- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 19:50:34 |
(deleted)
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while i appreciate all the effort spent on this analysis, you guys are barking up the wrong tree. real cw issue is not tie breaking but reward structure.
rewards could and should be so easy: 1. total # of territories in season map = 100% 2. total prize pool = 10k coins 3. coins alloted to clans according to % of territories won, rounded to full number, 0.5 = rounded up 4. distri of coins in clan alloted to players according to their % of clan total wins (free and regular wins) 5. discretionary/idle awards: tier 1 for every clan with 20% or more tof tital territories; tier 2: 10-19%, tier 3: 5-9%, tier 4: all others: 1 uncommon arti, forget about the ridiculous free cache
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- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 19:52:08 |
(deleted)
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f fizzer!
Edited 1/25/2023 19:52:52
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- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 19:54:16 |
(deleted)
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my reward model would level the playing field, give smaller clans their deserved share of the spoils while still rewarding "elite" clans
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- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 19:56:05 |
(deleted)
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ah yes,and awarded artifacts should be "of player's choice".
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- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 19:56:51 |
(deleted)
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haha downvote my posts as much as you like, little farters
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- downvoted post by (deleted)
How are clans ranked in CW?: 2023-01-25 20:09:41 |
(deleted)
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while i appreciate all the effort spent on this analysis, you guys are barking up the wrong tree. real cw issue is not tie breaking but reward structure.
rewards could and should be so easy: 1. total # of territories in season map = 100% 2. total prize pool = 10k coins 3. coins alloted to clans according to % of territories won, rounded to full number, 0.5 = rounded up 4. distri of coins in clan alloted to players according to their % of clan total wins (free and regular wins) 5. discretionary/idle awards: tier 1 for every clan with 20% or more tof tital territories; tier 2: 10-19%, tier 3: 5-9%, tier 4: all others: 1 uncommon arti, forget about the ridiculous free cache 6. all artis "of players' own choice"
Edited 1/25/2023 20:10:22
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- downvoted post by Bring * back! ⌛sucks!
How are clans ranked in CW?: 2023-01-25 21:32:09 |
krinid
Level 63
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@NONO, That tree has been barked up as well Yeah. Is there another tiebreak? Yes, of course there is - and it is simply the order in which the data exists in the source tables. If all other sorting mechanisms don't provide a distinctive order, it will just be whatever the order of the data in the primary table joins on to correlate data from the others ... so you need to know the query & table structure in order to identify the order. Better to just request something that makes sense. But I'm down with revamping the reward structure to. HOWEVER we also know that Fizz thinks rewards should be common to the clan, not individual. I think minor individual rewards should be used to generate motivation, then have the larger rewards for the whole clan. Needs to be something to motivate some players to do more than just 1 game per season and ride on the laurels of the active CW roster. So need to be more convincing on this point to make a change there.
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How are clans ranked in CW?: 2023-01-25 21:40:39 |
TR-8R
Level 62
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My google sheets link had the data, but here is another different link only with it: https://pastebin.com/VsiUNtJFI'm curious if mod 128 has stronger likelihood for all clans that existed prior to clan wars. I find a good amount of the exceptions with the higher clan IDs, say >550. maybe see how the odds change with full data set vs excluding clan IDs >550
Edited 1/25/2023 21:42:06
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How are clans ranked in CW?: 2023-01-25 21:42:07 |
Bring * back! ⌛sucks!
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(306, 411, [(3, True), (11, False), (12, True), (14, False), (15, True), (21, False)])
Could you explain, please?
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How are clans ranked in CW?: 2023-01-25 21:45:30 |
TR-8R
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Yes that is correct, also from my response to knyte on page 1...
"You'll see cells filled with info like: (41, 197, [(16, True), (17, True), (19, True), (20, True), (22, True)]) where the first two numbers are the 2 clan ID, then whether the first clan ID won the tiebreaker in given seasons."
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How are clans ranked in CW?: 2023-01-26 14:17:46 |
Bring * back! ⌛sucks!
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(507, 251, [(18, True), (20, True), (22, True)])
(259, 515, [(1, False), (16, False), (17, True)])
(41, 297, [(20, True), (22, False)])
(259, 387, [(5, True), (12, True)])
(306, 562, [(14, True), (15, False)])
(261, 517, [(14, True), (24, False)])
(52, 436, [(2, True), (3, True)])
(251, 635, [(15, False), (23, False)])
(11, 267, [(14, False)])
(137, 9, [(18, True)])
(257, 513, [(9, True)])
(20, 276, [(11, False)])
(170, 682, [(22, True)])
(323, 67, [(13, False)])
(511, 255, [(17, True)])
(41, 681, [(17, True)])
(197, 325, [(3, False)])
(26, 282, [(11, True)])
(94, 350, [(16, True)])
(188, 572, [(20, True)])
(261, 389, [(14, False)])
(383, 255, [(2, True)])
(515, 3, [(6, True)])
(516, 388, [(2, True)])
(155, 411, [(3, True)])
(84, 596, [(12, True)])
(455, 199, [(1, True)])
(51, 691, [(22, True)])
(517, 389, [(14, False)]) Lots of matches with mod 128.
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How are clans ranked in CW?: 2023-01-26 14:42:32 |
l4v.r0v
Level 59
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@re: "Why mod 128 (2^7) and not mod 256 (2^8)?" it may be due to how Postgres encodes variable-length integers. Some common encoding schemes for large integers have 7 bits of data and a continuation bit to indicate whether or not to look at the next byte: https://en.wikipedia.org/wiki/LEB128I don't know if Postgres uses LEB128 in particular, but if it uses something similar that could explain the ordering. What's interesting now is how CW would treat pairings with the same mod-128 value, and of course the mystery of 306/411.
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