Tank Card: Difference between revisions
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add special unit infobox as tanks are created |
m reorganisation |
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|appversion=5.32 | |appversion=5.32 | ||
|source=https://github.com/FizzerWL/ExampleMods/tree/master/TankCardMod | |source=https://github.com/FizzerWL/ExampleMods/tree/master/TankCardMod | ||
}} | |||
{{Card infobox | |||
|img=https://raw.githubusercontent.com/FizzerWL/ExampleMods/refs/heads/master/TankCardMod/CardImages/TankCard.png | |||
}} | }} | ||
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|DamageToKill=10 | |DamageToKill=10 | ||
|DefensePower=10 | |DefensePower=10 | ||
}} | }} | ||
Latest revision as of 17:54, 5 March 2025
Mod name | Tank Card |
Creator | Fizzer |
Made public on | 2025-01-18 |
Category | Experimental |
Tags | #Strategic |
Runs on Warzone version | 5.32+ |
Source code | GitHub |
Tank Card

Pieces | Customizable |
Weight | Customizable |
Minimum pieces awarded per turn | Customizable |
Pieces given to each player at the start | Customizable |

A Tank
Attack power | 10 |
Defence power | 10 |
Can be transferred to teammates | Yes |
Can be airlifted to self | Yes |
Can be airlifted to teammates | Yes |
Can be gifted | Yes |
Combat order | 3415 |
Damage to kill | 10 |
Starting health | N/A |
Visible to all players | No |
This mod allows players to create a Tank by playing a card. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat.
Playing this card happens during the same turn phase as attacks/transfers.
Settings
Mod Settings
- Number of pieces to divide the card into (defaults to 8, min 1, max 11)
- Card weight (defaults to 1, min 0, max 5)
- Minimum pieces awarded per turn (defaults to 1, min 0, max 5)
- Pieces given to each player at the start (defaults to 5, min 0, max 5)
All number inputs can have higher values typed in rather than using the number slider.