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Manager's League Season 1 - Division A/B Scores: 2016-04-14 15:21:10

Mike
Level 59
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Worse case they can always sell back to the pool for about 90% of their value. 90% is quite high for a player who really underperformed or just gave up the team by letting himself booted. Also if i'm not mistaking if a player was way overpriced he can be sold for a higher price than what a better player could cost.

Edited 4/14/2016 15:21:30
Manager's League Season 1 - Division A/B Scores: 2016-04-14 17:41:23

Red Λrmy 
Level 58
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if a player was way overpriced he can be sold for a higher price than what a better player could cost.

That's potentially true Mike, but I think the system still works. If a player was overpriced, the club would probably not be able to sell the player to another club without making a loss. Alternatively they could release the player from their contract to free up the money but that would also likely return a loss, since the club is only reimbursed 90% of a released player's value (+50% change in base).

If the club doesn't want to accept the losses and release the player, they must keep the player until the contract expires after two seasons, and suffer the fact that their finances are tied up in an overpriced player. After the contract expires, the player is returned to the market and the club will at last be reimbursed 100% player value (+50% Δ base).

And so, if the over priced player performed well enough to earn a positive change in base price, the club could potentially make a profit from this player investment. But it would still have come at a cost: the club would have had to endure limited finances, because they invested too much money in an overpriced player; money that could have bought them better players for their squad. The manager would have to decide if the loss is worth taking for the sake of the club. At least, that how I understood it to work.

In short, yes, an overpriced player can be sold for a higher price than what a better player could cost, but in selling the over priced player, the club would be fairly likely to make a financial loss in the process, or wait it out and be financially restricted in the second contracted season.



Back on topic with the scores, can we get a spreadsheet update? There's 6 more results that I've seen recently. Ventus retook the Division B lead a couple days ago :)

EDIT: Spreadsheet was updated :)

Lastly, are Division B not going to have club emblems? Cade will confirm as manager, but I believe this is Ventus:

http://postimg.org/image/4agurv8el/

Edited 4/15/2016 00:40:20
Manager's League Season 1 - Division A/B Scores: 2016-04-14 19:30:53


[EIC] Cade
Level 45
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Yep, that is the Ventus emblem.
Manager's League Season 1 - Division A/B Scores: 2016-04-15 00:53:22


Great Expanse 
Level 60
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Quick Update: April 14th, 2016




Spuds is pretty much on the cusp of mathematically winning Division A with 76 points to the 88 max points of WTF, or 84 points of Robot Unicorns and Warsenal WC.



Ventus currently leads of the top 3 teams. Alpha Hunters and The Force are close behind.

Note:

I added the Ventus team logo. Team B can have logos, just I decided to not make any of them myself like I did for WTF, and RandomPlayers (its very obvious I have no artistic skills :P ) while I used a dancing potato for Spuds just for shits and giggles. So if Team B wants logos they need to figure that out themselves and send it to me. If someone has sent one to me and I've forgotten to use it, message me.
Manager's League Season 1 - Division A/B Scores: 2016-04-17 13:16:05

The Glorious Koala
Level 60
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i'm doing horrible :(
Manager's League Season 1 - Division A/B Scores: 2016-04-18 07:13:07


AyushTheGreat
Level 48
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Darkpie getting booted.
Manager's League Season 1 - Division A/B Scores: 2016-04-20 05:03:34


ChrisCMU 
Level 61
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Spuds beat us in 2v2, so they may have wrapped up season 1
Manager's League Season 1 - Division A/B Scores: 2016-04-20 10:13:27

Red Λrmy 
Level 58
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They most certainly have done. Congrats Spuds, you're officially out of reach :)
Manager's League Season 1 - Division A/B Scores: 2016-04-20 11:43:07


Prabster Realm
Level 58
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How can we have be higher purchases next season
supposing i valued 6 and was bought for 8
and I managed to beat a person who was purchased for 60
does my value rise by at least 2 points or maybe 20points
Manager's League Season 1 - Division A/B Scores: 2016-04-20 12:46:31


KKND
Level 60
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@prabster, seems like MotD working for it
Manager's League Season 1 - Division A/B Scores: 2016-04-20 15:55:07

Mike
Level 59
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The value progression cant be related to the purchase price as some players can have been way overpriced compare to their base value. If MotD goes that route, he would use the original tiers and base prices rather than the purchase prices. But I dont think it should make a difference. A win is a win and all should have the same value, unless MotD manages to come up with a strong algorithm which takes all that into account while remaining fair at the end of the season.
Manager's League Season 1 - Division A/B Scores: 2016-04-20 16:28:38


ChrisCMU 
Level 61
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I am curious how he will factor boots in. Miyagi got booted in I think 3 games for us. Those count as losses (rightfully so), but I know in 1 of them he was winning.

I wonder if he will factor that in to his price adjustment. Also, the quality of opponents could be considered. Say the 1v1 china was stacked with the best players, while another template had much worse competition.
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:00:43

Mike
Level 59
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But arent player value decided by how much they are going to be bidded for (if any) from other teams anyway ? Then there are gains per win (and losses) which are already set. Not sure MotD spoke of adjusting players values at end of season (cant remember).
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:06:02


Prabster Realm
Level 58
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Will motd have another stream so we can all join back and discuss
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:12:40


master of desaster 
Level 66
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Motd is on the hottest place he could find atm and not able to stream. But i bet when he returns from hell he'll stream with pleasure
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:16:52


Sułtan Kosmitów
Level 64
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As an adherend of free market I think all prices should be determined by the managers.
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:19:20

Mike
Level 59
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But yeah thinking of it MotD cant be planning of modifying players value, so that overpaid players remain overpaid while still on the books. Otherwise there would be no sacrifice in securing players by overpaying them in first place.

Edited 4/20/2016 17:19:44
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:36:48


Sułtan Kosmitów
Level 64
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I thought that when a player is owned by a club, when two clubs want to make a transaction it is up to the managers for how much they sell/buy players.
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:45:09


GeneralPE
Level 56
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I agree with Sultan
Manager's League Season 1 - Division A/B Scores: 2016-04-20 17:54:29


PhucilliJerry
Level 62
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And you would both be correct:

Two clubs may negotiate on the price of a player during any trade. No trade can exceed 150% of the player's current price to ensure fairness.
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