Mods: Difference between revisions

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DanWL60 (talk | contribs)
delete Mod compatibility, too much information at once. remove Mod Categories section, linked to published mod group instead. update list
DanWL60 (talk | contribs)
removed deleted mods
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* [[(Beta) Factions|<nowiki>[Beta] Factions (V2.3)</nowiki>]]
* [[(Beta) Factions|<nowiki>[Beta] Factions (V2.3)</nowiki>]]
* [[Advanced Card Distribution (CS+)]]
* [[Advanced Card Distribution (CS+)]]
* [[Advanced Card Distribution (per player)]]
* [[AI Central]]
* [[AI Central]]
* [[AIs don't attack]]
* [[Allow Guard to be Killed]]
* [[Allow Guard to be Killed]]
* [[Army Caches]]
* [[Army Caches]]
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* [[ConstructionWorker Unit]]
* [[ConstructionWorker Unit]]
* [[Custom Card Package]]
* [[Custom Card Package]]
* [[Custom Card Package 2]]
* [[Decoy Card]]
* [[Decoy Card]]
* [[Deployment Limit]]
* [[Deployment Limit]]
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* [[Don't lose a territory]]
* [[Don't lose a territory]]
* [[Dragons]]
* [[Dragons]]
* [[Draw Resolver]]
* [[Dreadful Hypothermia 4]]
* [[Dreadful Hypothermia 4]]
* [[Dynamic Bonuses]]
* [[Dynamic Bonuses]]
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* [[Highest Income Disadvantage]]
* [[Highest Income Disadvantage]]
* [[Hospitals (mod)|Hospitals]]
* [[Hospitals (mod)|Hospitals]]
* [[Host spies on and can eliminate players]]
* [[Hybrid Distribution]]
* [[Hybrid Distribution]]
* [[Hybrid Distribution 2]]
* [[Hybrid Distribution 2]]
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* [[Priests]]
* [[Priests]]
* [[Private Notes (mod)|Private Notes]]
* [[Private Notes (mod)|Private Notes]]
* [[Random settings generator]]
* [[Random Starting Cities]]
* [[Random Starting Cities]]
* [[Randomized Orderlist]]
* [[Randomized Orderlist]]
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* [[Stationary commanders]]
* [[Stationary commanders]]
* [[Structures Distribution (CS+)]]
* [[Structures Distribution (CS+)]]
* [[Surveillance Card+]]
* [[Swap Territories 2]]
* [[Tanks]]
* [[Tanks]]
* [[Territories without armies become neutral]]
* [[Territories without armies become neutral]]
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* [[Villages]]
* [[Villages]]
* [[VillagesV2]]
* [[VillagesV2]]
* [[Wastelands+]]
* [[Weaken blockades]]
* [[Weaken blockades]]
* [[Where Am I?]]
* [[Where Am I?]]

Revision as of 09:52, 1 October 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.

To check if a mod idea is possible to implement, check Mod Framework Capabilities.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This should only happen if a map that is too big (in terms of number of territories or bonuses).

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.