Tank Card: Difference between revisions
		
		
		
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| No edit summary |  add turn phase for when card played | ||
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| This [[mod]] allows players to create a [[Tanks|Tank]] by playing a [[Cards|card]]. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat. | This [[mod]] allows players to create a [[Tanks|Tank]] by playing a [[Cards|card]]. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat. | ||
| Playing this card happens during the same [[turn phases|turn phase]] as attacks/transfers. | |||
| == Settings == | == Settings == | ||
Revision as of 17:47, 5 March 2025
| Mod name | Tank Card | 
| Mod creator | Fizzer | 
| Made public on | 2025-01-18 | 
| Category | Experimental | 
| Tags | #Strategic | 
| Requires Warzone version | 5.32+ | 
| Source code | GitHub | 
Tank Card

| Pieces | Customizable | 
| Weight | Customizable | 
| Minimum pieces awarded per turn | Customizable | 
| Pieces given to each player at the start | Customizable | 
This mod allows players to create a Tank by playing a card. Tanks are worth 10 armies in combat and they cannot be partially damaged. They are only destroyed if they take 10 damage in a single combat.
Playing this card happens during the same turn phase as attacks/transfers.
Settings
Mod Settings
- Number of pieces to divide the card into (defaults to 8, min 1, max 11)
- Card weight (defaults to 1, min 0, max 5)
- Minimum pieces awarded per turn (defaults to 1, min 0, max 5)
- Pieces given to each player at the start (defaults to 5, min 0, max 5)
All number inputs can have higher values typed in rather than using the number slider.