Stales against NoName 2.1:
https://www.warzone.com/MultiPlayer?GameID=17321537NoName 2.1 apparently doesn't know about the old weighted random times. He goes up to pick 6, however that 6th pick in the East US is a pick nobody has every chosen back in the old days (if not for a combo or counter).
Mainly due to his bad bonus in East US and secondly due to his bad expansion in Antartica, he loses the game.
I like the fact that both players expected to split the first turn bonus and thus went for fast +3 bonuses as the remaining choices. In this sense I also like Stales pick 6 as a nice combo with Indonesia for expected early very aggressive play.
What I don't like from both players is the order in which they chose their 1+2. The reason is that I like to see WarLight as a pressure game. Here the pressure is clearly on the player in Greenland while the player in Scandinavian Peninsula can choose from a couple of options. If the player in Finland fails to take Svalbard or loses it, he also probably immediately loses the game.
At the first turn the player in Greenland has to take Svalbard already or risk the opponent hiting it turn 2. Meanwhile NoName 2.1 might have gone full force in Scandinavian Peninsula and depending on the luck factor he might now be able to just hammer him. But then of course No Name 2.1 might have just sit in Sweden laughing at his opponent killing neutrals in his bonus.
What I also find quite questionable is how NoName 2.1 planned to play the game out after picks. His opponent couldn't have expected him in East US so when he should have showed up there he should have showed up having the bonus already. Being at a bonus speed disadvantage at the start he should also have highly considered not moving in Scandinavian Peninsula.
Edited 12/21/2018 04:25:14