Mods: Difference between revisions

From Warzone Wiki
Jump to navigation Jump to search
DanWL60 (talk | contribs)
DanWL60 (talk | contribs)
 
(72 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Mods]] are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]], however you may ask a member to create a game for you.


'''Mods''' are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]].
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
 
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled.
 
Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!


Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.


== Create your own Mod ==
== Create your own Mod ==
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
To check if a mod idea is possible to implement, check [[Mod Framework Capabilities]].


== List of published mods (not exhaustive) ==
== List of published mods (not exhaustive) ==
Please note some of these mods might have bugs. Contact the mod developer to report a bug.
Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This should only happen if a map that is too big (in terms of number of territories or bonuses).
=== Promoted mods ===
 
=== [[Mod Categories|Promoted Mods]] ===
* [[Buy Neutral]]
* [[Buy Neutral]]
* [[Diplomacy]]
* [[Diplomacy]]
Line 20: Line 21:
* [[Randomized Bonuses]]
* [[Randomized Bonuses]]
* [[Randomized Wastelands]]
* [[Randomized Wastelands]]
=== Standard Mods ===
 
=== [[Mod Categories|Standard Mods]] ===
* [[Advanced Diplomacy Mod V4]]
* [[Advanced Diplomacy Mod V4]]
* [[Airports]]
* [[AI's don't play cards]]
* [[AIs don't deploy]]
* [[AIs don't deploy]]
* [[Buy Cards]]
* [[Buy Cards]]
* [[Commerce Plus]]
* [[Commerce Plus]]
* [[Diplomacy 2]]
* [[Diplomacy 2]]
* [[Essentials (mod)|Essentials]]
* [[Late Airlifts]]
* [[Late Airlifts]]
* [[Limited Attacks]]
* [[Limited Attacks]]
* [[Limited Multiattacks]]
* [[Limited Multiattacks]]
* [[Meteor Strike]]
* [[Neutral Moves]]
* [[Neutral Moves]]
* [[Safe Start]]
* [[Safe Start]]
Line 34: Line 40:
* [[Take Turns]]
* [[Take Turns]]


=== Experimental Mods ===
=== [[Mod Categories|Experimental Mods]] ===
* [[(Beta) BetterCities and group chat]]
* [[(Beta) BetterCities and group chat|<nowiki>[Beta] BetterCities and group chat</nowiki>]]
* [[(Beta) Factions]]
* [[(Beta) Factions|<nowiki>[Beta] Factions (V2.3)</nowiki>]]
* [[Advanced Card Distirbution]]
* [[Advanced Card Distribution (CS+)]]
* [[AI's don't play cards]]
* [[AI Central]]
* [[Airports]]
* [[Allow Guard to be Killed]]
* [[Army Caches]]
* [[Army Caches]]
* [[Army Recruiter]]
* [[Artillery Strike]]
* [[Artillery Strike]]
* [[Better don't fail an attack]]
* [[Better don't fail an attack]]
Line 50: Line 57:
* [[Card Caches]]
* [[Card Caches]]
* [[CivLight]]
* [[CivLight]]
* [[Clock (mod)|Clock]]
* [[Combo Income]]
* [[Connected Commanders]]
* [[Connected Commanders]]
* [[Connected Territories]]
* [[Connected Territories]]
* [[ConstructionWorker Unit]]
* [[Custom Card Package]]
* [[Custom Card Package]]
* [[Decoy Card]]
* [[Decoy Card]]
Line 58: Line 68:
* [[Don't lose a territory]]
* [[Don't lose a territory]]
* [[Dragons]]
* [[Dragons]]
* [[Draw Resolver]]
* [[Dreadful Hypothermia 4]]
* [[Dreadful Hypothermia 4]]
* [[Dynamic bonuses]]
* [[Dynamic Bonuses]]
* [[Encirclement]]
* [[Encirclement]]
* [[Essentials]]
* [[Expansion+]]
* [[Expansion+]]
* [[Extended Randomized Bonuses]]
* [[Extended Randomized Bonuses]]
* [[Extended Winning conditions]]
* [[Extended Winning Conditions]]
* [[Force Vote to End]]
* [[Force Vote to End]]
* [[Forced LD Card]]
* [[Fort Tactics (mod)|Fort Tactics]]
* [[Forts]]
* [[Forts]]
* [[FreeExpansion]]
* [[FreeExpansion]]
* [[Gift Armies 2]]
* [[Gift Armies 2]]
* [[Gift Gold Ultra]]
* [[Gift Gold Ultra 2]]
* [[Gold Reserves]]
* [[Goldmines (Commerce+)]]
* [[Goldmines (Commerce+)]]
* [[Highest Income Disadvantage]]
* [[Highest Income Disadvantage]]
* [[Hospitals]]
* [[Hospitals (mod)|Hospitals]]
* [[Hybrid Distribution]]
* [[Hybrid Distribution]]
* [[Hybrid Distribution 2]]
* [[Hybrid Distribution 2]]
* [[I.S. Character Pack (Antiquity)]]
* [[I.S. Agencies]]
* [[I.S. Character Pack ( Antiquity )]]
* [[I.S. Character Pack ( Ship Props )]]
* [[I.S. City Manager]]
* [[I.S. Terrain Types 2]]
* [[I.S. Zombie Slot]]
* [[Income Threshold]]
* [[Income Threshold]]
* [[Informations for spectators]]
* [[Informations for spectators]]
* [[INSS Bonuses]]
* [[INSS Bonuses]]
* [[King of the Hill]]
* [[Late Gifts]]
* [[Late Gifts]]
* [[Late Wastelands]]
* [[Late Wastelands]]
* [[Local Deployment Helper (V2)]]
* [[Local Deployment Helper (V2)]]
* [[Lotto Mod - Instant Random Winner]]
* [[Lotto Mod - Instant Random Winner|Lotto Mod -&gt; Instant Random Winner]]
* [[Medics]]
* [[Medics]]
* [[Meteor Strike]]
* [[Meteor Strike 2]]
* [[Mighty Commanders]]
* [[Mighty Commanders]]
* [[More_Distributions]]
* [[More_Distributions]]
* [[No income for odd/even number of territories]]
* [[No Wrapped Attacks]]
* [[No Wrapped Attacks]]
* [[One Way Connections]]
* [[One Way Connections]]
* [[Order Notes]]
* [[Orders Cost Income]]
* [[Orders Cost Income]]
* [[Player Manager]]
* [[Portals]]
* [[Portals]]
* [[Press This Button]]
* [[Press This Button]]
* [[Priests]]
* [[Priests]]
* [[Private Notes (mod)|Private Notes]]
* [[Random Starting Cities]]
* [[Random Starting Cities]]
* [[Randomized Orderlist]]
* [[Read Game Settings]]
* [[Read Game Settings]]
* [[Reverse Income]]
* [[Reverse Income]]
* [[Reversed Bonus Amies Per Territory]]
* [[Reversed Bonus Armies Per Territory]]
* [[Runtime Wastelands]]
* [[Runtime Wastelands]]
* [[Spawnbarriers]]
* [[Spawnbarriers]]
Line 103: Line 125:
* [[Spectator Mode]]
* [[Spectator Mode]]
* [[Stack Limit]]
* [[Stack Limit]]
* [[Structures Distribution]]
* [[Structures Distribution (CS+)]]
* [[Swap Territories 2]]
* [[Tanks]]
* [[Tanks]]
* [[TerritoryLimit]]
* [[TerritoryLimit]]
Line 110: Line 131:
* [[Villages]]
* [[Villages]]
* [[VillagesV2]]
* [[VillagesV2]]
* [[Wastelands+]]
* [[Weaken blockades]]
* [[Where Am I?]]


== Restrictions ==  
== Restrictions ==  
Single-player modded games are always free for members.  Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.


Single-player modded games are always free for members.  Likewise, multi-player games where all players are members are also free.  Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page.  Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.
[[Category:Mods]][[Category:Game Settings]]
[[Category:Game Settings]][[Category:Mods]]

Latest revision as of 10:23, 1 October 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.

To check if a mod idea is possible to implement, check Mod Framework Capabilities.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This should only happen if a map that is too big (in terms of number of territories or bonuses).

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.