No edit summary
- 19:4919:49, 7 August 2011 diff hist +5 Fog No edit summary
- 19:4419:44, 7 August 2011 diff hist +9 Fog No edit summary
6 August 2011
- 05:5905:59, 6 August 2011 diff hist +1,446 N Insane Challenge Created page with "The Insane Challenge is designed to be the most difficult single-player level. ==Details== This challenge is a 1v5 takes place on the Double-Earth map. The starting locati..."
- 05:4105:41, 6 August 2011 diff hist +351 N Level 1 Created page with "Level 1 is the easiest WarLight single-player level. It's goal is to be winnable even by first-time WarLight players. Most experienced players complete the level in 7 turns..."
- 05:4105:41, 6 August 2011 diff hist +34 N Single-player level Redirected page to Single-player levels current
- 05:3905:39, 6 August 2011 diff hist +213 N Single-player levels Created page with "WarLight has six single-player levels, available on the Single Player tab. * Level 1 * Level 2 * Level 3 * Europe Challenge * Crazy Challenge * [[Insane Chal..."
- 01:1701:17, 6 August 2011 diff hist +33 Percentage attacks No edit summary
5 August 2011
- 19:2919:29, 5 August 2011 diff hist +42 Territory Limit No edit summary current
- 19:2819:28, 5 August 2011 diff hist +438 N Territory Limit Created page with "The territory limit defines the maximum number of territories that each player will receive. This setting only applies when using a normal distribution. Note that players..."