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About the new Clan Wars system: 2024-11-20 23:39:23


Harmony 
Level 59
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Short explanation. Fizzer has mentioned that he is concerned with clan "health", so I spent some time investigating active player amounts within clans. I have determined that there's more than enough healthy communities with plenty of active players. So if clans are already doing well and are not falling apart, there's no need for additional "health improvements".

The remainder of research centered around looking at how season 56 affected player activity. Direct comparisons showcased that overall there are less daily games played than during seasons 54 and 55. In addition to that the amount of regular players (who play on 70+% of all days), has dropped as well.

I also observed higher amounts of small clans within top 25 and these clans overall had worse activity/performance statistics when compared to small clans from previous 2 seasons. This showcases the small clans can achieve higher ranks on the leaderboard with less effort.

I've only released a small portion of my research. If anyone has additional questions, I can look into my data for answers. I tracked all win/participant data for each day and clan.
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