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- 22:21, 29 March 2025 Mod API Reference:TextAlignmentOptions (hist | edit) [223 bytes] Fizzer (talk | contribs) (Created page with "'''TextAlignmentOptions''' ''(Int32)'': * '''TopLeft''': * '''Top''': * '''TopRight''': * '''Left''': * '''Center''': * '''Right''': * '''BottomLeft''': * '''Bottom''': * '''BottomRight''':")
- 22:11, 29 March 2025 Mod API Reference:TerritoryAnnotation (hist | edit) [855 bytes] Fizzer (talk | contribs) (Created page with "'''TerritoryAnnotation''': Displays a message over territories on the map when passed to a GameOrderEvent, GameOrderCustom, or GameOrderPlayCard * '''Message''' ''string'': The message displayed * '''FontSize''' ''integer'': How large the font is. Defaults to 10. * '''FillColor''' ''integer'': The color of the background behind the text. Defaults to 0 (bla...")
- 23:28, 16 March 2025 Negative Base Income (hist | edit) [1,043 bytes] JK 3 (talk | contribs) (Added Negative Base Income mod)
- 12:37, 6 March 2025 Rex Imperator (hist | edit) [0 bytes] Rex Imperator (talk | contribs) (Created page with "'''Rex Imperator''' is a Warzone player, playing since 2022. He created his account exactely the same day of '''Benyyl'''. [https://www.warzone.com/Profile?p=15147121372&u=Rex+Imperator_1 Rex Imperator's Profile]")
- 18:37, 3 March 2025 Limited Multimove (multi-attack + multi-transfer) (hist | edit) [301 bytes] DanWL60 (talk | contribs) (new mod stub)
- 18:29, 3 March 2025 Buy Cards v2 (hist | edit) [271 bytes] DanWL60 (talk | contribs) (new mod stub)
- 18:25, 3 March 2025 Random Gametype (hist | edit) [507 bytes] Rex Imperator (talk | contribs) (Created page with "The '''Random Gametype''' is user created custom game in wich there're random settings. This is now simplified since the creation of the Random Settings Mod. == '''Gameplay''' == Just play has you want, but before to do something, you should '''NEVER''' forget to check settings. == '''Number of Players''' Any number can works, but the more there'll be of players, the more the chaos'll be great. == '''Setting''' === Just do what do you want with the sliders and but...")
- 18:11, 3 March 2025 CardPack - Utility (hist | edit) [2,965 bytes] DanWL60 (talk | contribs) (new mod stub)
- 17:40, 3 March 2025 CardPack - Disasters (hist | edit) [4,124 bytes] DanWL60 (talk | contribs) (new mod stub)
- 17:13, 3 March 2025 CardPack - Card Actions (hist | edit) [1,791 bytes] DanWL60 (talk | contribs) (new mod stub)
- 16:44, 3 March 2025 CardPack - OG (hist | edit) [4,239 bytes] DanWL60 (talk | contribs) (new mod stub)
- 14:41, 3 March 2025 Resurrection Card (hist | edit) [1,409 bytes] DanWL60 (talk | contribs) (new mod)
- 12:37, 1 March 2025 Mystery Card (hist | edit) [1,293 bytes] DanWL60 (talk | contribs) (new mod)
- 23:30, 20 February 2025 Smoke Bomb Card (hist | edit) [1,122 bytes] DanWL60 (talk | contribs) (Created page with "{{Mod infobox |creatorToken=62456969 |creatorName=Fizzer |madePublicOnYear=2025 |madePublicOnMonth=02 |madePublicOnDay=20 |tags={{Modtag|Strategic}} |appversion=|5.33 |source=https://github.com/FizzerWL/ExampleMods/tree/master/SmokeBombCardMod }} This mod allows players to change some territories to fogged for a turn for all players. When playing the card, you can select a territory. That territory and all adjacent territories will become fogged for all players, in...")
- 02:25, 15 February 2025 Mod API Reference:FogMod (hist | edit) [5,056 bytes] Fizzer (talk | contribs) (Created page with "'''FogMod''' is a class for modifying Fog in a Warzone classic game. It can set for any specific players, or all players, the fog level of territories, between three different fog levels: * WL.StandingFogLevel.Visible: Both the owner of the territory and the armies/structures are visible. * WL.StandingFogLevel.OwnerOnly: Only the owner of the territory is visible. Its armies/structures are hidden. * WL.StandingFogLevel.Fogged: Both the owner of the territory and its...")
- 13:20, 21 January 2025 Tank Card (hist | edit) [1,490 bytes] DanWL60 (talk | contribs) (Created page with "{{Mod infobox |creatorToken=62456969 |creatorName=Fizzer |madePublicOnYear=2025 |madePublicOnMonth=01 |madePublicOnDay=18 <!-- assuming mods made by fizzer are instantly public --> |tags={{Modtag|Strategic}} |appversion=5.32 |source=<!--https://github.com/FizzerWL/ExampleMods/tree/master/TankCardMod--> }} {{Card infobox}} This mod allows players to create a Tank by playing a card. Tanks are worth 10 armies in combat and they cannot be partially...")
- 08:52, 21 January 2025 Mod API Reference:GameOrderPlayCardCustom (hist | edit) [1,068 bytes] DanWL60 (talk | contribs) (Created page with "<strong>GameOrderPlayCardCustom</strong>: Subclass of Mod API Reference:GameOrderPlayCard used by Mod API Reference:Custom Cards. * '''CustomCardID''' ''integer'': * '''ModData''' ''string'': * '''Phase''' ''Nullable<TurnPhase (enum)>'' Category:Mod API Reference")
- 08:29, 21 January 2025 Mod API Reference:CardGameCustom (hist | edit) [301 bytes] DanWL60 (talk | contribs) (Created page with "<strong>CardGameCustom</strong>: Subclass of CardGame used by Custom Cards. * * '''ModID''' ''integer'': * '''ImageFilename''' ''string'': * '''CustomCardDescription''' ''string'': Category:Mod API Reference")
- 23:30, 18 January 2025 Mod API Reference:Custom Cards (hist | edit) [5,330 bytes] Fizzer (talk | contribs) (Created page with "A Warzone mod can create '''custom cards''' for use in a game. Custom cards show up the cards dialog right alongside all the other cards for the game. == Card Definition == A mod defines the custom cards in the Client_SaveConfigureUI mod hook. The second parameter to this function is a callback that adds a card. This function takes the following arguments: # ''string'': Name of the card # ''string'': Description of the card #...")
- 22:36, 18 January 2025 Clan Wars API (hist | edit) [665 bytes] Fizzer (talk | contribs) (Created page with "Warzone can provide programmatic access to the details about Clan Wars. This allows for technical users to write a program that can analyze information clan wars. The API is accessed at: https://www.warzone.com/API/ClanWars It returns JSON data about each clan war timeslot in the Timeslots array. By default, it returns the most recent 10 timeslots. If you want different timeslot, you can specify it on the querystring such as: https://www.warzone.com/API/ClanWars...")
- 13:50, 8 January 2025 Bomb Reduces Cities (hist | edit) [433 bytes] DanWL60 (talk | contribs) (Created page with "{{Mod infobox |creatorToken=42131172405 |creatorName=Just_A_Dutchman_ |madePublicOnYear=2025 |madePublicOnMonth=01 |madePublicOnDay=08 <!-- mod discord finished-mod-list --> |tags={{modtag|Diplomacy}}<br>{{modtag|Strategic}} |appversion=5.21 |source=<!--https://github.com/JustMe003/WarzoneMods/tree/main/BombReducesCities--> }} This mod removes a configurable number of cities from a territory when it is hit with a Bomb Card.") originally created as "Bombs Reduce Cities"