Super-ascension leaderboard: 2022-03-10 21:11:36 |
here
Level 56
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Super-ascension leaderboard: 2022-03-10 22:46:00 |

TheGreatLeon
Level 61
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Super-ascension leaderboard: 2022-03-10 22:56:08 |
Mathematician
Level 62
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I was wondering were did here go lol
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Super-ascension leaderboard: 2022-03-11 06:53:11 |
here
Level 56
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@krinid
* SAsc 2 : (4:TW,TS,AV,SAC) SAsc 3: +25% AP Tutorial -> Europe 1066 AD -> Superpower SL -> Abandon level -> Superpower SL -> Abandon level -> Superpower SL -> Hex Earth (2) -> + 10 Skip levels , + Add Merc -> Europe Huge -> Ascend -> Sengoku -> Scandinavia -> Europe Huge -> Plateau Assault -> Hex Earth
*SAsc 4 :(5: Leg Army Cache Boost) SAsc 5 , 6 (insane) ,7,8, 9 : (+AP , 6 , Dig) Tutorial -> Australia -> Superpower SL -> Hardened levels (Far, Old) -> Abandon level-> + 2 SL -> Superpower SL -> Hex Earth
*Future: Legendary Inspire Mercenaries Tutorial -> Australia -> Hardened levels -> + 5 SL -> Europe Huge -> Plateau Assault -> Medieval Battleground -> Hex Earth
* SAsc 9 : 100% AP, Insane Army Cache Boost 01 Huruey's Castle 1h + Joint Strike 02 Floating Rocks 1h 03 War Of The Worlds 6h 04 Ursa:Luna 4h 05 Hardened Ursa:Luna 4h + 10% Additional Mercenaries 06 Final Earth 11h + 12,5% AM 07 Drakemor's World 1h 08 Peloponnesian War 3h 09 K-PX 3h +25 AM, 50% IACP 10 The Siege of Feldmere 9h 11 Sengoku : Rise of Oda Nobunaga 4h 12 Copper Creek Castle 11h 13 Geopolitics 5h 14 Breaking Green 4h +57,5% AM 15 Far Land 6h + 57,5% AM , 30% Mercenary Discount 16 Reconquest 1065 4h 17 Fort Harbor 4h 18 Europe 1066 AD 5h 19 AD 1045 2h 20 Old Town 7h 21 Orbis Veteribus Notus 7h 22 Scandinavia and the Nordic Countries 3h 23 Asia: Population Density 2h + 107,5% AM , 30% MD, 45% AV 24 Africa 5h 25 Rise and Fall of the Roman Empire 1h 18m +115% AM, +% AP 26 Australia 3h Superpower Skip level 27 Hardened Far Land +115% AM, 50% MD, 100% AV 28 Hardened Old Town Increased Cache money +100% Can skip levels 2 Superpower Skip level 29 Hex Earth (2) 40m
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Super-ascension leaderboard: 2022-03-25 02:05:58 |
Mathematician
Level 62
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as SAs are not happening often, we need to make sure this thread doesn't die so just post something random every once in a while.
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Super-ascension leaderboard: 2022-03-26 11:57:59 |
Saltar
Level 30
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This is the problem, fizzer barely plays idle so he doesn’t understand how only two artifacts and no power regeneration is so painful. You’re not making good progress until 3+ Sascs and most people will quit before the first, and most of the rest after hitting that wall. I would think he’d want people to play his game. Not drive them away.
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Super-ascension leaderboard: 2022-04-03 18:18:41 |
Phoenix
Level 25
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In an Idle game, the way to encourage in-game purchases (powers, artifacts) is to make progress slow and painful. True, but that would also mean that there would be in-game purchases for things that are actually permanent (and would stay permanent). While I know that there are players that spent real cash for really stupid one-time things, a decent portion of idle players won't spend money on stuff that is wasted with the next ascension/super-ascension/mega-ascension. I for example have spent some (raffle) coins on (poor) artifacts back when I was looking for some specific ones, nowadays given that I can only take over artifacts if I merge them into high-valued ones or use bought artifacts to upgrade others, I (probably) wouldn't spend money or coins on artifacts anymore. Today, buying powers is one of the few (consumable) things left that you can keep anyway. Unless the next hyper-ascension-feature resets all powers as well. So, yeah, I don't know whether super-ascension was a good idea when it comes to in-game purchase encouragement.
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Super-ascension leaderboard: 2022-04-03 18:43:44 |
Mathematician
Level 62
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Super-ascension was needed to keep players playing. After players reach phase 4 and maxed out all advancements, there's nothing more to do. Eventually they get bored and either abandon the game or log in once in a while only to dig.
I don't think it's really slow and painful. Between my first and second super-ascension, it was 10 weeks, without using the here strategy. Most levels were completed using roughly a day or less, with the exception of Feldmere, Japan and Breaking Green which took more than 2 days. That's a much faster speed than I first played Idle a year ago.
Other than bringing over the super-ascension rewards and the artifacts, you also keep your knowledge and experience with the maps. That helps a lot.
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Super-ascension leaderboard: 2022-04-04 00:40:29 |
MWL
Level 59
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@graemes
I'm nearly done with this super ascension and similarly most levels have been under 24 hours, with some taking up to 48 hours. That said, for me it takes a lot of attention to get those times.
I run out of mercs and have to draft a ton until about 100% additional mercs. I got that after Africa on my past 2 runs since I have additional AP and can delay money related advancements due to insane alloy values. I picked up legendary army cache boost for this run and that helped quite a bit.
If you join a clan, you can make a clan request for armies which is quite helpful. I also spend ridiculous amounts on army camps at the end of levels since I have an insane alloy values.
Edited 4/4/2022 00:41:21
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Super-ascension leaderboard: 2022-04-04 01:10:49 |
Mathematician
Level 62
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@graemes
Insane Time Warp, doing drafts, clan requests, using powers.
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