Tank Card: Difference between revisions
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{{Card infobox | {{Card infobox | ||
|img=https://raw.githubusercontent.com/FizzerWL/ExampleMods/refs/heads/master/TankCardMod/CardImages/TankCard.png | |img=https://raw.githubusercontent.com/FizzerWL/ExampleMods/refs/heads/master/TankCardMod/CardImages/TankCard.png | ||
}} | |||
{{Special Unit infobox | |||
|img=https://raw.githubusercontent.com/FizzerWL/ExampleMods/master/TankCardMod/SpecialUnitImages/Tank.png | |||
|name=Tank | |||
|AttackPower=10 | |||
|CanBeTransferredToTeammate=Yes | |||
|CanBeAirliftedToSelf=Yes | |||
|CanBeAirliftedToTeammate=Yes | |||
|CanBeGiftedWithGiftCard=Yes | |||
|CombatOrder=3415 | |||
|DamageToKill=10 | |||
|DefensePower=10 | |||
}} | }} | ||
This [[mod]] allows players to create a [[Tanks|Tank]] by playing a [[Cards|card]]. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat. | This [[mod]] allows players to create a [[Tanks|Tank]] by playing a [[Cards|card]]. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat. | ||
Playing this card happens during the same [[turn phases|turn phase]] as attacks/transfers. | |||
== Settings == | == Settings == | ||
Latest revision as of 17:54, 5 March 2025
| Mod name | Tank Card |
| Mod creator | Fizzer |
| Made public on | 2025-01-18 |
| Category | Experimental |
| Tags | #Strategic |
| Requires Warzone version | 5.32+ |
| Source code | GitHub |
Tank Card

| Pieces | Customizable |
| Weight | Customizable |
| Minimum pieces awarded per turn | Customizable |
| Pieces given to each player at the start | Customizable |

A Tank
| Attack power | 10 |
| Defence power | 10 |
| Can be transferred to teammates | Yes |
| Can be airlifted to self | Yes |
| Can be airlifted to teammates | Yes |
| Can be gifted | Yes |
| Combat order | 3415 |
| Damage to kill | 10 |
| Starting health | N/A |
| Visible to all players | No |
This mod allows players to create a Tank by playing a card. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat.
Playing this card happens during the same turn phase as attacks/transfers.
Settings
Mod Settings
- Number of pieces to divide the card into (defaults to 8, min 1, max 11)
- Card weight (defaults to 1, min 0, max 5)
- Minimum pieces awarded per turn (defaults to 1, min 0, max 5)
- Pieces given to each player at the start (defaults to 5, min 0, max 5)
All number inputs can have higher values typed in rather than using the number slider.