Mods: Difference between revisions

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<li>Mods that are compatible with all order mods are marked with {{Color2|00FF00}}.</li>
<li>Mods that are compatible with all order mods are marked with {{Color2|00FF00}}.</li>
<li>Mods that arent meant to be used in conjunction with any other mods are marked with {{Color2|FF0000}}.</li>
<li>Mods that arent meant to be used in conjunction with any other mods are marked with {{Color2|FF0000}}.</li>
<li>Mods that may cause conflict with other mods that change distribution are marked with {{Color2|94652E}}.</li>
<li>Mods that may cause conflict with other mods due to changing the size of [[wastelands]] are marked with {{Color2|94652E}} and mods that read wasteland size are marked with {{Color2|C19A6B}}.</li>
</ul>
</ul>


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* [[Picks Swap]] {{Color2|00FF00}}
* [[Picks Swap]] {{Color2|00FF00}}
* [[Randomized Bonuses]]
* [[Randomized Bonuses]]
* [[Randomized Wastelands]] {{Color2|94652E}}
* [[Randomized Wastelands]] {{Color2|94652E}} {{Color2|C19A6B}}


=== Standard Mods ===
=== Standard Mods ===
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* [[INSS Bonuses]]
* [[INSS Bonuses]]
* [[Late Gifts]]
* [[Late Gifts]]
* [[Late Wastelands]] {{Color2|00FF00}}
* [[Late Wastelands]] {{Color2|C19A6B}}
* [[Local Deployment Helper (V2)]]
* [[Local Deployment Helper (V2)]]
* [[Locked Down Regions]]
* [[Locked Down Regions]]
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* [[Meteor Strike 2]]
* [[Meteor Strike 2]]
* [[Mighty Commanders]]
* [[Mighty Commanders]]
* [[More_Distributions]] {{Color2|94652E}}
* [[More_Distributions]] {{Color2|C19A6B}}
* [[No income for odd/even number of territories]]
* [[No income for odd/even number of territories]]
* [[No Wrapped Attacks]]
* [[No Wrapped Attacks]]
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* [[Orders Cost Income]]
* [[Orders Cost Income]]
* [[Player Manager]]
* [[Player Manager]]
* [[Portals]] {{Color2|94652E}}
* [[Portals]]
* [[Press This Button]]
* [[Press This Button]]
* [[Priests]]
* [[Priests]]
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* [[Reversed Bonus Armies Per Territory]]
* [[Reversed Bonus Armies Per Territory]]
* [[Runtime Wastelands]]
* [[Runtime Wastelands]]
* [[Spawnbarriers]] {{Color2|94652E}}
* [[Spawnbarriers]] {{Color2|00FF00}}
* [[Special units are Medics]]
* [[Special units are Medics]]
* [[Spectator Mode]]
* [[Spectator Mode]]
* [[Stack Limit]]
* [[Stack Limit]]
* [[Stationary commanders]]
* [[Stationary commanders]]
* [[Structures Distribution (CS+)]] {{Color2|94652E}}
* [[Structures Distribution (CS+)]] {{Color2|00FF00}}
* [[Surveillance Card+]]
* [[Surveillance Card+]]
* [[Swap Territories 2]] {{Color2|00FF00}}
* [[Swap Territories 2]] {{Color2|00FF00}}
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* [[TerritoryLimit]]
* [[TerritoryLimit]]
* [[Transport Only Airlift]]
* [[Transport Only Airlift]]
* [[Villages]] {{Color2|94652E}}
* [[Villages]]
* [[VillagesV2]] {{Color2|94652E}}
* [[VillagesV2]]
* [[Wastelands+]] {{Color2|94652E}}
* [[Wastelands+]] {{Color2|94652E}} {{Color2|C19A6B}}
* [[Weaken blockades]]
* [[Weaken blockades]]
* [[Where Am I?]] {{Color2|00FF00}}
* [[Where Am I?]] {{Color2|00FF00}}

Revision as of 09:15, 18 February 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatiblity:

  • Mods that are compatible with all order mods are marked with  #00FF00.
  • Mods that arent meant to be used in conjunction with any other mods are marked with  #FF0000.
  • Mods that may cause conflict with other mods due to changing the size of wastelands are marked with  #94652E and mods that read wasteland size are marked with  #C19A6B.

Standard Mods

Experimental Mods

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.