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[[Mods]] are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]], however you may ask a member to create a game for you. | |||
Mods are | Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS! | ||
Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>. | |||
== Create your own Mod == | |||
See the [[Mod Developers Guide]] for details on how to get started making your own mod. | See the [[Mod Developers Guide]] for details on how to get started making your own mod. | ||
* [[Mod | == Mod Categories == | ||
* [[Mod | Mods have 4 main categories: | ||
* [[ | * Promoted - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]]. | ||
* [[ | * Standard - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]]. | ||
* Experimental - mod available for public use (may have bugs; 'rarely' used) | |||
* Development - | |||
** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally). | |||
** Local - mod still being made. Code runs from local files for use in single-player only. | |||
== List of published mods (not exhaustive) == | |||
Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses). | |||
{| class="wikitable" | |||
|+ Mod compatibility | |||
|- | |||
| {{Color|FF0000}} | |||
| Do not use in alongside any other mod | |||
|- | |||
| {{Color|00FF00}} | |||
| Compatible with all mods | |||
|- | |||
| | |||
| May not be compatible with other mods | |||
|- | |||
| {{Color|FF00ED}} | |||
| Compatible with {{Color|00FF00}}, {{Color|FF00ED}}, {{Color|BABABC}}, {{Color|6C73D1}}, {{Color|FFC200}} | |||
|- | |||
| {{Color|BABABC}} | |||
| Not compatible with {{Color|BABABC}}; fine with every other group of mods | |||
|- | |||
| {{Color|6C73D1}} | |||
| Not compatible with {{Color|6C73D1}}; fine with every other group of mods | |||
|- | |||
| {{Color|FFC200}} | |||
| Not compatible with {{Color|FFC200}}; fine with {{Color|00FF00}}, {{Color|BABABC}}, {{Color|6C73D1}}, {{Color|FF00ED}} | |||
|} | |||
=== Promoted mods === | |||
* [[Buy Neutral]] {{Color|00FF00}} | |||
* [[Diplomacy]] {{Color|FFC200}} | |||
* [[Gift Armies]] {{Color|00FF00}} | |||
* [[Gift Gold]] {{Color|00FF00}} | |||
* [[Picks Swap]] {{Color|00FF00}} | |||
* [[Randomized Bonuses]] {{Color|BABABC}} | |||
* [[Randomized Wastelands]] {{Color|6C73D1}} | |||
=== Standard Mods === | |||
* [[Advanced Diplomacy Mod V4]] {{Color|FFC200}} | |||
* [[Airports]] {{Color|FF00ED}} | |||
* [[AI's don't play cards]] {{Color|FF00ED}} | |||
* [[AIs don't deploy]] {{Color|FF00ED}} | |||
* [[Buy Cards]] {{Color|00FF00}} | |||
* [[Commerce Plus]] | |||
* [[Diplomacy 2]] {{Color|FFC200}} | |||
* [[Essentials]] {{Color|00FF00}} | |||
* [[Late Airlifts]] {{Color|FF00ED}} | |||
* [[Limited Attacks]] | |||
* [[Limited Multiattacks]] | |||
* [[Meteor Strike]] | |||
* [[Neutral Moves]] {{Color|00FF00}} | |||
* [[Safe Start]] | |||
* [[Swap Territories]] | |||
* [[Take Turns]] | |||
=== Experimental Mods === | |||
* [[(Beta) BetterCities and group chat]]<!-- {{Color|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet --> | |||
* [[(Beta) Factions]] {{Color|FFC200}} | |||
* [[Advanced Card Distribution (CS+)]] | |||
* [[Advanced Card Distribution (per player)]] | |||
* [[AIs don't attack]] | |||
* [[Army Caches]] | |||
* [[Army Recruiter]] | |||
* [[Artillery Strike]] | |||
* [[Better don't fail an attack]] | |||
* [[Bomb Card+]] {{Color|FF00ED}} | |||
* [[Bonus Airlift]] {{Color|FF00ED}} | |||
* [[BonusValue QuickOverrider]] {{Color|BABABC}} | |||
* [[Capitalist]] | |||
* [[Capture The Flag]] | |||
* [[Card Caches]] | |||
* [[CivLight]] | |||
* [[Connected Commanders]] | |||
* [[Connected Territories]] | |||
* [[ConstructionWorker Unit]] | |||
* [[Custom Card Package]] | |||
* [[Custom Card Package 2]] {{Color|00FF00}} | |||
* [[Decoy Card]] | |||
* [[Deployment Limit]] | |||
* [[Diplomat]] | |||
* [[Don't lose a territory]] | |||
* [[Dragons]] | |||
* [[Draw Resolver]] {{Color|00FF00}} | |||
* [[Dreadful Hypothermia 4]] | |||
* [[Dynamic Bonuses]] | |||
* [[Encirclement]] | |||
* [[Expansion+]] | |||
* [[Extended Randomized Bonuses]] {{Color|BABABC}} | |||
* [[Extended Winning Conditions]] | |||
* [[Force Vote to End]] {{Color|00FF00}} | |||
* [[Forts]] | |||
* [[FreeExpansion]] | |||
* [[Gift Armies 2]] {{Color|00FF00}} | |||
* [[Gift Gold Ultra 2]] {{Color|00FF00}} | |||
* [[Goldmines (Commerce+)]] | |||
* [[Highest Income Disadvantage]] | |||
* [[Hospitals (mod)|Hospitals]] | |||
* [[Host spies on and can eliminate players]] {{Color|00FF00}} | |||
* [[Hybrid Distribution]] {{Color|00FF00}} | |||
* [[Hybrid Distribution 2]] {{Color|00FF00}} | |||
* [[I.S. Character Pack ( Antiquity )]] | |||
* [[I.S. Character Pack ( Ship Props )]] | |||
* [[I.S. City Manager]] | |||
* [[I.S. Terrain & Navel Mod]] | |||
* [[Income Threshold]] | |||
* [[Informations for spectators]] | |||
* [[INSS Bonuses]] | |||
* [[Late Gifts]] {{Color|FF00ED}} | |||
* [[Late Wastelands]] {{Color|6C73D1}} | |||
* [[Local Deployment Helper (V2)]] | |||
* [[Locked Down Regions]] {{Color|FF00ED}} | |||
* [[Lotto Mod - Instant Random Winner]] | |||
* [[Map testing - territory connections]] {{Color|FF0000}} | |||
* [[Medics]] | |||
* [[Meteor Strike 2]] | |||
* [[Mighty Commanders]] | |||
* [[More_Distributions]] {{Color|6C73D1}} | |||
* [[No income for odd/even number of territories]] | |||
* [[No Wrapped Attacks]] | |||
* [[One Way Connections]] | |||
* [[Orders Cost Income]] | |||
* [[Player Manager]] | |||
* [[Portals]] | |||
* [[Press This Button]] | |||
* [[Priests]] | |||
* [[Private Notes (mod)|Private Notes]] {{Color|00FF00}} | |||
* [[Random settings generator]] | |||
* [[Random Starting Cities]] {{Color|00FF00}} | |||
* [[Read Game Settings]] | |||
* [[Reverse Income]] | |||
* [[Reversed Bonus Armies Per Territory]] | |||
* [[Runtime Wastelands]] | |||
* [[Spawnbarriers]] {{Color|00FF00}} | |||
* [[Special units are Medics]] | |||
* [[Spectator Mode]] | |||
* [[Stack Limit]] | |||
* [[Stationary commanders]] | |||
* [[Structures Distribution (CS+)]] {{Color|00FF00}} | |||
* [[Surveillance Card+]] {{Color|FF00ED}} | |||
* [[Swap Territories 2]] {{Color|00FF00}} | |||
* [[Tanks]] {{Color|00FF00}} | |||
* [[TerritoryLimit]] | |||
* [[Territories without armies become neutral]] {{Color|00FF00}} | |||
* [[Transport Only Airlift]] {{Color|FF00ED}} | |||
* [[Villages]] | |||
* [[VillagesV2]] | |||
* [[Wastelands+]] {{Color|6C73D1}} | |||
* [[Weaken blockades]] | |||
* [[Where Am I?]] {{Color|00FF00}} | |||
== Restrictions == | |||
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games. | |||
[[Category:Mods]][[Category:Game Settings]] |
Revision as of 11:31, 12 May 2024
Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
Create your own Mod
See the Mod Developers Guide for details on how to get started making your own mod.
Mod Categories
Mods have 4 main categories:
- Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
- Standard - mod available for public use. Can be used in Quickmatch or tournaments.
- Experimental - mod available for public use (may have bugs; 'rarely' used)
- Development -
- Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
- Local - mod still being made. Code runs from local files for use in single-player only.
List of published mods (not exhaustive)
Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).
Do not use in alongside any other mod | |
Compatible with all mods | |
May not be compatible with other mods | |
Compatible with , , , , | |
Not compatible with ; fine with every other group of mods | |
Not compatible with ; fine with every other group of mods | |
Not compatible with ; fine with , , , |
Promoted mods
Standard Mods
- Advanced Diplomacy Mod V4
- Airports
- AI's don't play cards
- AIs don't deploy
- Buy Cards
- Commerce Plus
- Diplomacy 2
- Essentials
- Late Airlifts
- Limited Attacks
- Limited Multiattacks
- Meteor Strike
- Neutral Moves
- Safe Start
- Swap Territories
- Take Turns
Experimental Mods
- (Beta) BetterCities and group chat
- (Beta) Factions
- Advanced Card Distribution (CS+)
- Advanced Card Distribution (per player)
- AIs don't attack
- Army Caches
- Army Recruiter
- Artillery Strike
- Better don't fail an attack
- Bomb Card+
- Bonus Airlift
- BonusValue QuickOverrider
- Capitalist
- Capture The Flag
- Card Caches
- CivLight
- Connected Commanders
- Connected Territories
- ConstructionWorker Unit
- Custom Card Package
- Custom Card Package 2
- Decoy Card
- Deployment Limit
- Diplomat
- Don't lose a territory
- Dragons
- Draw Resolver
- Dreadful Hypothermia 4
- Dynamic Bonuses
- Encirclement
- Expansion+
- Extended Randomized Bonuses
- Extended Winning Conditions
- Force Vote to End
- Forts
- FreeExpansion
- Gift Armies 2
- Gift Gold Ultra 2
- Goldmines (Commerce+)
- Highest Income Disadvantage
- Hospitals
- Host spies on and can eliminate players
- Hybrid Distribution
- Hybrid Distribution 2
- I.S. Character Pack ( Antiquity )
- I.S. Character Pack ( Ship Props )
- I.S. City Manager
- I.S. Terrain & Navel Mod
- Income Threshold
- Informations for spectators
- INSS Bonuses
- Late Gifts
- Late Wastelands
- Local Deployment Helper (V2)
- Locked Down Regions
- Lotto Mod - Instant Random Winner
- Map testing - territory connections
- Medics
- Meteor Strike 2
- Mighty Commanders
- More_Distributions
- No income for odd/even number of territories
- No Wrapped Attacks
- One Way Connections
- Orders Cost Income
- Player Manager
- Portals
- Press This Button
- Priests
- Private Notes
- Random settings generator
- Random Starting Cities
- Read Game Settings
- Reverse Income
- Reversed Bonus Armies Per Territory
- Runtime Wastelands
- Spawnbarriers
- Special units are Medics
- Spectator Mode
- Stack Limit
- Stationary commanders
- Structures Distribution (CS+)
- Surveillance Card+
- Swap Territories 2
- Tanks
- TerritoryLimit
- Territories without armies become neutral
- Transport Only Airlift
- Villages
- VillagesV2
- Wastelands+
- Weaken blockades
- Where Am I?
Restrictions
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.