Mods: Difference between revisions
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* [[Take Turns]] | * [[Take Turns]] | ||
=== Experimental Mods === | === Experimental Mods === | ||
* [[BetterCities and group chat]] | * [[(Beta) BetterCities and group chat]] | ||
* [[(Beta) Factions]] | |||
* [[Advanced Card Distirbution]] | |||
* [[AI's don't play cards]] | * [[AI's don't play cards]] | ||
* [[Airports]] | |||
* [[Army Caches]] | |||
* [[Artillery Strike]] | |||
* [[Better don't fail an attack]] | * [[Better don't fail an attack]] | ||
* [[Bomb Card+]] | |||
* [[Bonus Airlift]] | * [[Bonus Airlift]] | ||
* [[BonusValue QuickOverrider]] | * [[BonusValue QuickOverrider]] | ||
* [[Capitalist]] | |||
* [[Capture The Flag]] | |||
* [[Card Caches]] | |||
* [[CivLight]] | |||
* [[Connected Commanders]] | * [[Connected Commanders]] | ||
* [[Connected Territories]] | |||
* [[Custom Card Package]] | |||
* [[Decoy Card]] | |||
* [[Deployment Limit]] | * [[Deployment Limit]] | ||
* [[Diplomat]] | |||
* [[Don't lose a territory]] | * [[Don't lose a territory]] | ||
* [[Dragons]] | |||
* [[Draw Resolver]] | |||
* [[Dreadful Hypothermia 4]] | |||
* [[Dynamic bonuses]] | |||
* [[Encirclement]] | |||
* [[Essentials]] | * [[Essentials]] | ||
* [[Expansion+]] | |||
* [[Extended Randomized Bonuses]] | * [[Extended Randomized Bonuses]] | ||
* [[Extended Winning conditions]] | * [[Extended Winning conditions]] | ||
* [[Force Vote to End]] | |||
* [[Forts]] | * [[Forts]] | ||
* [[FreeExpansion]] | |||
* [[Gift Armies 2]] | * [[Gift Armies 2]] | ||
* [[Gift Gold Ultra]] | |||
* [[Goldmines (Commerce+)]] | |||
* [[Highest Income Disadvantage]] | |||
* [[Hospitals]] | |||
* [[Hybrid Distribution]] | * [[Hybrid Distribution]] | ||
* [[Hybrid Distribution 2]] | * [[Hybrid Distribution 2]] | ||
* [[I.S. Character Pack (Antiquity)]] | |||
* [[Income Threshold]] | |||
* [[Informations for spectators]] | * [[Informations for spectators]] | ||
* [[ | * [[INSS Bonuses]] | ||
* [[Local Deployment Helper]] | * [[Late Gifts]] | ||
* [[Lotto Mod | * [[Late Wastelands]] | ||
* [[Local Deployment Helper (V2)]] | |||
* [[Lotto Mod - Instant Random Winner]] | |||
* [[Medics]] | |||
* [[Meteor Strike]] | |||
* [[Mighty Commanders]] | |||
* [[More_Distributions]] | * [[More_Distributions]] | ||
* [[No Wrapped Attacks]] | |||
* [[One Way Connections]] | * [[One Way Connections]] | ||
* [[Orders Cost Income]] | |||
* [[Portals]] | * [[Portals]] | ||
* [[Press This Button]] | * [[Press This Button]] | ||
* [[Priests]] | |||
* [[Random Starting Cities]] | * [[Random Starting Cities]] | ||
* [[Read Game Settings]] | |||
* [[Reverse Income]] | |||
* [[Reversed Bonus Amies Per Territory]] | |||
* [[Runtime Wastelands]] | * [[Runtime Wastelands]] | ||
* [[Spawnbarriers]] | * [[Spawnbarriers]] | ||
* [[Special units are Medics]] | * [[Special units are Medics]] | ||
* [[Spectator Mode]] | |||
* [[Stack Limit]] | * [[Stack Limit]] | ||
* [[Structures Distribution]] | |||
* [[Swap Territories 2]] | |||
* [[Tanks]] | |||
* [[TerritoryLimit]] | |||
* [[Transport Only Airlift]] | * [[Transport Only Airlift]] | ||
* [[Villages]] | |||
* [[VillagesV2]] | |||
* [[Wastelands]] | |||
== Restrictions == | == Restrictions == |
Revision as of 16:14, 12 May 2023
Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members.
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled.
Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
Create your own Mod
See the Mod Developers Guide for details on how to get started making your own mod.
List of published mods (not exhaustive)
Please note some of these mods might have bugs. Contact the mod developer to report a bug.
Promoted mods
Standard Mods
- Advanced Diplomacy Mod V4
- AIs don't deploy
- Buy Cards
- Commerce Plus
- Custom Card Package
- Diplomacy 2
- Late Airlifts
- Limited Attacks
- Limited Multiattacks
- Neutral Moves
- Safe Start
- Swap Territories
- Take Turns
Experimental Mods
- (Beta) BetterCities and group chat
- (Beta) Factions
- Advanced Card Distirbution
- AI's don't play cards
- Airports
- Army Caches
- Artillery Strike
- Better don't fail an attack
- Bomb Card+
- Bonus Airlift
- BonusValue QuickOverrider
- Capitalist
- Capture The Flag
- Card Caches
- CivLight
- Connected Commanders
- Connected Territories
- Custom Card Package
- Decoy Card
- Deployment Limit
- Diplomat
- Don't lose a territory
- Dragons
- Draw Resolver
- Dreadful Hypothermia 4
- Dynamic bonuses
- Encirclement
- Essentials
- Expansion+
- Extended Randomized Bonuses
- Extended Winning conditions
- Force Vote to End
- Forts
- FreeExpansion
- Gift Armies 2
- Gift Gold Ultra
- Goldmines (Commerce+)
- Highest Income Disadvantage
- Hospitals
- Hybrid Distribution
- Hybrid Distribution 2
- I.S. Character Pack (Antiquity)
- Income Threshold
- Informations for spectators
- INSS Bonuses
- Late Gifts
- Late Wastelands
- Local Deployment Helper (V2)
- Lotto Mod - Instant Random Winner
- Medics
- Meteor Strike
- Mighty Commanders
- More_Distributions
- No Wrapped Attacks
- One Way Connections
- Orders Cost Income
- Portals
- Press This Button
- Priests
- Random Starting Cities
- Read Game Settings
- Reverse Income
- Reversed Bonus Amies Per Territory
- Runtime Wastelands
- Spawnbarriers
- Special units are Medics
- Spectator Mode
- Stack Limit
- Structures Distribution
- Swap Territories 2
- Tanks
- TerritoryLimit
- Transport Only Airlift
- Villages
- VillagesV2
- Wastelands
Restrictions
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.