Myth Busters are recruiting!: 2022-09-20 17:26:15 |
krinid
Level 63
Report
|
@Flex, You spend a lot of effort, both you individual and the clan collectively to win something of which you say there is no glory in winning. Surely this is indicative that you do find there to be some after all.
@l4v, The rewards were never truly game changing for Idle anyhow. While getting the rewards, the glory has really only ever been the same as CL, the glory of winning. I'd bet that you could drop the rewards entirely and still see people playing. Sure some would complain, some would stop playing - but I be those folks would be outside of the top 5 clans anyhow (max top 10), which is where all the action is.
As for alts ... let's just say blame the system. In principle, I agree with Cicero, pick a clan and stake your claims to glory on that clan. But as we've been saying here, the user base primarily uses clans as a means for community and other forms of competition (intraclan training, and intra & inter-clan competition), then CW + 40 cap came along and borked it - let's call CW the secondary use of clans. The primary and secondary uses are almost directly as odds with one another. You need to cannibalize one for the other. Had the system not been broken to begin with, may never have had a need for initiatives like Yolo or MB.
|
Myth Busters are recruiting!: 2022-09-20 19:49:45 |
l4v.r0v
Level 59
Report
|
I'd bet that you could drop the rewards entirely and still see people playing. You'd have probably the entirety of Prime drop out within a season. They actually are chiefly Idlers motivated by Idle rewards. There's also the enjoyment of the games themselves. I've had enjoyable CW games on occasion, especially in clans with high CW ratings. Sometimes, in spite of the garbage-tier & highly exploitable matchmaking, I get fun games against semi-respectable opponents ( https://www.warzone.com/MultiPlayer?GameID=32026969, https://www.warzone.com/MultiPlayer?GameID=26508088). The hope is that Fizzer will listen The primary and secondary uses are almost directly as odds with one another. You need to cannibalize one for the other. Had the system not been broken to begin with, may never have had a need for initiatives like Yolo or MB. +100. MB is a workaround players use to glean the value of CW without compromising the community value they get from being in a real clan. We would not be in this position if a developer who has never meaningfully participated in or understood the value of clans at least bothered to listen to community feedback after reworking the clan system overnight.
Edited 9/20/2022 19:55:05
|
Myth Busters are recruiting!: 2022-09-20 21:23:08 |
FiveSmith
Level 60
Report
|
After reading the messages from recent days, I start to wonder, why are people from middle or top clans (other than NEETs/Prime, because obviously we are in CW for idle rewards) participate in CW:
- Glory? - probably, for "more clan-devoted" people - yes, this is a motivation. Probably, this is true too also for Clan leaders. But does it really matter for those who swap clans or put their alts in top clans for CW?
- Clan promotion to build community? - Maybe, but this leaves out the clans, who already hit the 40-ppl cap and actively rotate the roster in search for active CW players.
- Competition? - Everyone complains that the fun of it is far from desired.
- Rewards? - So many people say, that those dont matter for them and claim the same for the majority of the community.
Am I missing something?
|
Myth Busters are recruiting!: 2022-09-20 21:28:52 |
Tac(ky)tical
Level 63
Report
|
people participate in clan war because they enjoy realtime warzone games, all there is to it. there are others who may do it for idle rewards, but the majority enjoy realtime games.
please do not play with multiple accounts in clan war and please do not help others with an ongoing game, the fact that this comes up shows how poorly the rules are explained and enforced. but I know you mean well Cicero :)
fizzer did not change the clan system overnight on a whim it was definitely a planned move to sell more clans. he's milking a diseased cow
|
Myth Busters are recruiting!: 2022-09-20 21:30:29 |
(deleted)
Level 49
Report
|
"Rewards? - So many people say, that those dont matter for them and claim the same for the majority of the community."
People say that, and I am sure it doesn't matter much to those people but the rush of people into SEAD says the quiet majority see Clam Wars as something to get over and done with ASAP for the swag.
I count myself as a non silent part of that silent majority. Although I wonder if it's really worth the effort, double plus so being tethered to the computer at certain times, double double plus so when you show up to play and there is no SEAD or SE1W to play. I might not have much of a life, but it isn't zero
|
Myth Busters are recruiting!: 2022-09-20 21:47:43 |
(deleted)
Level 49
Report
|
"Morg'th, you were who I was thinking of when I was thinking about the social aspect of Clan Wars. Beyond just playing & improving at the games themselves, it seems to me you also get enjoyment out of telling us of your CW exploits, being someone your clanmates see playing every day, and generally being social around the competition.
I think ultimately the bulk of the value for the more committed players is social. It's about belonging to a group & adding to it in some small way. "
I enjoy contributing yes, and part of that for me at least is bringing cheer of good news, and sharing the bad. Encourage people to play more. Sure don't want to be a mooch. However the drive is from well for us, getting rank 3 to 5 and hopefully at least 15 territories
However if the rewards were gone, I wouldn't play another game of CW. In considering on if to continue playing, I only take into account time vs rewards. if the Clam I was in ever started dropping to 6th place, could no longer secure the 15th slot, I'd probably switch clams if one of the better ones would have me. If Clam Wars were a requirement to get Clam requests filled, that I'd consider an indirect reward, so my point still stands.
|
Myth Busters are recruiting!: 2022-09-20 22:17:52 |
l4v.r0v
Level 59
Report
|
I wouldn't say MB are an All-Star team. Clan-hopping & consolidation for CW has already happened.
It already happens at the individual player level. E.g., there's Santa Claus upgrading from MASTER to Prime over the course of a few seasons. There's Fausto jumping from KING to blue furries. There's Buddha hopping from Celtica to M'H. All were primarily motivated by CW. While you could say this isn't like an All-Star Team, it's basically the same (to borrow your NBA comparison) to when a bunch of superstars flocked to the Warriors, Lakers, Nets... all of which got compared to All-Star Teams for it.
There's also precedent at the more explicit, multi-clan level. M'Hunters, for example, moved players back and forth between Korea clan and M'Hunters (tris, Jacob?, sanmu) as a sort of CW partnership.
You could view MB as a Best vs. Rest style "all-star" team where the other clans are collaborating to field a shared team. But that's not really happening; instead it is individual players & organized groups of players moving to a new clan, the way CW incentivizes them to. They've just found a brilliant workaround, though, of using alts and only staying for seasons when they are active... which again is what CW+the 40 cap incentivizes them to.
And even with that workaround, it's still a soft collapse of clans. Even with alts, those players still spend time in a new community other than their main one (or, more often than not, move their mains to MB), so they still have to make that trade-off between community benefits & CW benefits.
Overall, I'd say the issue is with the incentive structures rather than how people rationally navigate them. Beyond that, I think your issue just reduces to an issue with players moving across clans. But that's just how clans work.
|
Myth Busters are recruiting!: 2022-09-21 01:36:10 |
Tac(ky)tical
Level 63
Report
|
thank you kynte the admirable need admirers ;)
|
Myth Busters are recruiting!: 2022-09-21 04:47:52 |
krinid
Level 63
Report
|
Why do people play CW? B/c it's something to rally around. We see in GC people frequently asking "what's the point of being in a clan?" Now the answer can simply be: CW. People in general rally behind a team. It can be a game of Charades, Euchre, a soccer team or a team WZ game/event, and regardless of the rewards, people play to win. They strategize, plan with teammates in order to win. None of the typical games of charades, Euchre, pick up soccer game or WZ team game have rewards, but people give their all to win. CL is the same, it's a vessel to rally around a common goal and trying to win as a team. But not everyone can play CL. It's not important that some consider it the highest form of competition WZ offers, b/c it's not available to all. CW offers a team competition to rally around that anyone can join in. You can join WZ today, find a clan and play in the next slot, and maybe even pull off a win and bring in some value to your team. But the key is that everyone is welcome. If you can find a clan with an open CW slot (we all know this isn't hard unless you're targeting one of the top teams), you can play. What would it take for Fizzer to change it? Tbh I think the answer is that the community would need to group together to not play CW for an entire season. The response to requests for change and community dissatisfaction is "it's working as designed, things are working well, CW playership is higher than it ever has been". Playing CW is essentially a sign that we like it as it is and each daily game played becomes a vote to keep it as it is and make no changes. We'd really need to band together and have the player #'s drop significantly as a sign of unified dissatisfaction to show that things are in fact actually not working. It can't just be a 10% drop. 50%+ should send a significant message.
|
Myth Busters are recruiting!: 2022-09-21 05:33:43 |
krinid
Level 63
Report
|
I vote EYE EYE EYE
Stats for the current point in the current season are as follows. This likely gets more 'top heavy' (participation from top 5 clans represents a higher %) b/c players tend to trail off as season progresses.
As it stands now, top 5 clans represent 58% of games played. So an MB, MH, Prime, Le Furie & Harmony boycott would be significant. In addition to # of games decreasing, the season length would be absolutely ridiculous, sending yet another message. Could end up being a 6 month+ season.
Alternatively, it might result in other clans in absence of these top 5 to actually play more often to reduce and thus reduce a boycott impact as an opportunity of vying for top spots instead of rank 6+. Top 10 clans is 77% of all games, and would add Excel, Fancy, TLA, Mothership & Polish Eagles into scope.
Total # games played: 1148
Clan / # games played / % of total games played: Myth Busters 181 16% M'Hunters 165 14% Prime 116 10% Le Furie Azzurre 105 9% Harmony 99 9% Excel 66 6% The Fancy Dot ● 38 3% The Last Alliance 47 4% Mothership 37 3% Polish Eagles 27 2% PCMOlympia 26 2% Alien Elite 29 3% SPARTA 19 2% Eagle Fang Dojo 22 2% HAWKS 16 1% ONE! 11 1% [Blitz] 10 1% Partisans 16 1% Cats 13 1% N,A,R New Age Rising 9 1% Python 6 1% Celtica 7 1% Italia Caput Mundi 11 1% Special Forces 10 1% |GG| 6 1% Varangian Guard 6 1% Nestlings 9 1% {101st} 11 1% Battle Wolves 12 1% Undisputed 10 1% Flunky Fizzers 5 0% MASTER Clan 3 0%
Edited 9/21/2022 05:34:47
|
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.
|
|