LMAO l4v (barista)
Positivity is great ... but we tried that and it hasn't worked.
Fizzer always asked for concrete suggestions how to improve existing systems
When was the last time he asked for feedback on CW? We've been giving feedback and the answer was clear: "no changes planned". Let's be clear on this, CW started and he was asking for feedback, and fixed a few minor things like changing # of slots from 4 to 6 (I'll admit this was a big one! But likely his own plan that just happened to align with user feedback), giving FWs 1 point rating increase and removing possibility of 2v2 being the only template in a slot, and adding templates Guiroma & FB ... and not much else.
And in response to our suggestions, initially responded indicating that things take a while to truly settle in, and we need to give it a number of seasons to show whether it's working or not. Fast forward many seasons later, things are now reportedly "working well" - and this is in response to people complaining that it's really not working well for us. Either he truly sees things differently (playership = support, and we're wrong about it not working well) or just doesn't care, maybe both.
If he were still asking for feedback, it might be different. We're just throwing suggestions into the void. We need to get his attention.
But your point is sound, once we get his attention, assuming he decides action need be taken, there's still no guarantee he'll take our suggestions instead of just doing something else he feels strongly about that also doesn't solve the problem.
Perhaps he'd deduce that the problem is that there's too many templates and too many timeslots per day, that seasons aren't long enough to give losing clans a chance to comeback, or introduce buffs for weaker clans & ways to decrease win count gaps in late season. Whereby we get a system with only 2 templates MME LD & MME MA, on maps with 2000+ territories, only 3 timeslots per day every 8 hrs, underdog clans (CW rating <150) get a 3x ratio for wins to be more competitive, and a bounce back buff where late season games (<20% of territories remaining) for clans not in top 5 get 5x ratio. All in the name of listening to user feedback.