Mods: Difference between revisions
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Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>. | Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>. | ||
== Create your own Mod == | == Create your own Mod == | ||
See the [[Mod Developers Guide]] for details on how to get started making your own mod. | See the [[Mod Developers Guide]] for details on how to get started making your own mod. | ||
To check if a mod idea is possible to implement, check [[Mod Framework Capabilities]]. | |||
== List of published mods (not exhaustive) == | == List of published mods (not exhaustive) == | ||
Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This | Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This should only happen if a map that is too big (in terms of number of territories or bonuses). | ||
=== Promoted | === [[Mod Categories|Promoted Mods]] === | ||
* [[Buy Neutral]] | * [[Buy Neutral]] | ||
* [[Diplomacy]] | * [[Diplomacy]] | ||
* [[Gift Armies]] | * [[Gift Armies]] | ||
* [[Gift Gold]] | * [[Gift Gold]] | ||
* [[Picks Swap]] | * [[Picks Swap]] | ||
* [[Randomized Bonuses]] | * [[Randomized Bonuses]] | ||
* [[Randomized Wastelands]] | * [[Randomized Wastelands]] | ||
=== Standard Mods === | === [[Mod Categories|Standard Mods]] === | ||
* [[Advanced Diplomacy Mod V4]] | * [[Advanced Diplomacy Mod V4]] | ||
* [[Airports]] | * [[Airports]] | ||
* [[AI's don't play cards]] | * [[AI's don't play cards]] | ||
* [[AIs don't deploy]] | * [[AIs don't deploy]] | ||
* [[Buy Cards]] | * [[Buy Cards]] | ||
* [[Commerce Plus]] | * [[Commerce Plus]] | ||
* [[Diplomacy 2]] | * [[Diplomacy 2]] | ||
* [[Essentials]] | * [[Essentials (mod)|Essentials]] | ||
* [[Late Airlifts]] | * [[Late Airlifts]] | ||
* [[Limited Attacks]] | * [[Limited Attacks]] | ||
* [[Limited Multiattacks]] | * [[Limited Multiattacks]] | ||
* [[Meteor Strike]] | * [[Meteor Strike]] | ||
* [[Neutral Moves]] | * [[Neutral Moves]] | ||
* [[Safe Start]] | * [[Safe Start]] | ||
* [[Swap Territories]] | * [[Swap Territories]] | ||
* [[Take Turns]] | * [[Take Turns]] | ||
=== Experimental Mods === | === [[Mod Categories|Experimental Mods]] === | ||
* [[(Beta) BetterCities and group chat] | * [[(Beta) BetterCities and group chat|<nowiki>[Beta] BetterCities and group chat</nowiki>]] | ||
* [[(Beta) Factions]] | * [[(Beta) Factions|<nowiki>[Beta] Factions (V2.3)</nowiki>]] | ||
* [[Advanced Card Distribution (CS+)]] | * [[Advanced Card Distribution (CS+)]] | ||
* [[ | * [[AI Central]] | ||
* [[ | * [[Allow Guard to be Killed]] | ||
* [[Army Caches]] | * [[Army Caches]] | ||
* [[Army Recruiter]] | * [[Army Recruiter]] | ||
* [[Artillery Strike]] | * [[Artillery Strike]] | ||
* [[Better don't fail an attack]] | * [[Better don't fail an attack]] | ||
* [[Bomb Card+]] | * [[Bomb Card+]] | ||
* [[Bonus Airlift]] | * [[Bonus Airlift]] | ||
* [[BonusValue QuickOverrider]] | * [[BonusValue QuickOverrider]] | ||
* [[Capitalist]] | * [[Capitalist]] | ||
* [[Capture The Flag]] | * [[Capture The Flag]] | ||
* [[Card Caches]] | * [[Card Caches]] | ||
* [[CivLight]] | * [[CivLight]] | ||
* [[Clock (mod)|Clock]] | |||
* [[Combo Income]] | |||
* [[Connected Commanders]] | * [[Connected Commanders]] | ||
* [[Connected Territories]] | * [[Connected Territories]] | ||
* [[ConstructionWorker Unit]] | * [[ConstructionWorker Unit]] | ||
* [[Custom Card Package]] | * [[Custom Card Package]] | ||
* [[Decoy Card]] | * [[Decoy Card]] | ||
* [[Deployment Limit]] | * [[Deployment Limit]] | ||
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* [[Don't lose a territory]] | * [[Don't lose a territory]] | ||
* [[Dragons]] | * [[Dragons]] | ||
* [[Dreadful Hypothermia 4]] | * [[Dreadful Hypothermia 4]] | ||
* [[Dynamic Bonuses]] | * [[Dynamic Bonuses]] | ||
* [[Encirclement]] | * [[Encirclement]] | ||
* [[Expansion+]] | * [[Expansion+]] | ||
* [[Extended Randomized Bonuses]] | * [[Extended Randomized Bonuses]] | ||
* [[Extended Winning Conditions]] | * [[Extended Winning Conditions]] | ||
* [[Force Vote to End]] | * [[Force Vote to End]] | ||
* [[Forced LD Card]] | |||
* [[Fort Tactics (mod)|Fort Tactics]] | |||
* [[Forts]] | * [[Forts]] | ||
* [[FreeExpansion]] | * [[FreeExpansion]] | ||
* [[Gift Armies 2]] | * [[Gift Armies 2]] | ||
* [[Gift Gold Ultra 2]] | * [[Gift Gold Ultra 2]] | ||
* [[Gold Reserves]] | |||
* [[Goldmines (Commerce+)]] | * [[Goldmines (Commerce+)]] | ||
* [[Highest Income Disadvantage]] | * [[Highest Income Disadvantage]] | ||
* [[Hospitals (mod)|Hospitals]] | * [[Hospitals (mod)|Hospitals]] | ||
* [[ | * [[Hybrid Distribution]] | ||
* [[Hybrid Distribution]] | * [[Hybrid Distribution 2]] | ||
* [[ | * [[I.S. Agencies]] | ||
* [[I.S. Character Pack ( Antiquity )]] | * [[I.S. Character Pack ( Antiquity )]] | ||
* [[I.S. Character Pack ( Ship Props )]] | * [[I.S. Character Pack ( Ship Props )]] | ||
* [[I.S. City Manager]] | * [[I.S. City Manager]] | ||
* [[I.S. Terrain | * [[I.S. Terrain Types 2]] | ||
* [[I.S. Zombie Slot]] | |||
* [[Income Threshold]] | * [[Income Threshold]] | ||
* [[Informations for spectators]] | * [[Informations for spectators]] | ||
* [[INSS Bonuses]] | * [[INSS Bonuses]] | ||
* [[Late Gifts]] | * [[King of the Hill]] | ||
* [[Late Wastelands]] | * [[Late Gifts]] | ||
* [[Late Wastelands]] | |||
* [[Local Deployment Helper (V2)]] | * [[Local Deployment Helper (V2)]] | ||
* [[ | * [[Lotto Mod - Instant Random Winner|Lotto Mod -> Instant Random Winner]] | ||
* [[Medics]] | * [[Medics]] | ||
* [[Meteor Strike 2]] | * [[Meteor Strike 2]] | ||
* [[Mighty Commanders]] | * [[Mighty Commanders]] | ||
* [[More_Distributions]] | * [[More_Distributions]] | ||
* [[No income for odd/even number of territories]] | * [[No income for odd/even number of territories]] | ||
* [[No Wrapped Attacks]] | * [[No Wrapped Attacks]] | ||
* [[One Way Connections]] | * [[One Way Connections]] | ||
* [[Order Notes]] | * [[Order Notes]] | ||
* [[Orders Cost Income]] | * [[Orders Cost Income]] | ||
* [[Player Manager]] | * [[Player Manager]] | ||
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* [[Press This Button]] | * [[Press This Button]] | ||
* [[Priests]] | * [[Priests]] | ||
* [[Private Notes (mod)|Private Notes]] | * [[Private Notes (mod)|Private Notes]] | ||
* [[Random | * [[Random Starting Cities]] | ||
* [[ | * [[Randomized Orderlist]] | ||
* [[Read Game Settings]] | * [[Read Game Settings]] | ||
* [[Reverse Income]] | * [[Reverse Income]] | ||
* [[Reversed Bonus Armies Per Territory]] | * [[Reversed Bonus Armies Per Territory]] | ||
* [[Runtime Wastelands]] | * [[Runtime Wastelands]] | ||
* [[Spawnbarriers]] | * [[Spawnbarriers]] | ||
* [[Special units are Medics]] | * [[Special units are Medics]] | ||
* [[Spectator Mode]] | * [[Spectator Mode]] | ||
* [[Stack Limit]] | * [[Stack Limit]] | ||
* [[Structures Distribution (CS+)]] | |||
* [[Structures Distribution (CS+)]] | * [[Tanks]] | ||
* [[Tanks]] | |||
* [[TerritoryLimit]] | * [[TerritoryLimit]] | ||
* [[Transport Only Airlift]] | |||
* [[Transport Only Airlift]] | |||
* [[Villages]] | * [[Villages]] | ||
* [[VillagesV2]] | * [[VillagesV2]] | ||
* [[Weaken blockades]] | * [[Weaken blockades]] | ||
* [[Where Am I?]] | * [[Where Am I?]] | ||
== Restrictions == | == Restrictions == | ||
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. | Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games. | ||
[[Category:Mods]][[Category:Game Settings]] | [[Category:Mods]][[Category:Game Settings]] |
Latest revision as of 10:23, 1 October 2024
Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
Create your own Mod
See the Mod Developers Guide for details on how to get started making your own mod.
To check if a mod idea is possible to implement, check Mod Framework Capabilities.
List of published mods (not exhaustive)
Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This should only happen if a map that is too big (in terms of number of territories or bonuses).
Promoted Mods
Standard Mods
- Advanced Diplomacy Mod V4
- Airports
- AI's don't play cards
- AIs don't deploy
- Buy Cards
- Commerce Plus
- Diplomacy 2
- Essentials
- Late Airlifts
- Limited Attacks
- Limited Multiattacks
- Meteor Strike
- Neutral Moves
- Safe Start
- Swap Territories
- Take Turns
Experimental Mods
- [Beta] BetterCities and group chat
- [Beta] Factions (V2.3)
- Advanced Card Distribution (CS+)
- AI Central
- Allow Guard to be Killed
- Army Caches
- Army Recruiter
- Artillery Strike
- Better don't fail an attack
- Bomb Card+
- Bonus Airlift
- BonusValue QuickOverrider
- Capitalist
- Capture The Flag
- Card Caches
- CivLight
- Clock
- Combo Income
- Connected Commanders
- Connected Territories
- ConstructionWorker Unit
- Custom Card Package
- Decoy Card
- Deployment Limit
- Diplomat
- Don't lose a territory
- Dragons
- Dreadful Hypothermia 4
- Dynamic Bonuses
- Encirclement
- Expansion+
- Extended Randomized Bonuses
- Extended Winning Conditions
- Force Vote to End
- Forced LD Card
- Fort Tactics
- Forts
- FreeExpansion
- Gift Armies 2
- Gift Gold Ultra 2
- Gold Reserves
- Goldmines (Commerce+)
- Highest Income Disadvantage
- Hospitals
- Hybrid Distribution
- Hybrid Distribution 2
- I.S. Agencies
- I.S. Character Pack ( Antiquity )
- I.S. Character Pack ( Ship Props )
- I.S. City Manager
- I.S. Terrain Types 2
- I.S. Zombie Slot
- Income Threshold
- Informations for spectators
- INSS Bonuses
- King of the Hill
- Late Gifts
- Late Wastelands
- Local Deployment Helper (V2)
- Lotto Mod -> Instant Random Winner
- Medics
- Meteor Strike 2
- Mighty Commanders
- More_Distributions
- No income for odd/even number of territories
- No Wrapped Attacks
- One Way Connections
- Order Notes
- Orders Cost Income
- Player Manager
- Portals
- Press This Button
- Priests
- Private Notes
- Random Starting Cities
- Randomized Orderlist
- Read Game Settings
- Reverse Income
- Reversed Bonus Armies Per Territory
- Runtime Wastelands
- Spawnbarriers
- Special units are Medics
- Spectator Mode
- Stack Limit
- Structures Distribution (CS+)
- Tanks
- TerritoryLimit
- Transport Only Airlift
- Villages
- VillagesV2
- Weaken blockades
- Where Am I?
Restrictions
Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.