I don't play the ladders so often, you could even say never. But lately I was considering trying them again. While pure-skill seems perfect for RT games; I have a huge problem with the pure-skill system applied to Multi day games. This is not logic, a nonsense IMHO, it's a Multi-day game!!! Why would you have to be fast, especially in team games? But in 1vs1 as well. The picking stage is so important, that ruins the game. But wait, I'm sorry, I think I'm off topic and fighting a yesterday's war.
" Please don't make the ladders the so called "pure skill" settings. I would really dislike that cause in fact it requires less skill to play a template like this. "
+1
" Risk-management could also be classified as "skill" "
+1
I'm maybe not in phase with the trends, but whatever, trying to eliminate any luck factor is a bit of a witch hunt. If you generalize pure-skill to the whole WL "offer". I would bet that soon or later, we will come back to something close to what we know today.
0% WR or SR could be needed though. I guess the random move order should be the only "luck" factor admitted. it has a certain charm.