User contributions for Fizzer
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22 July 2011
- 05:4605:46, 22 July 2011 diff hist +2,574 N Move Order Created page with " WarLight will always execute your orders in the order that you supply them. In the Orders panel on the right, you can re-arrange your orders by clicking on them and using the up..."
- 05:4405:44, 22 July 2011 diff hist +714 N Sanctions Card Created page with "The Sanctions card reduces the income of another player. When playing a Sanctions card, you can pick any player as the target. Sanctions can be configured to reduce their targe..."
- 05:4305:43, 22 July 2011 diff hist +23 Diplomacy Card No edit summary
- 05:4305:43, 22 July 2011 diff hist +643 N Diplomacy Card Created page with " The Diplomacy card enforces peace between two players for a variable number of turns. While peace is enforced, neither player will be able to attack the other. The card takes ef..."
- 05:4305:43, 22 July 2011 diff hist +32 Luck Modifier No edit summary
- 05:4205:42, 22 July 2011 diff hist +37 Combat Basics No edit summary
- 05:4205:42, 22 July 2011 diff hist +32 Combat Basics No edit summary
- 05:4205:42, 22 July 2011 diff hist +698 N Gift Card Created page with " The gift card allows you to give one of your territories away to another player. This is most useful in team games, where you can give your teammate access to a completely diffe..."
- 05:4105:41, 22 July 2011 diff hist +1,165 N Airlift Card Created page with " The airlift card allows you to transfer your armies long distances. Each time you play one, you can do a single transfer from any of your territories to any other territory of y..."
- 05:4005:40, 22 July 2011 diff hist +1,368 N Order Delay Card Created page with "The Order Delay card will cause all orders that you issue below the card to happen after your opponent's. You can issue attack/transfer orders both before and after the card, so ..."
- 05:3905:39, 22 July 2011 diff hist +47 Order Priority Card No edit summary
- 05:3905:39, 22 July 2011 diff hist +23 Blockade and Emergency Blockade Cards No edit summary
- 05:3905:39, 22 July 2011 diff hist +23 Spy, Reconnaissance, and Surveillance Cards No edit summary
- 05:3905:39, 22 July 2011 diff hist −5 Reinforcement Card No edit summary
- 05:3705:37, 22 July 2011 diff hist +29 Reinforcement Card No edit summary
- 05:3605:36, 22 July 2011 diff hist +1,231 N Order Priority Card Created page with "The Order Priority card will allow you to get the first move for the next turn. After playing an Order Priority card, your first order will happen before your opponent's first or..."
- 05:3405:34, 22 July 2011 diff hist +31 Blockade and Emergency Blockade Cards No edit summary
- 05:3205:32, 22 July 2011 diff hist +2,813 N Blockade and Emergency Blockade Cards Created page with "=Abandon Card= http://warlight.net/Images/AbandonHelp.png The abandon card will change one of your territories to a neutral and increase the number of armies on that territory...."
- 05:1105:11, 22 July 2011 diff hist +385 Main Page No edit summary
- 05:0805:08, 22 July 2011 diff hist +851 N Spy, Reconnaissance, and Surveillance Cards Created page with "In a fog game, these cards allow you to view territories through the fog. Simply play it, choose the destination, and next turn you will see those territories as well as any atta..."
- 05:0705:07, 22 July 2011 diff hist −10 Reinforcement Card No edit summary
- 05:0605:06, 22 July 2011 diff hist +2,443 N Reinforcement Card Created page with "The reinforcement card supports two modes: fixed and progressive. =Fixed= Fixed reinforcement cards are simple: simply play one to be given a specific number of extra armies to..."
- 05:0205:02, 22 July 2011 diff hist +425 Cards No edit summary
- 05:0105:01, 22 July 2011 diff hist +1,092 N Card minimums Created page with "In games where you receive more than one piece of card per turn, game creators can use minimums to help control how pieces are dished out. When a game creator sets a minimum on..."
- 05:0005:00, 22 July 2011 diff hist +566 N Card weights Created page with "When a game has multiple types of cards included, game creators can control how common each type is by defining different weights. Weights are relative to eachother. That is..."
- 04:5904:59, 22 July 2011 diff hist −8 Cards No edit summary
- 04:5904:59, 22 July 2011 diff hist +1,378 N Cards Created page with "=Cards= Cards can be played to accomplish a variety of tasks. The game creator can pick which cards will be available in their game, so be sure to check the game settings to kno..."
- 04:5104:51, 22 July 2011 diff hist +27 N Combat basics Redirected page to Combat Basics current
- 04:4604:46, 22 July 2011 diff hist +2,291 N Luck Modifier Created page with "=Luck Modifier= When a game is created, members have the option to control how much that luck will affect the game. They can pick an amount from 0% to 100%. =Details= To under..."
- 04:4204:42, 22 July 2011 diff hist +4 Combat Basics No edit summary
- 04:4104:41, 22 July 2011 diff hist +2,200 N Combat Basics Created page with "=Attack System= The attack system is very simple. Each army that attacks has a 60% chance at killing one defending army. If all the defending armies are killed, the territory is..."
- 04:3904:39, 22 July 2011 diff hist −20 Main Page No edit summary
- 04:3804:38, 22 July 2011 diff hist +39 Main Page No edit summary
- 04:3404:34, 22 July 2011 diff hist −398 Main Page Replaced content with "The WarLight Wiki is a work-in-progress."