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Super-ascension leaderboard: 2023-08-25 20:34:30

L.L.
Level 60
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Well, with 134k start AP you should be able to SAsc Like once every 30secs. That would "only" be 4 months of spamming SAsc.
Super-ascension leaderboard: 2023-08-26 04:58:38

3.141592653589793238462643383279502884197169399375
Level 60
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https://imgur.com/a/akz811u 1st super ascend!! yay

Edited 8/26/2023 04:59:00
Super-ascension leaderboard: 2023-08-26 05:16:45


krinid 
Level 63
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@LL, sure but that's still 1340 SAsc's worth of +100 start AP. See how close Ivan gets (:
Super-ascension leaderboard: 2023-08-26 06:28:11


Ivan0 
Level 63
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92nd super +1275%ap, 28 slots, 2 dig speed, 1300 start ap
Super-ascension leaderboard: 2023-08-26 06:34:10


Morg'th N H'Throg
Level 61
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"ohhh, even worse, so then like 320,000 of the 25% buffs then, LMAO, good luck with that goal"

And that is why it is gangsta.

It's time well, spent.
Super-ascension leaderboard: 2023-08-26 06:40:29


krinid 
Level 63
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@Morg, then I leave the fun to you
Super-ascension leaderboard: 2023-08-26 06:49:53


alexclusive 
Level 65
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CONSASCENDER
Super-ascension leaderboard: 2023-08-26 07:50:38


El steveo XIII (THeCo)
Level 61
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Surely Ivan must be getting close to 36000 for just EH now though. With time warps and Ap put into extra Ap then under 15 hrs per SAC is quite realistic.

Edited 8/26/2023 07:51:05
Super-ascension leaderboard: 2023-08-26 08:04:40

L.L.
Level 60
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Increased AP probably wouldn't do anything as it's additive with the SAsc buff and not multiplicitive.
Super-ascension leaderboard: 2023-08-27 16:42:37


Ivan0 
Level 63
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93rd super +1275%ap, 28 slots, 2 dig speed, 1400 start ap
Super-ascension leaderboard: 2023-08-27 16:45:42


krinid 
Level 63
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@LL, Correct, the +AP Adv is negligible. Would bring Ivan's total from +1275% to +1300%, which is barely noticeable, but more importantly takes away AP better used in other Adv's to get immediate benefit while unlocking the next phase to get to P4 and the 100K spend to re-SAsc
Super-ascension leaderboard: 2023-08-27 19:04:13


Morg'th N H'Throg
Level 61
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So when is the optimal time to go from 25% to +100, I mean of course for those who are not gangsta.

Edited 8/27/2023 19:05:26
Super-ascension leaderboard: 2023-08-27 19:08:44


Ivan0 
Level 63
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around 60 super ascensions
Super-ascension leaderboard: 2023-08-27 19:09:39


Morg'th N H'Throg
Level 61
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How many of those 60 would be 25s vs artis and digs.
Super-ascension leaderboard: 2023-08-27 19:15:14


Ivan0 
Level 63
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Around 40 +25% ap (+1000%ap) was to about 30 hours per super. Now with the more plus AP and the starting AP and the extra insanes still about 30 hours per super.
Super-ascension leaderboard: 2023-08-27 19:16:27


krinid 
Level 63
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My final stats are these.

Total # SAsc's completed: 303
Total # of +1 carryover artifact slot AP Sasc rewards: 55
Total # +25% AP earn SAsc rewards: 59
Total # +20% digging speed SAsc rewards: 49
Total # +100 starting AP SAsc rewards: 140

I was @ 54 +25% AP buffs for most of the time, and I think @ 50, you have enough AP that the key isn't the lack of AP but just getting to the levels that offer enough AP to have enough AP to re-SAsc. I think at 50-ish is the point where 1 Hex finish is enough to SAsc. I think I went to 54 to have enough AP thereafter to be able to snag first over people like Cryptic in WZIB. But the problem isn't be able to clear Hex, it's actually getting to Hex. And by the time you get there, you'll have enough to clear it with less buffs than that.

So you really don't need more than probably 35-40 to re-SAsc ... and but that's for you & your playstyle to figure out. Once you're there, start on the others.
Super-ascension leaderboard: 2023-08-27 19:22:40


Morg'th N H'Throg
Level 61
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"Around 40 +25% ap (+1000%ap) was to about 30 hours per super. Now with the more plus AP and the starting AP and the extra insanes still about 30 hours per super."

That is very interesting. I figured as much about the insane, once you get the heavy lifters, well 80/20 rule.
Didn't know so much about the rest, I'd figure the extra starting AP would take a few hours off your time, but I guess not.
Super-ascension leaderboard: 2023-08-27 21:03:59


TheGreatLeon 
Level 61
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I’ll put some numbers behind this conversation to make it more specific.

If you use the krinid distribution (59 of the +25% AP boosts and 140 of the +100 AP boosts), you start with as much as 5 Skip Levels. You need to collect 120,000 AP per super ascension which looks something like Final Earth, Sengoku, Far Land, Old Town, Rise and Fall, Hard Far Land, Hard Old Town, Hard Rise and Fall, Hard Scandi, Hard Copper Creek. That’s 120k AP and a super ascension in just 10 levels. Plus you have maxed Joint Strike for all ten levels.

If you took 199 +25% AP boosts instead, you need to collect 134,000 AP and Hardened Old Town alone gives you 80k. Much better, right? Well… not so fast. You don’t get your first Skip Level advancement until you hit 8600 AP at minimum and that alone takes six levels (Tutorial, Huruey’s Castle, Floating Rocks, War of the Worlds, Ursa, Final Earth) even at a cumulative +4975% AP. Now you can skip one level but it’s still a slog getting to the heavy hitters. And don’t forget you still need to beat Copper Creek at some point as well. It’s going to take roughly 15 levels to super ascend, some of which are played without Joint Strike.

Conclusion: At the ~200 SAsc level there is a clear benefit to the +100 AP bonus. With that said, you need a *lot* of +100 AP bumps to get to Skip Level and I think +25% AP is probably better in the interim. If you’re in it for the *very* long haul, I think switching at roughly forty +25% AP (where you no longer need to replay levels) is ideal. But I suspect if you’re going to stop at 80 SAscs or so that staying the course with +25% AP would be better.
Super-ascension leaderboard: 2023-08-28 02:53:46


krinid 
Level 63
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TGL has spoken wisdom this evening
Super-ascension leaderboard: 2023-08-28 19:41:01


Ivan0 
Level 63
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94th super +1275%ap, 28 slots, 2 dig speed, 1500 start ap
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