Warlight: Evolution 2.0 General Thread: 2020-01-30 20:09:46 |
Dullahan
Level 49
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New thread is to be created
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Warlight: Evolution 2.0 General Thread: 2020-01-31 07:37:21 |
Erate Deight
Level 60
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For the America game, I don't really need much increase, Maybe just a plus one in Lima or something would be good, I built a nice temple and some development, But not much.
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Warlight: Evolution 2.0 General Thread: 2020-02-01 00:15:35 |
MadShrimp
Level 54
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As peace has been reached in Kiev we have agreed upon the following peace deal, I will acquire Donetsk, Lulu will acquire Sevastopol, and I will also acquire all the provinces in modern day Belarus. We will both withdraw from each others territory. Syria, Lebanon, and Arabia will be given to my vassal AJ. Persia continues to refuse peace talks but there lands are overrun and their armies defeated, so I request Tabriz, Urmia, and Rasht be handed over too me. Loot and slaves from both the middle-eastern and conquest of Kiev have made the Volga-Rus richer, but constant wars have eroded manpower. Still given the second conquest of the middle-east was successful and Kiev was defeated I request large bonuses to provinces around the Volga, and smaller bonuses to other regions in Russia, aswell as around Armenia and Rus controlled Anatolia. North Russia was occupied by Kiev for some time so it either stays the same or gets a small debuff.
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Warlight: Evolution 2.0 General Thread: 2020-02-01 00:55:25 |
MadShrimp
Level 54
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Also I'd suggest making trade routes less cluttered, in Turkey pretty much every province runs through a trade route. What's the strategic or rp importance of controlling trade routes if they're practically everywhere? I'd either only show the major ones, or either color coat or change the thickness of the lines depending on how important a trade route is.
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