Resurrection Card: Difference between revisions

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This mod adds a [[Resurrection Card]] to the game.
This mod adds a [[Resurrection Card]] to the game.


If you possess a whole card when your Commander dies, you are not eliminated, and you can play this card at the start of the following turn to resurrect your Commander to a territory of your choice.
If you possess a whole card when your [[Commanders|Commander]] dies, you are not eliminated, and you can play this card at the start of the following turn to resurrect your Commander to a territory of your choice.


You don't need to play the card until your Commander dies.
You don't need to play the card until your Commander dies.
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== Settings ==
== Settings ==
=== Mod Settings ==
=== Mod Settings ==
* If the card is only usable when [[Commander]] dies (defaults to true).
* If the card is only usable when Commander dies (defaults to true).
* Number of pieces to divide the card into (defaults to 10, min 1, max 10).
* Number of pieces to divide the card into (defaults to 10, min 1, max 10).
* Minimum pieces awarded per turn (defaults to 1, min 1, max 10).
* Minimum pieces awarded per turn (defaults to 1, min 1, max 10).

Revision as of 14:42, 3 March 2025

Mod nameResurrection Card
Creatorkrinid
Made public on2025-02-24[]
CategoryExperimental
Tags#Strategic
Runs on Warzone version5.32+
Source codeGitHub
Resurrection Card
resurrection_130x180.png
PiecesCustomizable
WeightCustomizable
Minimum pieces awarded per turnCustomizable
Pieces given to each player at the startCustomizable

This mod adds a Resurrection Card to the game.

If you possess a whole card when your Commander dies, you are not eliminated, and you can play this card at the start of the following turn to resurrect your Commander to a territory of your choice.

You don't need to play the card until your Commander dies.

If you fail to play a card on the turn directly after your Commander dies, the mod will choose a territory to resurrect your Commander to.

Settings

= Mod Settings

  • If the card is only usable when Commander dies (defaults to true).
  • Number of pieces to divide the card into (defaults to 10, min 1, max 10).
  • Minimum pieces awarded per turn (defaults to 1, min 1, max 10).
  • Pieces given to each player at the start (defaults to 1, min 1, max 10).
  • Card weight (defaults to 1, min 0.1, max 5).