Smoke Bomb Card: Difference between revisions
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This [[mod]] allows players to change some territories to fogged for a turn for all players. When playing the card, you can select a territory. That territory and all adjacent territories will become fogged for all players, including the player who played the card. However, a player's own territories will never be fogged to themselves. | This [[mod]] allows players to change some territories to fogged for a turn for all players. When playing the card, you can select a territory. That territory and all adjacent territories will become fogged for all players, including the player who played the card. However, a player's own territories will never be fogged to themselves. | ||
Playing this card happens during the same [[turn phases|turn phase]] as deploying armies. | |||
== Settings == | |||
=== Mod Settings === | |||
* Number of pieces to divide the card into (defaults to 8, min 1, max 11) | |||
* Card weight (defaults to 1, min 0, max 5) | |||
* Minimum pieces awarded per turn (defaults to 1, min 0, max 5) | |||
* Pieces given to each player at the start (defaults to 1, min 0, max 5) | |||
{{Cards}} | {{Cards}} |
Latest revision as of 12:37, 5 March 2025
Mod name | Smoke Bomb Card |
Creator | Fizzer |
Made public on | 2025-02-20 |
Category | Experimental |
Tags | #Strategic |
Requires Warzone version | 5.33+ |
Source code | GitHub |
Smoke Bomb Card

Pieces | Customizable |
Weight | Customizable |
Minimum pieces awarded per turn | Customizable |
Pieces given to each player at the start | Customizable |
This mod allows players to change some territories to fogged for a turn for all players. When playing the card, you can select a territory. That territory and all adjacent territories will become fogged for all players, including the player who played the card. However, a player's own territories will never be fogged to themselves.
Playing this card happens during the same turn phase as deploying armies.
Settings
Mod Settings
- Number of pieces to divide the card into (defaults to 8, min 1, max 11)
- Card weight (defaults to 1, min 0, max 5)
- Minimum pieces awarded per turn (defaults to 1, min 0, max 5)
- Pieces given to each player at the start (defaults to 1, min 0, max 5)