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Card ideas: 2025-04-16 18:57:25

Krulle 
Level 63
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i wonder if that's possible, and if I could override it by setting new player colours.
Card ideas: 2025-04-16 18:59:17


alexclusive 
Level 65
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tarlwolf card

The surrender button disappears/becomes inactive. The game will not end until a player/team boots or is eliminated.

Edited 4/16/2025 18:59:37
Card ideas: 2025-04-16 19:06:54


Bodski 
Level 61
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Card ideas: 2025-04-16 19:18:20

Dan
Level 45
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Overriding player colors is not possible within the mod API framework
Card ideas: 2025-04-16 19:21:10

Dan
Level 45
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Removing ability to surrender or to be booted is not possible. See https://www.warzone.com/wiki/Mod_Framework_Capabilities for details

Edited 4/16/2025 19:21:31
Card ideas: 2025-04-16 19:25:34

tarnished
Level 52
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anyone knows who designed the original card designs (or the inspirations)

Edited 4/16/2025 19:25:46
Card ideas: 2025-04-16 19:29:36

Dan
Level 45
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The original creator of built-in card designs was Fizzer. Later, the built-in card designs were replaced by Sam Trout (see credits of https://www.warzone.com/About). Custom card designs are currently made by the mod author, though some mod authors seem to use AI-generated designs rather than human ones. Unclear which models are used for AI-generated card designs for certain mods.

Edited 4/16/2025 19:34:02
Card ideas: 2025-04-16 20:51:13


old yeller 
Level 60
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lol alex. i thought rainbow card gave a player the power of being on all teams. when played any attacks against are transferred instead.

dan, since you don’t work for free, what are your fees?
Card ideas: 2025-04-16 21:59:28

Dan
Level 45
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I'd need membership for starters (ideally lifetime). I've already used the free trial to update mods I had previously published. I've previously spent money on the game for membership among other things but then deleted my accounts due to trust issues with site admins. I feel as though my contributions to mods are exploited by Warzone due to no direct way to support development of mods and that players wanting to use mods in their games need membership. See https://www.warzone.com/Forum/821079-compensation-mod-authors .

Can't really develop mods without membership because doing so means I can't actually test if mods work myself. It's difficult to communicate exactly what I want to test and any steps that would be useful for debugging, even if it is with someone who has technical knowledge. Development process is too slow and too much of an energy burden to ask for someone else to do testing on your behalf.

I have created a feature request to allow non-members to create and update mods as well: https://www.warzone.com/Forum/811654-allow-mod-development-sp-nonmembers .

As I previously said, I've already spent money on membership, and unwilling to pay for it this time around.
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