Is it intentional, that you proceed to attack phase when deploying your last available unit via clicking, but stay on deploy phase when using the slider to deploy your last armies? (talking about the unity app)
Ideally it would auto-advance with the deployment slider too, but that's problematic. For one thing, advancing to the attack phase closes the deployment slider, so it would be weird to have it disappear by dragging the slider up.
When will the WarLight in Unity be released for public use and not just member use?
No release date has been announced. Once there is one, it will be posted to the blog.
Just a possible glitch with the new UI. Whenever I type in the chat box, I typically hit the enter button (instead of clicking Send Message). When I do that, it exits the game and goes to either the Community or Settings page.
Are you on the webGL version? If so, this happens since your browser's focus is on one of the UI elements at the top, so pressing enter activates that link. It should be possible to work around by clicking somewhere that's not on a link to ensure it doesn't have focus.
In the final release, my plan is to remove all HTML elements from the WebGL page so that this issue doesn't happen.
I miss the "Start Game" button
The Start Game button was just a shortcut to clicking add/remove and removing all open seats and players who haven't accepted. So you can still do it, it just takes a few more clicks.
and the Message >Game "xyz" has just advanced. Do you want to switch to it?<
interferes significantly with the play on Smartphone
Interesting, can you give me more info on what exactly you're encountering? Are you playing multiple RT games at once, or something?
This is triggered by push notifications, so one option is to disable push notifications in the settings menu to stop it.